World of Banished

MODS Garage => Mod Discussions 107 => Topic started by: RedKetchup on December 24, 2018, 04:00:07 PM

Title: RK Editor Choice Edition 1.22 Light
Post by: RedKetchup on December 24, 2018, 04:00:07 PM
RK Editor Choice Edition 1.22 Light

http://worldofbanished.com/index.php?action=downloads;sa=view;down=532 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=532)

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Title: Re: RK Editor Choice Edition 1.21 Light
Post by: RedKetchup on December 24, 2018, 04:00:54 PM
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Title: Re: RK Editor Choice Edition 1.21 Light
Post by: RedKetchup on December 24, 2018, 04:01:12 PM
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Title: Re: RK Editor Choice Edition 1.2 Light
Post by: Abandoned on December 25, 2018, 05:35:56 AM
 :) This is wonderful, thank you, and Merry Christmas Mr @RedKetchup
Title: Re: RK Editor Choice Edition 1.2 Light
Post by: Maldrick on December 25, 2018, 01:41:31 PM
Yes, thank you, RK.  Can't wait to give it some play.

Merry Christmas :)
Title: Re: RK Editor Choice Edition 1.2 Light
Post by: RedKetchup on December 25, 2018, 02:11:28 PM
Can't wait to hear how people appreciate the wilderness now. i admit, very often, i just wander to check how the game RNG did put everything up... trees... 2nd set of trees... grass.. flowers... the new cotton & flax... i check how natural the creeks look now with trees placed on the shores....

i look more around than i am really playing lol.
Title: Re: RK Editor Choice Edition 1.2 Light
Post by: Abandoned on December 26, 2018, 12:08:21 PM
@RedKetchup I downloaded this light edition - the zip says light but both the Name and the Description in the mod list says it is the Full Version.  It is the light edition- it has no canal, colorful little houses, etc.  It is just the name and description that is wrong.
Title: Re: RK Editor Choice Edition 1.2 Light
Post by: RedKetchup on December 26, 2018, 02:06:28 PM
Quote from: Abandoned on December 26, 2018, 12:08:21 PM
@RedKetchup I downloaded this light edition - the zip says light but both the Name and the Description in the mod list says it is the Full Version.  It is the light edition- it has no canal, colorful little houses, etc.  It is just the name and description that is wrong.

oh ok, yeah. sorry. i forgot to change a sentence in the package file. i ll remember it when i ll do the 1.2b patch tomm or saturday.

Thanks you for finding this.
Title: Re: RK Editor Choice Edition 1.2 Light
Post by: Abandoned on December 26, 2018, 02:18:07 PM
 :) your welcome  A lot of nice things in there.  :)
Title: Re: RK Editor Choice Edition 1.2 Light
Post by: RedKetchup on December 26, 2018, 03:23:05 PM
Quote from: Abandoned on December 26, 2018, 02:18:07 PM
:) your welcome  A lot of nice things in there.  :)

playing with it ?
Title: Re: RK Editor Choice Edition 1.2 Light
Post by: Abandoned on December 26, 2018, 08:17:51 PM
 :) Just started a test map to checking out new additions.  I used first map that generated which is not a very good one so I will start another.  I want to see more of the terrains and start conditions, there are a lot of choices  :)  Very nice.
Title: Re: RK Editor Choice Edition 1.21 Light
Post by: RedKetchup on December 31, 2018, 05:50:13 PM
Updated to Light 1.21 version.


so little patch 1.21 got :

A new Dock Market 10x10
Fixed the 1x2 storage, citizens will use it now.
Fixed all Dock Set so all buildings will have now a full row of "fake roads" in front preventing the citizens to being stuck.
Fixed Wild Cotton, Wild Flax, Wild Oats, they were looking too much standing above the ground.


Edit:

Updated to 1.22 Light.
fixed a bug with dock pieces.
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: big_fat_souvlaki on January 02, 2019, 04:08:25 AM
Thank you for your amazing mods! Was watching Keralis's playthrough so I was reminded to try again your beautiful mod!

I see here you uploaded a newer version and also this "light" one? What is the difference in comparison to the full?

Again thank you so much and a healthy and prosperous new year to you and your loved ones!

PS: Well I guess I rushed a bit; did some more 2' research and found out this

"THIS LIGHT VERSION doesnt contain these features available in the FULL Version ONLY: BostonHouses, BostonHouses2, ColorfulLittleHouses, CountryLittleHouses1&2, NMT30 Multi-level Housing, ColorfulLittleFences, 3 new Deco Trees, NMT31 Canal System.
- NO Audio Tracks. It has been done for the people with a lesser computer"

I guess that would be all missing! Thank again; all the wishes above withstand!
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: RedKetchup on January 02, 2019, 07:15:55 AM
yup exactly !

the Light version contains only the basic and the environment. no extra set out the new dock set.

happy new 2019 year.
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: Gatherer on January 02, 2019, 08:08:16 AM
Could at least include deco trees imo. ;)
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: marzmove on January 02, 2019, 06:43:33 PM
why just me cant play this mod , i allways get fatal error when playing this mod :( on the first its normal but after few minutes allways fatal error and if i click on building rk fatal error too , i try just use this mod but still same
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: brads3 on January 02, 2019, 07:46:06 PM
any other mods? does it happen when you click a certain building? did you enable the mod, exit the game completely, and restart?
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: RedKetchup on January 02, 2019, 08:08:27 PM
can i see a screenshot of your mod window , please ? what is enabled ?
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: marzmove on January 02, 2019, 10:32:31 PM
(http://thumbs2.imagebam.com/c6/52/26/0c6c1b1080287774.jpg) (http://www.imagebam.com/image/0c6c1b1080287774) this my mod , but i try just use rk editor its same fatal error , i already try 1.10, 1.11, 1.22 and they all same fatal error , before use rk mod i use mega mod and its fine,

just building in rk mod
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: brads3 on January 03, 2019, 07:25:30 AM
what version of banished do youi have?make sure you have the latest.there ws a 1.07 ugrade and then a 1.07 final. the fina allowed for more supplies for building requirements. must be version 1.07 build 170910.

if that is not the issue,i would move all other mods out of the WinData folder and go in and delete the game registry.
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: estherhb on January 03, 2019, 08:46:31 AM
I noticed that you are using an out-of-date version of Colonial Charter (NF - New Frontier) that is not compatible with the current version of Banished. You should update that to Colonial Charter 1.76.
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: RedKetchup on January 03, 2019, 04:28:31 PM
Quote from: estherhb on January 03, 2019, 08:46:31 AM
I noticed that you are using an out-of-date version of Colonial Charter (NF - New Frontier) that is not compatible with the current version of Banished. You should update that to Colonial Charter 1.76.

right.
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: marzmove on January 03, 2019, 05:11:38 PM
but i already try just using rk mod but still fatal error , maybe its my banished version need to update
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: brads3 on January 03, 2019, 05:36:05 PM
Quote from: brads3 on January 03, 2019, 07:25:30 AM
what version of banished do youi have?make sure you have the latest.there ws a 1.07 ugrade and then a 1.07 final. the fina allowed for more supplies for building requirements. must be version 1.07 build 170910.

if that is not the issue,i would move all other mods out of the WinData folder and go in and delete the game registry.

make sure when you start the game it says those numbers at the bottom. you may have the beta 1.07 not the final. the final allows more slots for   building requirements. the old way only allowed 3.
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: RedKetchup on January 03, 2019, 05:46:40 PM
version 1.0.7 build 170910


also you cannot take a save of an old non-RKEC and try to converting it to RKEC by enable the mod inside the game. (nor you can start a new game without RKEC and enable RKEC after the map has been generated with old vanilla things.)
This mod replace 99,8% of all vanilla buildings by new ones. so since the old old will be gone, but still there on the ground, that will lead to a crash.
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: marzmove on January 03, 2019, 11:31:34 PM
thank guys finally i can play RKEC mod after update banished version   :D
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: RedKetchup on January 04, 2019, 12:44:14 AM
Quote from: marzmove on January 03, 2019, 11:31:34 PM
thank guys finally i can play RKEC mod after update banished version   :D


GREAT !!!
Title: Re: RK Editor Choice Edition 1.22 Light
Post by: wreckcelsior on January 24, 2019, 02:12:10 AM
Haha... I noticed someone mentioned watching Keralis using your mod and I am the same. 
I haven't played for a while and saw his playthrough featuring your fantastic mod, so I decided to start a new game.
My favourite favourite thing, by far, is the way the flowers have been fixed into bunches rather than those single flowers from the past... environments can now look much more natural.
The entire mod is great with the flowers being the icing on the cake.

Excellent work RK, and thank you.

cheers.