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Kid - Small Town Rowhouses V2.2

Started by kid1293, February 20, 2017, 02:16:30 AM

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kid1293

Kid - Small Town Rowhouses V2.2

"Small buildings for small places. Banished 1.0.7"

All final build-stages AO-mapped. Limits and flags for Banished 1.0.7 added.

This file is removed. New version in Download.




QueryEverything

#1
@kid1293 thank you :)

In previous loads I was able to use the blacksmith and it would show all available tool builds (wood -> gem), but it's not now, I believe this may be a load order issue?  I'm going to have a play around with it, but wanted to see if there was an answer here first. :)



(EDIT) Do not put it under MM, oops, damn that crash hurt!!  haha!!
(EDIT #2) Also, the tailor used to do all sorts, including the reed jackets.
Now, I know that these are all based on MM inputs, but, I'm so super sure they all used to work with these additional options.  It's late, I can't reload my mods from the other day now, so leaving this here in case it gets answered over night. :) :) :)
[color=purple]~ QE, I query because I like learning new things.  [/color]

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kid1293

The rowhouses are already in MM.
Kralyerg maybe edited the blacksmith?
I have only the vanilla tools!

QueryEverything

(UPDATE #3) and now I sleep ...

Ok, disabled the new 107 version, and let the MM version run, and voila, there were all my additional tool options.
Which sorta sucks because I was hoping it was something that the newer mods would pick up from MM.
(no, the mods don't suck, just so I'm clear :)  :) haha )

Seems that @kralyerg has coded them into MM, rather than having a MM mod alter the behaviour. :)

G'night @kid1293 et al :)
[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

kid1293

Finally I am here with the final Rowhouses.

I have been mapping, editing and optimizing.
No functional change in the buildings but I have added new textures
so it is not save game compatible!!!

You have been supporting me since I started with these houses and now
I feel like I hand over the end result. (Please, no more bugs!)

It's been wonderful, frustrating, hilarious and sometimes boring.
I have gone from never again to just one hour more. :)

See you!

TTFN  /Kid


Discrepancy

Looks wonderful  ;D always loved this mod.

Abandoned

@kid1293 that's a big project done  :)  what's next?

QueryEverything

Holy fudge buckets, what an amazing ...  wow ...  soooooo many ;)
I know what I have in mind, was playing with an idea tonight, before I saw this - now to 'do over' :) 
Brilliant work @kid1293 :D
[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

elemental

Some of my favourite houses in the game. Thank you very much.  :)

You don't realise just how many there are (and how much works is involved) until you see them all in one pic like that. Impressive.  :)

kid1293


Thanks all!
I agree that there are a lot of them, that's why the picture.


Right now my head is empty and I think of doing something else
for a while. I've said that before... :)


Maldrick

Thank you, @kid1293 .  This is one of my favorite sets, also.

Just curious, where are the new textures?
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic."
― Ezio Auditore da Firenze

kid1293

@Maldrick . Well, not exactly a new variant of texture.
Some old have been renamed so if you load in a save game - instant crash.
I have also added a lot of AO-mapping and changed all old references.

No, nothing really new, but a lot of changed code.

Maldrick

Very cool. Was just curious as it looked the same but just had a cursory look.

Speaking of crashes...got my new box built and loaded the game and your new set. Got crashes twice when clicking on town hall under construction.  Took a break but I'm going to go try to recreate it on the old box.  Have a feeling it might have something to do with my using custom ui sizes in the new one. There was mention of that in the beta patch notes and I'm not sure if the second version of beta is on steam or the first.  But I'll keep playing with it and see.
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic."
― Ezio Auditore da Firenze

kid1293

No, it is something wrong with the town hall.
I just checked and I got a crash too.

Maldrick

Good to know.  Sorry to add to your list. :(
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic."
― Ezio Auditore da Firenze