Author Topic: MOD: New Flora - tanypredator  (Read 5717 times)

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Offline liberty152

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Re: MOD: New Flora - tanypredator
« Reply #15 on: June 12, 2016, 11:47:37 AM »
Works great with tree of life. I was wondering if you could make a butcher for the wild meats from tree of life?

Offline tanypredator

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Re: MOD: New Flora - tanypredator
« Reply #16 on: June 12, 2016, 12:08:46 PM »
@liberty152, I certainly cannot make anything for tree of life, as well as any other mod. It is impossible to make separate mods both using the same new stuff. That is why I had to make combined version of my plants.

Later I hope I would be able to make new wild animals, but surely not soon.

Offline liberty152

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Re: MOD: New Flora - tanypredator
« Reply #17 on: June 12, 2016, 06:22:43 PM »
that's to bad.

Offline Gatherer

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Re: MOD: New Flora - tanypredator
« Reply #18 on: August 06, 2016, 10:36:35 AM »
I'd like to report a possible bug with new foods gatherer building. I can't lower the number of workers down to just 1. I can only cycle between 2 and 3 workers.

Can anyone else confirm?
« Last Edit: August 06, 2016, 10:38:50 AM by Gatherer »
Fiat panis

Offline kid1293

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Re: MOD: New Flora - tanypredator
« Reply #19 on: August 06, 2016, 02:51:09 PM »
Can confirm it. She probably overlooked the min-max gatherer variable.
It is now 2-3.

Offline tanypredator

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Re: MOD: New Flora - tanypredator
« Reply #20 on: August 06, 2016, 09:37:27 PM »
Thank you for report. I'll fix it as fast as I can.

Offline tanypredator

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Re: MOD: New Flora - tanypredator
« Reply #21 on: August 07, 2016, 09:17:54 AM »
I fixed that issue, updated file is in mod section.

Offline Gatherer

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Re: MOD: New Flora - tanypredator
« Reply #22 on: August 07, 2016, 10:24:42 AM »
Thank you :)
Fiat panis

Offline adelegarland

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Re: MOD: New Flora - tanypredator
« Reply #23 on: August 11, 2016, 11:00:11 AM »
I'm confused,  I love these mods, but can't figure out if I need to use all of them or just one...  does the new flora include all the new plants AND new gatherers AND the new production buildings?  I have all  of the mods i could find installed and seem to have two of the flax gatherers and linen weavers, and new foods gatherer and rose hips gatherer...  I loaded:

New Flora [not (1)]
linen production
wild oats
wild rose

Which ones do I need and which should I delete?  I want ALL of them!!   Love them!

Offline tanypredator

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Re: MOD: New Flora - tanypredator
« Reply #24 on: August 11, 2016, 09:46:29 PM »
Hello, @adelegarland!

New Flora includes all my new plants (oats, flax and wild roses), all necessary gatherers and linen weaver. kid1293 also made the mod http://worldofbanished.com/index.php?action=downloads;sa=view;down=112 that uses my oats and rose hips, those buildings are not included.

So you don't need mods for oats, flax and wild roses separately, only New Flora.

Thank you :)

Offline Hex

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Re: MOD: New Flora - tanypredator
« Reply #25 on: September 02, 2016, 08:49:44 PM »
Amazing mod! When you have time, can you make the floor of the linen weaver snowy when winter comes? Right now its just a dry patch of dirt. Thanks!

Offline tanypredator

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Re: MOD: New Flora - tanypredator
« Reply #26 on: April 26, 2017, 09:44:58 AM »
Here is a version (with bees) compatible with NatDiv (gathering tools allow you to gather Bartender's herbs and annual roots). There are also changes in Flax models - I've made a mistake first time, making the plant too low, and gathered flax model was not realistic. Here I tried to improve them, tell me, if I should change back. https://www.dropbox.com/s/n09rzm7ozy25hjc/NewFlora.pkm?dl=0

Offline Bartender

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Re: MOD: New Flora - tanypredator
« Reply #27 on: April 26, 2017, 10:44:35 AM »
Great! Thanks for making it compatible to Natural Diversity Tany!

Offline tanypredator

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Re: MOD: New Flora - tanypredator
« Reply #28 on: April 26, 2017, 11:25:32 AM »
Thank you for your mod :) I'm looking forward to see new things you are going to add.

Offline calli74

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Re: MOD: New Flora - tanypredator
« Reply #29 on: April 26, 2017, 01:25:33 PM »
Thank you Tany for updating this, I've been trying to give this mod a try out because it looks so lovely. I had it working briefly with CC by only using normal trees, but then I added Nat Div and it stopped again so I've never had it fully working in my games.