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Kid - Forest Ponds V1.0

Started by kid1293, February 16, 2018, 03:39:05 AM

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kid1293

Kid - Forest Ponds V1.0

https://worldofbanished.com/index.php?action=downloads;sa=view;down=411

Change of name! I started over completely without an extra coloring layer.
I also provide an f-key variant of each pond without a stone border.

Sorry for all this testing and downloading. It was a try to add
some extra to Bartender's water material. It does not work for all.



7x8 Forest Pond.
7x6 (+6 ghosted) Forest Pond with waterfall.

For 2 fishermen.
They cost only 5 work to build.
You find a place in the forest. You clear the area and it is yours.

Turis


kid1293

Thanks! I got some grey hair solving this one.  ;D

Abandoned


RedKetchup

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twilightbreeze

I like this. Any way to make it without the edging, or invisible edging, so it looks natural?
Got my first computer 1984 when it was all dos. Been playing computer games and internet surfing since. SOOO much has changed!! lol.

Hawk

Quote from: twilightbreeze on February 16, 2018, 05:32:50 AM
I like this. Any way to make it without the edging, or invisible edging, so it looks natural?

And maybe do away with the need for 8 stone to build but increase the build time.

No need for stone just to dig a hole.  ;D Course then they have to fill it with water, unless the water table is shallow.  ::)
[b][i]Hawk[/i][/b]

[color=#800000][i]Yes, I can multitask. I can listen, ignore and forget all at the same time.[/i][/color]

kid1293

@twilightbreeze - Sorry about the edge.
The edge is there to conceal a seam in the texture. Vanilla grass -> Pond grass.
I can never cover all possibilities that exists on a map. Light/dark grass.
Yellow grass. Rock or mud.
There will always be a seam and it looks as bad as my stone edge.

To clarify, check picture!

And yes, the stone requirement is for the stone edge but I will remove it
when I update!.



twilightbreeze

Ah, I see. No prob, I know it's hard to compensate for limited game options, lol. I mod for the Sims 2 so I understand. Just a thought.

But the dismissal of the stone requirement would be cool tho!! Great idea, this. Nice looking too.
Got my first computer 1984 when it was all dos. Been playing computer games and internet surfing since. SOOO much has changed!! lol.

Hawk

Quote from: kid1293 on February 16, 2018, 07:37:44 AM
@twilightbreeze - Sorry about the edge.
The edge is there to conceal a seam in the texture. Vanilla grass -> Pond grass.
I can never cover all possibilities that exists on a map. Light/dark grass.
Yellow grass. Rock or mud.
There will always be a seam and it looks as bad as my stone edge.

I see what you mean. I agree - you need to do something to cover up that edge. Can you use gravel or something instead of grass?
[b][i]Hawk[/i][/b]

[color=#800000][i]Yes, I can multitask. I can listen, ignore and forget all at the same time.[/i][/color]

galensgranny

This is nice!  Thanks, Kid!  :)

brads3

not sure if i am helping but can the entire pond be dropped down slightly?thwat way the edge is under the normal traain to blend it in better.
even a .1 drop would change the way it from laying over the normal map to beig just below it.

kid1293

@brads3 - I can not just lower the model like you said.

Every hole I dig has a one tile 'border' which has NO snow in winter!
The hole itself does not have any snow either. Limits to the game?
I have to cover that up. I have made my model as small as possible but
I have to keep the bottom and the border. I have minimized as much
as possible.


elemental

The dirt around buildings fades from brown to nothing. Is it possible to do something like that, using your grass texture instead of a dirt texture?

brads3

o'k,based on some quick tests that grass texture seems to be clowse to the "new grassy road" mod texture.we can use that mod to blend in your grass and if needed your decorative plants or EB's canal decorations. can you square the edge and remove the stone? players have many options,we can decorate. :D