Author Topic: Random images from Castle Rock maps  (Read 12446 times)

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Offline RedKetchup

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Re: Random images from Castle Rock maps
« Reply #135 on: May 20, 2018, 02:18:06 PM »
That sort of meadow in the first picture looks really nice, makes me think of summer. Did you make it with ghost decorations, or was it spawned by that building in the middle?

thats Garden Walls: Utility http://worldofbanished.com/index.php?action=downloads;sa=view;down=240
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Offline Voeille

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Re: Random images from Castle Rock maps
« Reply #136 on: May 20, 2018, 02:30:03 PM »
thats Garden Walls: Utility http://worldofbanished.com/index.php?action=downloads;sa=view;down=240

Thanks, Ill try it out, more items to trade for gemstones is never bad, especially if it involves more plants on the map ;) I should look at the available mods more carefully, it seems Im missing out a lot.

Offline RedKetchup

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Re: Random images from Castle Rock maps
« Reply #137 on: May 20, 2018, 04:20:59 PM »
I should look at the available mods more carefully, it seems Im missing out a lot.

yeah probably !
there is hundreds on gems here :)
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Offline Nilla

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Re: Random images from Castle Rock maps
« Reply #138 on: May 21, 2018, 03:11:58 AM »
If you combine NatDiv and GartenWallsUtility you get flowers everywhere, not only on the meadows. Im no decoration person, so everything on this picture is "natural". I found this game very beautiful.

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #139 on: May 21, 2018, 09:03:13 AM »
in RK ED it is a little bit smaller, and a lot less costly
Really wish you went the opposite way with the costs. Not just for RK ED but also NMT 2.0.4.
Fiat panis

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #140 on: May 22, 2018, 11:58:18 AM »
Year 64:

More work on the NMT Cathedral area.
http://shrani.si/f/3I/Wx/4lUKZ4hh/castle-rock-xiii-year-64.jpg
Random images from Castle Rock maps


http://shrani.si/f/a/mX/2dYVUGHj/castle-rock-xiii-year-64.jpg
Random images from Castle Rock maps


View of the river. These cropfields on the left are temporary. Plans have already been made to place two mini foresters there to create two walled sections with natural trees.
http://shrani.si/f/2r/Q5/3KKpC9rG/castle-rock-xiii-year-64.jpg
Random images from Castle Rock maps


Another angle on my tool, lumber and firewood production.
http://shrani.si/f/2h/jv/2VJH3C1s/castle-rock-xiii-year-64.jpg
Random images from Castle Rock maps
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Offline Voeille

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Re: Random images from Castle Rock maps
« Reply #141 on: May 23, 2018, 09:20:11 AM »
It definitely looks much more neat and tidy to my ordered (or not?) chaos style with stacking random building on top of each other ;) I hope youll eventually add more trees :)

Where did you get the curbs from? And the roads? The curbs especially, theyd fit my tiny industrial square perfectly.


Offline Voeille

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Re: Random images from Castle Rock maps
« Reply #143 on: May 23, 2018, 12:57:33 PM »
Thanks!

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #144 on: May 24, 2018, 08:57:47 AM »
Year 68:

Starting village is finally gone.
http://shrani.si/f/1m/V4/lDgE6Ar/castle-rock-xiii-year-68.jpg
Random images from Castle Rock maps


Winter impressions from the northern village.
http://shrani.si/f/P/ty/4tA0f1EZ/castle-rock-xiii-year-68.jpg
Random images from Castle Rock maps


http://shrani.si/f/2h/4o/1D7RRtMM/castle-rock-xiii-year-68.jpg
Random images from Castle Rock maps
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Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #145 on: May 26, 2018, 07:17:15 AM »
Year 72:

Mr. Red's Choo-Choo Mod railway stations and trains. It will be interesting to see how these work.
http://shrani.si/f/46/F6/1dbfFPrK/castle-rock-xiii-year-72.jpg
Random images from Castle Rock maps


Quiet garden for Bannies to enjoy some hot mead and smoked fish.
http://shrani.si/f/c/0/4YhYFhj6/castle-rock-xiii-year-72.jpg
Random images from Castle Rock maps


DS Farmer's Market and EB's market stalls.
http://shrani.si/f/1s/zA/1IEugVe9/castle-rock-xiii-year-72.jpg
Random images from Castle Rock maps


http://shrani.si/f/3m/6G/3LYC721p/castle-rock-xiii-year-72.jpg
Random images from Castle Rock maps


Lumber and firewood production on the northern village shore. Another mead brewer will be placed in the fenced off area to the left.
http://shrani.si/f/1a/O0/3SvDva6o/castle-rock-xiii-year-72.jpg
Random images from Castle Rock maps


Knight's statue and benches behind the Chapel of St. Ernest. And two outhouses for schoolgirls and schoolboys to do their private things.
http://shrani.si/f/1k/NJ/XlYldeL/castle-rock-xiii-year-72.jpg
Random images from Castle Rock maps
Fiat panis

Offline galensgranny

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Re: Random images from Castle Rock maps
« Reply #146 on: May 26, 2018, 09:41:46 AM »
Your cities look so good!  I need to make some of those outdoor picnic areas.

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #147 on: May 27, 2018, 02:49:30 AM »
They're an easy way of filling up areas that you have no other use for.
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Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #148 on: May 27, 2018, 03:07:19 AM »
Year 75:

Cemetery got rebuilt and enlarged a bit for higher capacity.
http://shrani.si/f/v/A2/2hXaUOk3/castle-rock-xiii-year-75.jpg
Random images from Castle Rock maps


More on the Choo-Choo project. Although they are closed on the picture I have made a test run on the stations to see what they sell.
http://shrani.si/f/1/av/4AlP1wwK/castle-rock-xiii-year-75.jpg
Random images from Castle Rock maps


Smoked fish made by Tom's smoking shed cannot be sold at all. The worker UI window keeps saying he's working but the station has no materials sign on top. There is no mead option so I can't sell that either. So far I've been selling fur and logs. Log count goes down real fast so you need a high log production. But the coins accumulate fast and in great numbers. They're valued at 1 but you can get many thousands per year. The coins follow a textile limit.


@RedKetchup

Any chance you could upgrade this little mod to 1.0.7. with the new flags, perhaps changing the coins to follow Custom6 (precious), adding mead as an export item and making smoked fish universally compatible if possible? Oh, and fixing the ghosted railway bridge to sit on the centre of tile?

No pressure though. ;D ;)
Fiat panis

Offline Voeille

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Re: Random images from Castle Rock maps
« Reply #149 on: May 27, 2018, 04:32:27 AM »
Those picnic areas look nice indeed. I normally just keep the forest for spaces with no use ;)