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Suggestion: New harvests and food

Started by HumbleFarmer, October 17, 2019, 07:22:04 AM

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HumbleFarmer

New Crop
1. Garlic
2. Gourd
3. Peanut
4. Parsley
5. Celery
6. Asparagus
7. Chive
8. Rocambol
9. Dropwort
10. Crown Daisy
11. Chicory
12. Ashitaba
13. Paprika
14. Cheese Pumpkin
15. Zucchini
16. Kabocha Squash
17. Butternut Squash
18. Bitter Melon
19. Yam
20. Red Bean
21. Yacon
22. Burdock
23. Mung Bean
24. Jerusalem Artichoke
25. Artichoke
26. Chayote
27. Amaranth
28. Chard
29. Jicama
30. Mustard
31. Royalfern
32. Buckwheat
33. Lemongrass
34. Romaine
35. Rosemary
36. Angelica
37. Arugula
38. Shallot
38. Collards
39. Ligularia
40. Marshmallow
41. Pigweed
42. Millet
43. Job's Tears
44. Perilla
45. Sesame
46. Spelt

New Orchard
1. Soursop
2. Persimmon
3. Cinnamon
4. Black Pepper
5. Pomegranate
6. Carambola
7. Dragonfruit
8. Litchi
9. Pomelo
10. Sweetsop
11. Loquat
12. Mandarin
13. Atemoya
14. Kiwano
15. Cacao Tree
16. Ginko
17. Brazilnut
18. Oil Palm
19. Pine Nuts
20. Macadamia

New Plantaion
1. Rubber Tree

https://www.vegetables.co.nz/vegetables-a-z/

New Animals
1. Turkey
2. Dog(Act as laborer, and when dead, drop dogmeat and leather like other animals)
3. Camel(Milk, Fertilizer, Meat, Leather)
4. Pheasant
5. Rabbit
6. Cat(Reduces the chance of developing crop/orchard infestation or disease, you know.. rats are harmful to farm but also the mites and fleas from them can also cause serious illnesses etc)
7. Goose
8. Ostrich
9. Leech(Not used as food source but as medical supplement)
10. Snail(Infamous French cuisine)
11. Moose
12. Hawk, Eagle(Feathers, or perhaps used as tools to enhance hunters' productivity?)

New Food
1. Jelly
2. Jam
3. Noodle
4. Cereal
5. Sushi
7. Marshmallow

and two more things... I always wondered is there a way to conveniently arrange citizens their houses? I mean, when we have a large city and the house in the middle of farmland is occupied by a builder and a miner who works all the way across the map is too waste of time.. Perhaps a one single click or two or three and that citizen is expelled from his/her own house to find new house or something like that..
and I wondered if there could be a player character or at least someone who we can set as important so that we can keep watching and he/she works as a mayor or village elder etc and keeps up the work by automatically arranging works to idle citizens or more.

brads3

wow what a list. soe of this we do have with various mods. some if "faked" or included in a crop. such as bean can ean different types as well as spice.we have jams also called preserves.there are rabbits and lhamas.CC has decorative animals and JINX did make decorative turkeys.

   as you are new,you are still learning that banished does not give us as much control as we would like.we use a lot of generic terms which help keep the inventory better. the more different items we add, the more cutter we add to the inventory.there is no way to split the inventory ist into parts like food,materials,prcoessed goods,textiles. everything is thrown into 1 list.

    the game moves the builders depending on  where you are working.every so often it re assigns them.so you might see a builder who is walking far this week ,but as next month starts he will live close to his work.

     to move bannies you set the house to be tore down,this forces the to look for another house.once the bannies move, cancel the demolition.this trick can be used to force younger bannies out from their parents.

   scroll thru the download section and check out the blackliquid website. you will find all kinds of mods to work with.

brewer

Hi brads3, do you know if banished has turkeys like cattle? to get turkey meat.
much food... and more buildings!

brads3

not yet no. we have ducks which serve as geese also and grouse and 2 kinds of chickens. just deco turkeys for thanksgiving.