Author Topic: DS Small Village v1.1  (Read 26699 times)

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Offline Discrepancy

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Re: DS Small Village v1.1
« Reply #240 on: March 30, 2017, 07:02:38 PM »
So work has been difficult with the major final part to the DSSV 107 releases: DS Small Village - Production.

I am still struggling with resolving an issue of crashing when using the new decorative flags I've added. I have re-written the code and re-compiled the the models so many times. I take breaks from it for a few days and come back thinking I've worked it out, but to no avail, so many hours...days wasted.


Anyway the production part will be the largest of the DSSV mods.
I have recently worked on the Village Water Pump, it requires construction on the waters edge:
http://i.imgur.com/7pRbVNx.jpg
DS Small Village v1.1


I made a smaller Village Gruel Kitchen:
http://i.imgur.com/RHspOeM.jpg
DS Small Village v1.1


I've also improved many of the models, added AO and spent a lot of time working on production costs & times and new resource values.

Offline RedKetchup

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Re: DS Small Village v1.1
« Reply #241 on: March 30, 2017, 07:36:03 PM »
great looking here on the water pomp :)
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Offline embx61

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Re: DS Small Village v1.1
« Reply #242 on: March 30, 2017, 08:45:14 PM »
Very nice work @Discrepancy

Leonardo Da Vinci would approve the water pump :)

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Offline Discrepancy

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Re: DS Small Village v1.1
« Reply #243 on: March 30, 2017, 09:52:55 PM »
Thanks. I really enjoyed making it actually.

I still want to add some braces to the water wheel, then I think the model will be done.

Offline RedKetchup

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Re: DS Small Village v1.1
« Reply #244 on: March 31, 2017, 08:27:09 AM »
let me know if you need this thread to be moved on 1.0.7
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Offline elemental

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Re: DS Small Village v1.1
« Reply #245 on: March 31, 2017, 02:13:17 PM »
If something isn't working then you could just leave it out for now and try again another time. Decorative flags? It sounds like they are optional and won't impact overall functionality. So when everything else is ready perhaps just release it without the problem items.  :)

Offline Paeng

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Re: DS Small Village v1.1
« Reply #246 on: March 31, 2017, 02:49:47 PM »
Love the village water pump!


Leonardo Da Vinci would approve the water pump :)

 :D
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Offline Discrepancy

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Re: DS Small Village v1.1
« Reply #247 on: March 31, 2017, 05:52:14 PM »
let me know if you need this thread to be moved on 1.0.7
Not yet. I think it can stay here as I haven't released it yet for 107 and just using as a WIP page.
but thanks :)

If something isn't working then you could just leave it out for now and try again another time. Decorative flags? It sounds like they are optional and won't impact overall functionality. So when everything else is ready perhaps just release it without the problem items.  :)
I might just do this. I am going to spend a bit more time on it this weekend, and either finished or not, I will release a version next week.

Love the village water pump!
Thanks :)

Offline Nilla

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Re: DS Small Village v1.1
« Reply #248 on: April 01, 2017, 03:39:29 AM »
This pump is exciting. It makes you want to enter that little house to see how it works! :)

Offline taniu

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Re: DS Small Village v1.1
« Reply #249 on: April 02, 2017, 01:14:30 PM »
thanks you.Great work :)

Offline Nilla

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Re: DS Small Village v1.1
« Reply #250 on: April 05, 2017, 04:31:14 PM »
I just downloaded a bunch of your new/reworked mods; hard testing to come!  :-\

Just one question; you had some new maps and starting conditions, I didn't find any of them in your reworked mods. Did I miss anything? Do you have any new plans here?

Offline Discrepancy

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Re: DS Small Village v1.1
« Reply #251 on: April 06, 2017, 12:31:46 AM »
Hello Nilla, yes I did have different maps and start conditions. They have not been updated yet.

I will incorporate into the full DSSV mod I will put together soon, but I'm open for ideas about this. and what kind of start conditions players would like.

Should I release them as a standalone?

Offline elemental

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Re: DS Small Village v1.1
« Reply #252 on: April 06, 2017, 03:26:54 AM »
Standalone starting conditions is a good idea. Not sure if that includes map types, but if not then standalone map types would also be a good idea.

Offline Nilla

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Re: DS Small Village v1.1
« Reply #253 on: April 06, 2017, 03:34:14 AM »
The way you have made your mods right now, in many small units, I think the maps and starting conditions ought to be one as well, if it's not too much extra work.

Offline taniu

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Re: DS Small Village v1.1
« Reply #254 on: April 06, 2017, 03:35:25 AM »
@Discrepancy.a standalone -Yes . DS Small Village: Production - Mod fantastic :)thank you