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City Roads v2.2b for 1.0.6 - 1.0.7

Started by RedKetchup, February 18, 2017, 05:34:39 PM

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RedKetchup

City Roads v2.0 for 1.0.7

http://worldofbanished.com/index.php?action=downloads;sa=view;down=200





This is a mod for making beautiful 3D city roads in middle of your main town.


Changed logs : Added diagonals and soft turns Left-Right to 3 and 4 tiles width to both set of textures.


This Mod contains :
- 2 set of textures.
- Each texture has 2 set of size : 3 tiles width and 4 tiles width.
- Each texture has also one 1x1 road tile and one "ghosted" sidewalk 1x1 tile.
- Each set of size and textures has : 1 or 2 short straight, 1 or 2 long straight, a corner that turn, a 3 way, a 4 way, a end of the road, a soft turn right and left, a diagonal....

2.1 Update : added some ghosted sidewalks (1x3, 1x5, 3x3, 5x5)
2.2 Update : added a 3rd set with red bricks ( special order by @c_jayy93 )
2.2b Update : Fixed some of sidewalk pieces of set 3 which didnt had the good texture assigned.

Enjoy!
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Paeng

Wow, looks really smooth now  :)

One of these days I need to leave my forest and build a town around those...  ;)
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

Savidan

Hey RedKetchup,

I really love this mod but something is missing. I use the ghosted sidewalk to make plaza, but playing with 1x1 tile is a bit boring for huge plaza.
I'm wondering if you could make some new tile set for ghosted sidewalk tile. Like 1x3, 1x5 and 3x3, 5x5 ?

As you can see, I'm fan of all your mods, thank you for your impressive job !


RedKetchup

wow i need to admit it looks great :)
will see
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embx61

Those roads and plaza are looking great!
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Maldrick

A ghosted piece deeper than one square would be super handy for detail work.  Some buildings have open spaces a bit deeper than 1 tile and would be particularly useful with the diagonals.
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic."
― Ezio Auditore da Firenze

RedKetchup

ok, i ll try to check it tonight, after i am tired with this civ 6 game (i never finish those lol, getting tired before i win ^^)
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Maldrick

How is Civ 6?  Picked it up on sale but haven't played yet.
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic."
― Ezio Auditore da Firenze

RedKetchup

Quote from: Maldrick on July 07, 2017, 06:31:13 PM
How is Civ 6?  Picked it up on sale but haven't played yet.

oh it is ok. note if you are very fan of unbeatable AI .... you will be disappointed.
civ6 is alot more oriented on wars. you cant make a game without warfares alot and they hate you alot more.
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RedKetchup

i am in the process to do it :)

i did texture 1 so far :)

i made

1x3 sidewalk ghosted
1x5 sidewalk ghosted
3x3 sidewalk ghosted
5x5 sidewalk ghosted

as you asked :) cost will be proportional to number of tiles covered ^^ (it was 1 stone per tile, 2 works unit.)
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RedKetchup

#10
2.1 Update : added some ghosted sidewalks (1x3, 1x5, 3x3, 5x5)
to make it easier to do huge plaza


Enjoy !
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Savidan

Yeaaaaaaaaaaaaaaaaaaaaaah !!!

Today it's Plaza party  ;D !!!!!!

Thank you very much, it's really great !!!!!

RedKetchup

Quote from: Savidan on July 07, 2017, 11:49:32 PM
Yeaaaaaaaaaaaaaaaaaaaaaah !!!

Today it's Plaza party  ;D !!!!!!

Thank you very much, it's really great !!!!!

welcome :)

should be saves compatible.
> > > Support Mods Creation developments with Donations by Paypal  < < <
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taniu


Maldrick

Yes, thank you very much, @RedKetchup.  Going to check it out shortly
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic."
― Ezio Auditore da Firenze