Author Topic: Discrepancy work in progress  (Read 15126 times)

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Offline Voeille

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Re: Discrepancy work in progress
« Reply #195 on: May 27, 2018, 03:06:02 AM »
I would shove in gemstones, gold, silver and coins into precious or something similar. I think @elemental is right, you might want free limits for future use.

Offline Nilla

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Re: Discrepancy work in progress
« Reply #196 on: May 27, 2018, 03:24:44 AM »
I like your thoughts @Discrepancy!

I find it the right way to go. Follow your own vision of Banished. Follow your way and you help to keep this game alive and evolve! That doesn't the 6th different kind of cheese or the 20th different looking barn. (No critics @kid1293, you're a nice man, that makes what people ask for, admirable and nice)

I'm looking forward on "DS Megamod"! As usual, I will tell you, how I find it; what I like as well as what I don't like.

Offline Gatherer

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Re: Discrepancy work in progress
« Reply #197 on: May 27, 2018, 06:26:39 AM »
I'm not particularly concerned about limits, but looking at your list I see three whole limits used for gold, coins, silver, gemstones. I don't know what you are planning but that seems like a lot. Do they really all need to be separate? You might want more free limits later on, depending on what you might decide to add in future mods.


I would shove in gemstones, gold, silver and coins into precious or something similar. I think @elemental is right, you might want free limits for future use.


Hmm...perhaps gold, silver and gemstones in custom6, coins stay in custom8 and custom7 stays free for future use.
Fiat panis

Offline Tom Sawyer

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Re: Discrepancy work in progress
« Reply #198 on: May 27, 2018, 09:45:06 AM »
That sounds reasonable to me @Discrepancy. I'm not sure if an all-in-one compilation mod is a good idea but if it helps to find your concept then it's worth it. Be aware that you will get pressure about everything different to CC. Even unused flags have to stay unused to be conform. ;)

For the Nordic bank it would not be a problem since they store certain resources there, not flags. And even if a laborer puts something strange in, the bankers will take it away. A conflict would be only in trading because custom9 is used as currency and merchants bring it to pay with. I use custom 6 and 7 to mark different trade goods because it doesn't need a separate flag. At least with gold or silver as primary resource it works fine. That's the reason gold and silver are separate. To put them together only makes the counter useless and doesn't bring any advantage in this trading system. But everything can be improved and it would be nice to make a flag free there for something else.

Offline huyle

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Re: Discrepancy work in progress
« Reply #199 on: June 01, 2018, 04:48:02 PM »
any chance that you can make a walkable stuff below the ground?

Offline oldgraywolf

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Re: Discrepancy work in progress
« Reply #200 on: June 11, 2018, 01:04:12 PM »
Well, DS, you do great work and I love your ideas and mods, so anything to keep you going and making this game as fun and challenging as it is. Keep up the great work and hopefully RL wont stop or hold you back.  :)
I never lose. I either win or I learn.

Offline Goblin Girl

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Re: Discrepancy work in progress
« Reply #201 on: June 14, 2018, 05:11:55 AM »
I like the idea of a unified mod of your stuff.  I've been playing with megamod, but I can also see the allure of playing with a single themed mod, such as RK Ed or The North, because it creates a distinct flavor for the game.

Online RedKetchup

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Re: Discrepancy work in progress
« Reply #202 on: Today at 12:53:24 PM »
Hey @Discrepancy   ;D

i am wondering if .... with all your knowledge in UI you've got since a year....
do you still think a partial clone of TP UI still cant be made ?
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