Author Topic: Kid - Plimoth Plantation V1.3  (Read 2175 times)

0 Members and 1 Guest are viewing this topic.

Offline huyle

  • Vendor
  • ***
  • Posts: 52
  • Country: vn
Re: Kid - Plimoth Plantation V1.3
« Reply #15 on: June 05, 2018, 11:49:36 AM »
@kid1293 nice mod, the stockade fit perfectly with the forest   ;D

http://i.imgur.com/mDzuBug.jpg
Kid - Plimoth Plantation V1.3


Online kid1293

  • Modders
  • Banished Expert
  • *****
  • Posts: 2526
  • Country: se
  • Never confuse movement with progress
Re: Kid - Plimoth Plantation V1.3
« Reply #16 on: June 05, 2018, 02:31:51 PM »
I am glad the forest accept my stockade :)

Nice road BTW.

Offline huyle

  • Vendor
  • ***
  • Posts: 52
  • Country: vn
Re: Kid - Plimoth Plantation V1.3
« Reply #17 on: June 07, 2018, 05:20:00 AM »
i will be great if you add some ghosted piecies

Online kid1293

  • Modders
  • Banished Expert
  • *****
  • Posts: 2526
  • Country: se
  • Never confuse movement with progress
Re: Kid - Plimoth Plantation V1.3
« Reply #18 on: June 07, 2018, 05:42:04 AM »
The first function of a wall is to block the path for bannies.
If I make it ghosted you will have a lot of chicken-brains going right through. :(

Offline huyle

  • Vendor
  • ***
  • Posts: 52
  • Country: vn
Re: Kid - Plimoth Plantation V1.3
« Reply #19 on: June 07, 2018, 06:43:26 AM »
@kid1293 i mean, just an additional choice, to cover some ugly buildings or build it next to the mountain without flatten the terrain

Online kid1293

  • Modders
  • Banished Expert
  • *****
  • Posts: 2526
  • Country: se
  • Never confuse movement with progress
Re: Kid - Plimoth Plantation V1.3
« Reply #20 on: June 07, 2018, 07:09:44 AM »
I can not choose to do it right now. I will have it in mind though.
I just made an ugly building so I know what you mean  :D