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Creative Modder Challenge

Started by snapster, October 19, 2014, 08:24:06 PM

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snapster

Impress us.

What is your own vision of Banished? What would you like to do with the game if you weren't as constrained by the mod kit? Would you introduce dairy and baked goods as types of food? So what; what will you do with them? Would you modify happiness to be tied to a more diverse diet? Would you perhaps tie this into different social classes with different tastes and desires who, in their own turn, would provide different benefits to your towns? What about these social classes? Do you have grander things in mind?

Can you be specific and outline things step by step? Can you achieve your aims realistically with increased mod capabilities? What would you like? Would you like to have events communicated to the player? Changing variables mid-game depending on conditions and dependent on conditions? New variables to tie into other variables? Forcing organic change in the game or user experience? How? Be specific in plain terms. Etc. Imported building designs? (which I would imagine is already a thing) Buildings to be able to do different things? You name it.

Anyone would like to share ideas or display a talent? Please do. If some of this is nonsense I can stand corrected too.