World of Banished

Conversations => Suggestions and Mod Ideas => Topic started by: twilightbreeze on June 03, 2017, 12:56:14 PM

Title: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 03, 2017, 12:56:14 PM
I really love Ragingnonsense's Sawmill. But it takes steel tools. Hard to get in beginning of game. So I got Tom Sawyer's Charburner. Problem is, no other blacksmith will use his charcoal as coal except the ugly vanilla smith. Also, no storage stores it but again, the ugly vanilla storage.  Advanced blacksmith will make coal from wood, but only the vanilla smith will make it.

I do like a lot of Kid's and RedKetchups storages and blacksmiths. Why can't they incorporate charcoal as coal? sigh. Would make the beginning game so much nicer.
Title: Re: Lots of blacksmithes, limited usage
Post by: Tom Sawyer on June 04, 2017, 02:37:51 PM
@twilightbreeze The current version of the charburner makes NMT blacksmiths and a couple of other smithies able to use charcoal instead of coal. To have this adapting effect it has to be above the other mods. Below they keep their original production setting.

Charburner.pkm (http://www.banishedventures.com/downloads/Charburner.pkm)
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 05, 2017, 10:53:47 AM
Hi Tom. Thanks for the reply. I moved the charburner to the top, but it doesn't register on the two non-vanilla blacksmiths I have, which are from Colonial House sand Forest Outpost, both by Nomad. Also Descrepancy's Crest Blacksmith, and Kids Rowhouse Business (which has a blacksmith) also don't register the charcoal.

I have tried to add other "whole village" type mods, they are never compatible with Colonial Houses mod which I do like.

Any other blacksmiths I can try that would use the charcoal from your burner for tools?

Also....what is NMT?
Title: Re: Lots of blacksmithes, limited usage
Post by: Tom Sawyer on June 05, 2017, 11:57:35 AM
@twilightbreeze The blacksmiths adapted by the charcoaler mod are:

- Medieval Blacksmith incl. upgrade level 1
- Old Blacksmith Shop (the two story one by Red Ketchup)
- DSSV Blacksmith
- Small Town Rowhouse Blacksmith
- Colonial Houses Hardware Store (added right now)

The workshop of Forest Outpost has no steel tools and NMT is New Medieval Town by Red Ketchup. :)
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 05, 2017, 12:49:16 PM
Ok, I just went thru each and every one of those recommendations, including re-downloading the Colonial Houses mod....and every one red flagged the latest 2.0 version of your charburner. So, I am at loss what to do to get coal/charcoal in the beginning of the game so I can have the nice sawmill. I'll have to use the ugly vanilla stuff I guess.
Title: Re: Lots of blacksmithes, limited usage
Post by: Abandoned on June 05, 2017, 02:23:47 PM
@twilightbreeze the red conflict warnings maybe because they are all using the community toolbar icon or resources and should be okay.
Title: Re: Lots of blacksmithes, limited usage
Post by: brads3 on June 05, 2017, 02:28:43 PM
the updated mods are 1.07 versions. the north plays at 1.06 version. if you load the older versions of the mods ,you might be better off. also nowdays,just cause itgoes red does not mean it won' work.red is due to the community icon button most new mods will turn red either way.
Title: Re: Lots of blacksmithes, limited usage
Post by: Abandoned on June 05, 2017, 02:32:51 PM
@brads3 I was hoping someone else would answer better than me but I saw twilight was on.  I don't think he is using the North, this separate charburner is not for the North which has it's own included.
Title: Re: Lots of blacksmithes, limited usage
Post by: Tom Sawyer on June 05, 2017, 02:39:58 PM
Version 2 is not current @twilightbreeze. Please load it again from my download link I have posted. Put it on top and ignore red markings. It's just the result of overwriting all the blacksmiths.
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 05, 2017, 02:44:41 PM
Thank you. I decided to try DSSV mod and reloaded char burner. It does red flag, but it does work so I just hope it doesn't crash the game. That's my main worry.

Thank you all the info and help, all of you! We'll see how this works.
Title: Re: Lots of blacksmithes, limited usage
Post by: QueryEverything on June 05, 2017, 04:27:53 PM
@Tom Sawyer I download the newest Charburner that you linked to and ran it - but it seems to cause an issue now with my Blacksmiths.  Where they would have other options:
- wood
- stone
- iron
- steel
- hardened

They now only have iron & steel available, no other tools are able to be made.
I don't know if that's by design, or a bug. 
Possibly by design, but I thought I'd better check :D





@twilightbreeze the other mod you can also try is @kid1293 "Tiny (http://worldofbanished.com/index.php?action=downloads;sa=view;down=203)" mod, it has the tiny mine which produces coal, and it's quite good at it.
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 05, 2017, 06:01:42 PM
Tom, the only thing I'd suggest to you now, is fix it so the charcoal can be stored in other barns beside the vanilla one. Cause right now, as far as I know, it can't. Unless you know a barn that it can be stored in?
Title: Re: Lots of blacksmithes, limited usage
Post by: Abandoned on June 05, 2017, 07:35:41 PM
@twilightbreeze, I don't often use charcoal but never had a problem with storing it.  There are many storage facilities that store charcoal, I suggest as you try the different mods and storage units you make notes.  There are many specialized storage barns and sheds.  I suggest you try Kids Yard Covers which has storage sheds, and Better Stockpile Storage by Discrepancy.
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 05, 2017, 07:37:40 PM
Thanks. I'll check that out.
Title: Re: Lots of blacksmithes, limited usage
Post by: Tom Sawyer on June 05, 2017, 11:56:43 PM
Yes @QueryEverything, you can only choose between two options: Original setting (blacksmith on top) or iron and steel tools using charcoal (charburner on top).

In theory it would be possible to have every blacksmith setup as it is and to add charcoal but it would mean to bring all the funny tools in game by the little charburner mod which is actually made to tweak the base game. And as far as I know the game cannot really handle more than 2 types of tools. At least not in the UI or I'm wrong but could not make it work.

Actually most modded barns can store charcoal which is flagged as material (CoalFuel) @twilightbreeze. With beta mods it can be different if they don't have this storage flag.
Title: Re: Lots of blacksmithes, limited usage
Post by: QueryEverything on June 06, 2017, 12:33:46 AM
Quote from: Tom Sawyer on June 05, 2017, 11:56:43 PM
Yes @QueryEverything, you can only choose between two options: Original setting (blacksmith on top) or iron and steel tools using charcoal (charburner on top).

In theory it would be possible to have every blacksmith setup as it is and to add charcoal but it would mean to bring all the funny tools in game by the little charburner mod which is actually made to tweak the base game. And as far as I know the game cannot really handle more than 2 types of tools. At least not in the UI or I'm wrong but could not make it work.

Actually most modded barns can store charcoal which is flagged as material (CoalFuel) @twilightbreeze. With beta mods it can be different if they don't have this storage flag.

Thank you for the answer @Tom Sawyer it's a shame that it overwrites all of the Blacksmith options to leaving only the 2 iron & steel.  When I downloaded it, I had thought at the least it would change the recipe from coal to charcoal, but that it would still keep the other tool options, so that you would eliminate the need for coal, but keep the original mods other tools.

So I think it's a shame that it wasn't able to work out for you. 
Kralyerg's Tool overwrite, where it adds all the tools to many blacksmiths was able to add all the tools, I wonder if there is something there that could be used to adjust the recipes to charcoal? 
(thinking out loud :D ) 

I need to use charcoal for a few things now, so I will keep the mod, and if I end up using charcoal more than coal, I will enable it again.  :)  Thank you for your time :D

Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 06, 2017, 03:47:51 AM
Ok, I tried the better stockpiles, and the Kid's yard covers, neither one will store charcoal from the charburner. Which is sad cause I really do like the yard covers. Any one know which modded barns will actually store charburner charcoal?
Title: Re: Lots of blacksmithes, limited usage
Post by: Tom Sawyer on June 06, 2017, 04:04:12 AM
Actually there are a lot of barns. NMT has many different sizes and they all can store it. It even has a coal silo which takes charcoal as well. Separated from the Nordic main mod you can use barns in three sizes (RedCottage.pkm (http://www.banishedventures.com/downloads/RedCottage.pkm)). The storages in DSSV and Colonial Houses should be able too.
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 06, 2017, 04:15:15 AM
DSSV and Colonial Houses do not. Neither do storages in Forest Outpost, Yard Covers, Better Stockpiles, Small Town Rowhouses, Kid's Vegetable Garden, or the storages by JulyforToday.

I'll try the Red Cottage one. See what happens.

Edit: Ok, the Red Cottage ones do, so I'll use that. Lol....I just hope all these red flags from all these new great mods don't crash my game.

Thanks all for your help.
Title: Re: Lots of blacksmithes, limited usage
Post by: QueryEverything on June 06, 2017, 04:36:26 AM
@twilightbreeze have you tried the Nordic Warehouse (http://worldofbanished.com/index.php?topic=1297.0)? Also by Tom :)[size=78%] [/size]
Title: Re: Lots of blacksmithes, limited usage
Post by: Abandoned on June 06, 2017, 04:39:48 AM
@twilightbreeze you obvious have conflicts because I tested charburner with Kid yard cover last night and it stored charcoal.  Are you using CC ?  I pick and choose combinations of mods carefully and have few problems.  Like queryeverything said, it might be easier for you to just use kid's tiny mine for coal. 
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 06, 2017, 04:59:16 AM
Nope, not using CC. I'll investigate further.
Title: Re: Lots of blacksmithes, limited usage
Post by: Discrepancy on June 06, 2017, 05:15:50 AM
what are all the mods you are using? and what is the load order?

It is unusual that my storage is not working for you. There is an option to build a specialized Material/CoalFuel warehouse/barn in DSSV. If you are using the latest DSSV:Storage, then it will be labelled as a Minerals/Coal Warehouse.
Title: Re: Lots of blacksmithes, limited usage
Post by: brads3 on June 06, 2017, 07:11:05 AM
which version of banished are you running? any other mods that would affect charcoal?
Title: Re: Lots of blacksmithes, limited usage
Post by: ancientmuse on June 06, 2017, 11:05:04 AM
@twilightbreeze

I have the old charburner from 1.0.6 that produces coal instead of charcoal (and it works fine in 1.0.7 too), I can upload it here for you if you'd like to use that one instead ?
Title: Re: Lots of blacksmithes, limited usage
Post by: brads3 on June 06, 2017, 11:11:29 AM
hmm that is interesting. are you saying it produces coal from log,ANCIENTMUSE?
Title: Re: Lots of blacksmithes, limited usage
Post by: ancientmuse on June 06, 2017, 11:22:20 AM
It produces coal from firewood.

It was the very first version that Tom uploaded for 1.0.6.... before he updated it to the newer charcoal making version.

I'm not a big fan of over-complicating production chains just to make basic vanilla stuff, so I tend to stick with older mods for certain things and I do love that old charburner... it saves me from having to build a mine early in the game. 

Tom's newer charburner (the charcoal making one) I only use in The North mod.

Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 06, 2017, 11:42:36 AM
I am using 1.07 Banished, the latest. And yes, I'd like the older version if it would work better. Thanks!

Here is what I'm currently using and the order:

Charburner  (Red Flagged)
Red Cottage
Yard Covers (Red Flagged)
Kid's Fenceless Pasture (Red Flagged)
Forest Outpost
Bobbi's Special Doctor (might get rid of this, I really don't use it)
Small Town Rowhouses (Red Flagged)
Ducks
Pigs
Busy Laborers
Country Little House
Creepy Cemetary
Small Town Home
Kid's Vegetable Start (Red Flagged)
Log Cabins
Tent with Fire
Sawmill
Coastal Houses
Renewable Resources
Storage Sheds (by JulyforToday)
DS Fences and Decorations
Tiny Trader
DS Roads
Decorative Plants by Kid
Storage Crates by Kid
Carrots
Cows Create Milk
Sample-Apiary
Extra Leather
Fishing Dock
Flatten Tool
Longer Living Orchards
Map Generator
More Iron
More Stone
More Wood
No More Rain
Nomad Zero Pop
Real Time Aging
Stone Bridge





Title: Re: Lots of blacksmithes, limited usage
Post by: ancientmuse on June 06, 2017, 11:45:37 AM
Quote from: twilightbreeze on June 06, 2017, 11:42:36 AM
I am using 1.07 Banished, the latest. And yes, I'd like the older version if it would work better. Thanks!



Alrighty then, here you go:

Title: Re: Lots of blacksmithes, limited usage
Post by: ancientmuse on June 06, 2017, 11:49:07 AM
Now you should be able to build whatever blacksmiths and storage buildings you want because they all pretty much use coal for toolmaking.

You'll find this old charburner under the resources tab where you find blacksmiths, foresters, tailors, woodchoppers, etc etc.

Load order doesn't matter, just make sure you delete the current charburner that you have before installing this one.

Enjoy !
;D
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 06, 2017, 11:51:33 AM
Well, the old charburner is no longer red flagged. Still on top tho.
Title: Re: Lots of blacksmithes, limited usage
Post by: ancientmuse on June 06, 2017, 11:58:20 AM
Quote from: twilightbreeze on June 06, 2017, 11:51:33 AM
Well, the old charburner is no longer red flagged. Still on top tho.

Yeah, the red flag/no red flag thing is pretty much a misnomer these days... I've learned to just ignore red flags altogether unless there really is a problem with a mod working properly.

I wish Luke would just get rid of the red flag thing and only have it for when there actually is a problem with a custom mod, otherwise it's a pain in the butt.  Just about every single custom mod I have in my game has a "red flag" on it, so it's pretty much a useless warning these days.  Pfft.
Title: Re: Lots of blacksmithes, limited usage
Post by: brads3 on June 06, 2017, 01:15:18 PM
that is an interesting way to fix that issue.
Title: Re: Lots of blacksmithes, limited usage
Post by: Tom Sawyer on June 06, 2017, 02:23:04 PM
I see. Ancientmuse wants to sabotage my awesome adapting technology. ;)

This ancient charburner still has the ugly old model. I can make a light version of it for making coal with the reworked model if you like.
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 06, 2017, 02:24:02 PM
yeah, sure! updated is always nice, if you have the time! Thanks!! :)

I do have to use the "stop coal burn" mod tho, cause my bannies won't keep their dam hands off it!!  ;D
Title: Re: Lots of blacksmithes, limited usage
Post by: ancientmuse on June 06, 2017, 02:35:09 PM
Quote from: Tom Sawyer on June 06, 2017, 02:23:04 PM
I see. Ancientmuse wants to sabotage my awesome adapting technology. ;)

This ancient charburner still has the ugly old model. I can make a light version of it for making coal with the reworked model if you like.

*snicker snicker*

What can I say ??  I'm an old fart who's set in her ways.

:P




I don't think you're old charburner model is ugly at all.  And besides.... since when is a coal burning pile "pretty" ?  Hmmm ?  Hmmm ?

;D
Title: Re: Lots of blacksmithes, limited usage
Post by: Tom Sawyer on June 06, 2017, 03:06:07 PM
CharburnerLight.pkm (http://www.banishedventures.com/downloads/CharburnerLight.pkm)

Creates coal from firewood 1:1 with the current charcoal pit model. For people who don't like it overcomplicated. ;)
Title: Re: Lots of blacksmithes, limited usage
Post by: twilightbreeze on June 06, 2017, 03:19:03 PM
Thanks, Tom~~ :)
Title: Re: Lots of blacksmithes, limited usage
Post by: Abandoned on June 07, 2017, 03:56:51 AM
@Tom Sawyer thank you for updated coal maker, like @ancientmuse I too have the original charburner in my game.  :)