World of Banished

MODS Garage => Mod Discussions 107 => Topic started by: Discrepancy on December 16, 2017, 07:15:43 PM

Title: DS - list of up to date DS mods
Post by: Discrepancy on December 16, 2017, 07:15:43 PM
Thanks to The Pilgrim and Kid1293 for making this a sticky post.


All of my mods are going through various updates, and for the time being new content is only going to be minor additions.
I want to put the effort into getting all of my mods up to 107 standard and within the new toolbar.

This required some reworking on the 'base' code of the DS mods toolbar.

Here is the list of the up-to-date mods: I will keep this list updated as I update the mods

Styth Tower (http://worldofbanished.com/index.php?action=downloads;sa=view;down=160)    -  v2.2   -   (15 Dec 2017)
DS Small Village: Homes (http://worldofbanished.com/index.php?action=downloads;sa=view;down=214)    -  v1.3.2   -   (15 Dec 2017)
DS Small Village: Storage (http://worldofbanished.com/index.php?action=downloads;sa=view;down=215)    -  v1.2.2   -   (15 Dec 2017)
DS Tunnel Mine (http://worldofbanished.com/index.php?action=downloads;sa=view;down=137)    -  v2.0   -   (20 Dec 2017)
DS Tunnel Mine (CC edition - Iron Ore) (http://worldofbanished.com/index.php?action=downloads;sa=view;down=384)    -  v2.2   -   (20 Dec 2017)
DS TownHouses (http://worldofbanished.com/index.php?action=downloads;sa=view;down=301)    -  v2.1   -   (20 Dec 2017)
DS Wagon Vendor (http://worldofbanished.com/index.php?action=downloads;sa=view;down=138)    -  v2.2   -   (21 Dec 2017)
Better Stock Pile Storage (http://worldofbanished.com/index.php?action=downloads;sa=view;down=274)    -  v1.2.1   -   (21 Dec 2017)
Better Stock Piles (http://worldofbanished.com/index.php?action=downloads;sa=view;down=267)    -  v1.2   -   (21 Dec 2017)
DS Ale House (http://worldofbanished.com/index.php?action=downloads;sa=view;down=239)    -  v2.0   -   (23 Dec 2017)
Banished UI: Town Names (http://worldofbanished.com/index.php?action=downloads;sa=view;down=386)    -  v1.0   -   (23 Dec 2017)
Banished UI: Maps (http://worldofbanished.com/index.php?action=downloads;sa=view;down=99)    -  v1.2   -   (24 Dec 2017)
Banished UI: Mod (http://worldofbanished.com/index.php?action=downloads;sa=view;down=307)    -  v1.1   -   (24 Dec 2017)
Banished UI: Professions (http://worldofbanished.com/index.php?action=downloads;sa=view;down=265)    -  v1.2   -   (24 Dec 2017)
DS Crest Blacksmith (http://worldofbanished.com/index.php?action=downloads;sa=view;down=237)    -  v1.1   -   (24 Dec 2017)
Horn Carrots (http://worldofbanished.com/index.php?action=downloads;sa=view;down=145)    -  v2.1   -   (25 Dec 2017)
DS Bryce's Butcher (http://worldofbanished.com/index.php?action=downloads;sa=view;down=388)    -  v1.0   -   (25 Dec 2017)
DS Fences and Decorations (http://worldofbanished.com/index.php?action=downloads;sa=view;down=114)    -  v1.3   -   (25 Dec 2017)
DS Fruit & Veg Barn (http://worldofbanished.com/index.php?action=downloads;sa=view;down=104)    -  v2.0   -   (26 Dec 2017)
DS Blast Furnace & Industry Mining (http://worldofbanished.com/index.php?action=downloads;sa=view;down=298)    -  v1.1   -   (31 Dec 2017)**may require patch, see below
DS Small Village: Production (http://worldofbanished.com/index.php?action=downloads;sa=view;down=258)    -  v1.0.1   -   (11 Jan 2018)
DS Terrains And Climates (http://worldofbanished.com/index.php?action=downloads;sa=view;down=392)    -  v1.0   -   (12 Jan 2018)
DS Small Village: Services (http://worldofbanished.com/index.php?action=downloads;sa=view;down=236)    -  v1.1.2   -   (14 Jan 2018)
DS Stone Hovels (http://worldofbanished.com/index.php?action=downloads;sa=view;down=225)    -  v1.4   -   (21 Jan 2018)
DS Market Harborough Old Grammar School (http://worldofbanished.com/index.php?action=downloads;sa=view;down=402)    -  v1.0   -   (25 Jan 2018)
Hazel Tree (http://worldofbanished.com/index.php?action=downloads;sa=view;down=404)    -  v1.0   -   (27 Jan 2018)
Almond Tree (http://worldofbanished.com/index.php?action=downloads;sa=view;down=403)    -  v1.1.1   -   (27 Jan 2018)
DS Tunnels (http://worldofbanished.com/index.php?action=downloads;sa=view;down=245)    -  v2.0   -   (01 Feb 2018)
Small Town Home (http://worldofbanished.com/index.php?action=downloads;sa=view;down=111)    -  v1.1   -   (02 Feb 2018)
DS Stone Bridge (http://worldofbanished.com/index.php?action=downloads;sa=view;down=385)    -  v1.2   -   (05 Feb 2018)
DS Bridge Crossing (http://worldofbanished.com/index.php?action=downloads;sa=view;down=230)    -  v2.0   -   (01 Mar 2018)
DS Chapel of St. Ernest (http://worldofbanished.com/index.php?action=downloads;sa=view;down=413)    -  v1.0   -   (02 Mar 2018)
DS Roasted Nuts (http://worldofbanished.com/index.php?action=downloads;sa=view;down=406)    -  v1.1   -   (04 Mar 2018)
Banished UI: Town Names (http://worldofbanished.com/index.php?action=downloads;sa=view;down=386)    -  v1.1   -   (07 Mar 2018)
DS Globe Theatre (http://worldofbanished.com/index.php?action=downloads;sa=view;down=419)    -  v1.0   -   (11 Apr 2018)
Banished UI: Event Log (http://worldofbanished.com/index.php?action=downloads;sa=view;down=420)    -  v1.0   -   (11 Apr 2018)
DS Thompson Trade Merchants (http://worldofbanished.com/index.php?action=downloads;sa=view;down=421)    -  v1.0   -   (12 Apr 2018)
DS Neubert Smith Shop (http://worldofbanished.com/index.php?action=downloads;sa=view;down=422)    -  v1.0   -   (13 Apr 2018)
DS Jetty & Bridge (http://worldofbanished.com/index.php?action=downloads;sa=view;down=188)    -  v2.1   -   (20 Apr 2018) **see below for patch to v2.1.1
DS Oil Mill (http://worldofbanished.com/index.php?action=downloads;sa=view;down=425)    -  v1.0   -   (26 Apr 2018)
DS Timber Mill (http://worldofbanished.com/index.php?action=downloads;sa=view;down=381)    -  v2.0   -   (16 May 2018) was previously called DS Lumber Mill
DS Fulbert Wright Housing (http://worldofbanished.com/index.php?action=downloads;sa=view;down=519)    -  v1.0   -   (17 Nov 2018)
DS Fuel Market (http://worldofbanished.com/index.php?action=downloads;sa=view;down=523)    -  v1.0   -   (19 Nov 2018)
DS Fulbert Wright School (http://worldofbanished.com/index.php?action=downloads;sa=view;down=524)    -  v1.0   -   (23 Nov 2018)


special Beta version mods:
DS Celtic House & Village (http://worldofbanished.com/index.php?topic=1755.msg44077#msg44077)    -  v.beta02 of v2.0   -   (15 Jan 2018)
DS Guild Storage (http://worldofbanished.com/index.php?topic=1755.msg45720#msg45720)    -  BETA01   -   (10 Feb 2018)
DS Industry Mining in the North (https://banishednorth.ds-mods.net/)    -  BETA02   -   (04 May 2018)  ** requires works best with the mod: THE NORTH  by Tom Sawyer
DS Thompson Trade Merchants (http://worldofbanished.com/index.php?topic=2352.msg56434#msg56434)    -  BETA02 of v2   -   (17 Dec 2018)

Patches:
DSJettyAndBridgePatchToV211.pkm (http://worldofbanished.com/index.php?topic=1482.msg48755#msg48755) - Important patch mod for v2.1 of DS Jetty & Bridge, updates to v2.1.1
DSJettyAndBridgePatchForTheNorth.pkm (http://worldofbanished.com/index.php?topic=1482.msg48224#msg48224) - not required for latest beta version of the North.
DSBlastFurnacePatch.pkm (http://worldofbanished.com/index.php?topic=1720.msg45781#msg45781) - Important patch mod to fix issue of Blast Furnace unable to be built.
DSmodsCharcoalPatch.pkm (http://worldofbanished.com/index.php?topic=1720.msg43328#msg43328) - changes Charcoal to an Industrial Fuel.
DSmodsDSStoneHovelsPatch.pkm (http://worldofbanished.com/index.php?topic=1544.msg44248#msg44248) - for use with Natural Diversity & Stone Hovels, alters build costs and fuel use.


all of these mods above will work together - except for the 2 DS Tunnel Mine mods, you can only use 1 of them at a time.  :)


Alternate downloads and old versions of many of my mods are available at NexusMods (https://rd.nexusmods.com/banished/users/8235979?tab=user+files). Also current versions available in the Steam workshop (https://steamcommunity.com/id/discrepancy/myworkshopfiles/?appid=242920).
Title: Re: DS - list of up to date DS mods
Post by: Discrepancy on April 12, 2018, 02:58:42 AM
I suggest using the following load order for my mods:

** top of list
Banished UI: Event Log
Banished UI: Mod
Banished UI: Town Names
Banished UI: Maps
Banished UI: Professions
Better Stock Piles
DS Thompson Trade Merchants v2beta02
DS Terrains And Climates
DS Timber Mill
DS Industry Mining in the North - beta02
DS Fuel Market
DS Fulbert Wright Housing
DS Fulbert Wright School
DS Oil Mill
DS Jetty and Bridge
DS Neubert Smith Shop
DS Thompson Trade Merchants v1 (don't use if using v2beta01)
DS Globe Theatre
DS Stone Bridge
DS Blast Furnace (don't use if using DS Industry Mining in the North - beta02)
DS Bridge Crossing
DS Market Harborough Old Grammar School
DS Small Village - Production
DS Small Village - Services
DS Small Village - Storage
DS Small Village - Homes
DS Tunnel Mine (CC version or normal version)
DS Roasted Nuts
DS Bryce's Butcher
DS TownHouses
DS Stone Hovels
DS Wagon Vendor
DS Tunnels
DS Chapel of St. Ernest
DS Fences and Decorations
DS Ale House
DS Crest Blacksmith
DS Fruit & Veg Barn
Better Stock Pile Storage
Styth Tower
DS Roads
Almond Tree (**not needed with DS Roasted Nuts)
Hazel Tree (**not needed with DS Roasted Nuts)
Pick & Hen Tavern
Christmas Tree
** bottom of list





if playing with the mod: THE NORTH,

** top of list
The North - v6.1 by Tom Sawyer
DS Timber Mill
DS Industry Mining in the North - beta02
DS Jetty & Bridge
DS Neubert Smith Shop
DS Thompson Trade Merchants
DS Globe Theatre
DS Bridge Crossing
DS Market Harborough Old Grammar School
DS Small Village - Storage
DS Small Village - Homes
DS Roasted Nuts
DS Bryce's Butcher
DS TownHouses
DS Stone Hovels
DS Wagon Vendor
DS Tunnels
DS Chapel of St. Ernest
DS Fences and Decorations
DS Ale House
DS Crest Blacksmith
DS Fruit & Veg Barn
Better Stock Pile Storage
** bottom of list
Title: Re: DS - list of up to date DS mods
Post by: Tsar Lyagushka on June 25, 2018, 09:09:46 AM
Hello @Discrepancy I use some of your mods in some of my settlements as I like the atmosphere they give. I was wondering, is there a French version of your mods ?  :)

If not, I will be glad to provide it.
Title: Re: DS - list of up to date DS mods
Post by: Glenn on June 25, 2018, 08:27:09 PM
Thank you DS, this is a very helpful list.

Could you please explain the difference between Industry Mining in the North and Blast Furnace & Industry Mining Advanced.

Do you need both of them?

Title: Re: DS - list of up to date DS mods
Post by: Treylw on July 09, 2018, 04:14:33 PM
Hey @Discrepancy Love the mods :^)
I recently updated to the Megamod 8 @kralyerg released on the other the CC site and it has your Jetty & Bridge v2.1 in it. And am hyped to test out this Stone Bridge mod you made soon.

anyway, I was wondering if either you or Kralyerg know if I can just put the patch DSJettyAndBridgePatchToV211 for it in my mods load order above Megamod or if I should get the mod itself, put above Megamod then the patch above that? or since I'm using Megamod, I just can't do the patch? (I'm really not sure if I should have asked here or there, but I tagged both of you to make sure.)
I'll try testing it while waiting, just checking for an opinion about it is all. (concerned about it exploding my game or something is all. lol)


Thanks again for the awesome mods, both of you.  :)
Title: Re: DS - list of up to date DS mods
Post by: zak4862 on September 14, 2018, 12:37:50 PM
 :) Hi DS!
First I must say, thank you for all your mods - I use them quite a bit.
Today I found and downloaded yours  "Fruit&Vegetable"  barn with cellar.  OMG - I really like the outer appearance.
My humble question - request is, if you could convert it into normal barn which accept everything and
increase capacity to somewhere around 20000. That would be awesome.
   Thank you in advance for any answer.  With regards  zak4862  :-[


Title: Re: DS - list of up to date DS mods
Post by: tsabrack on November 08, 2018, 03:19:10 PM
Love your mods. Have most all of them installed. One of my favorites is the Pick & Hen Tavern. The styling and expandability was amazing. Unfortunately it does not work anymore.  :(  I have loaded it as the only mod and nothing. Very sad to see that it will not load in the current version. I would love for you to bring it back into the mix in the future in the DS Tab structure. Well, just a thought. Your efforts are greatly appreciated. Modders like you and Nomad and the BlackLiquid team keep the game alive. Keep up the incredible work.
Title: Re: DS - list of up to date DS mods
Post by: Gatherer on November 09, 2018, 09:09:03 AM
DS Pick & Hen Brewery still works ok for me.
Title: Re: DS - list of up to date DS mods
Post by: adelegarland on November 09, 2018, 04:04:39 PM
I think that you will find that it is available in the original tool bar, not in the newer Modder's toolbar.  It was never upgraded to work with Discrepancy's tool bar.
Title: Re: DS - list of up to date DS mods
Post by: estherhb on November 10, 2018, 12:25:54 PM
Did you look for it in the Resource Production tab?  It isn't showing in the Community Toolbar.
Title: Re: DS - list of up to date DS mods
Post by: zak4862 on November 15, 2018, 04:10:29 AM
   Hi Discrepancy!
I'm sorry to bother you, but I need your help because I know you're using blender for your work. For two weeks now I am learning and trying many things.
So, I made this beautiful Mega Big Town Barn in sketchup, with 10x6 footprint.(Picture1)  I also put textures on it, but only in sketchup.(Picture2) Then I successfully imported it into the blender - but sadly there was no textures.(Picture3).
I watched countless videos on YouTube about unwraping and texturing an object in blender, but I'm not able to add texture at all. Since my knowledge is limited
(stil slowly learning) I am probably overlooking some important things.
So I would be very grateful if you could help me in anyway in to get in to the right direction. I also looked at your tutorial about The Little House and I learned a few things, but there is no instructions about texturing imported object.
That is all. Thank you in advance for any reply.  Regards   zak 4862  :)
Title: Re: DS - list of up to date DS mods
Post by: angainor88 on November 15, 2018, 05:54:36 AM
Hello zak4862!

I'm not Discrepancy, but maybe I can help you with the putting it in blender thing. Have you made the UV layout yet? If not, that's your first step.

You are also going to need an image editing software (like photoshop or gimp).
Title: Re: DS - list of up to date DS mods
Post by: Abandoned on November 15, 2018, 06:05:27 AM
This discussion should be in category - Mod Garage- Tips and Help since it not related to any of Discrepancy's mods.  :)  Thank you

Also Discrepancy has not been active on the forum for a while.
Title: Re: DS - list of up to date DS mods
Post by: zak4862 on November 15, 2018, 07:01:22 AM
This discussion should be in category - Mod Garage- Tips and Help since it not related to any of Discrepancy's mods.  :)  Thank you

Also Discrepancy has not been active on the forum for a while.

I apologize! But If you would click on Discrepancys name, you would see that he was last active yesterday.
Anyway I will contact angainor88 for his help directly.  :)
Title: Re: DS - list of up to date DS mods
Post by: Abandoned on November 15, 2018, 09:47:30 AM
@zak4862 Did you know that you can post thread in correct category and get the person you wish to direct it to by typing the @ sign before their name?
Title: Re: DS - list of up to date DS mods
Post by: Discrepancy on November 17, 2018, 03:21:16 AM
I'm still around. Modding has been non-existent for the last few months as RL has taken precedence. The last week I've managed to do a little bit more which you will see shortly, but as far as updating what needs to.. I haven't. It was easier to 're-learn' from starting a new project.




@zak4862 , sorry but I've never used sketchup, so am unsure how it would import the model into blender. All i can suggest is to understand the basics of blender and re-read my tutorial, when i'm talking about  UV unwrapping that is when i'm preparing the model for texturing.
When using blender and if you already have a texture file image, open it in the UV/Image editor, then enter the mesh of your model into edit mode and start selecting the faces and UV unwrapping upon the loaded texture in the the UV/Image editor.
I think a couple of the other banished modders use sketchup and import into blender, they might know more about importing the textures with it.
Title: Re: DS - list of up to date DS mods
Post by: zak4862 on November 17, 2018, 04:08:06 AM
Hi Discrepancy!
I am glad that your OK and back. Thanks for your reply. I have already solve that with kind help of @angainor88 and I am now learning
how to fit textures on UV map in image editor. It's slow but I'm making progress.
     Best regards   zak 4862  :)
Title: Re: DS - list of up to date DS mods
Post by: ConTheJedi on December 06, 2018, 03:52:06 AM
Hi - fairly new to modding Banished but loving the variety / detail of some of the buildings in this list!

Quick question though - I'm using the 'Unlimited Mines / Quarries' mod so I just place mines where I want them and not worry about them depleting (I'm playing a kind of 'sandbox' mode rather than trying to get achievements, etc.)  but noticed that the DS Tunnel Mine (CC) still has a resource limit - only the vanilla mine is unlimited?

Is there a work-around for this?  Or a way of making the tunnel mine unlimited as well?

Many thanks!
Title: Re: DS - list of up to date DS mods
Post by: TheJournier on December 06, 2018, 05:46:26 AM
Hi so...
I have a question. Do you have a mod with jack and jill start?
I tried MM8 and I like it over all. Some of the "grow your own minerals" runs me wrong.
But I like your mods, and the jack and jill start.
Title: Re: DS - list of up to date DS mods
Post by: brads3 on December 06, 2018, 05:49:29 AM
the unlimited mod doesn't affect all modded mines. you can dig them deeper with candles or torches depending on the mods used.usually after you dig it deepr 3 times they become unlimited.did you addd the multi mine mod as well? it helps the vanilla mine give a random item output.it wont override the modded mines either thou. if you bump inot itthere is also a safety hole mod that lessens the death rates.that mod also slows disease deaths. this mod will help modded buildings by lowering the chance of death. will not stop bannies from dying completely but they do die less often.
Title: Re: DS - list of up to date DS mods
Post by: theonlywanderer on December 06, 2018, 01:18:58 PM
In a legit play through game, I also don't use the mineral growing mods either... like growing stone and iron like trees...   I just can't make myself do it.   

One way I tried to use them was for decoration purposes on scene building.   Rock and ore kind of help make a neat looking setting sometimes.  The mods are the only way to bring back stone and iron ore after it's been removed during the scene building process or put some in if none were there to begin with.   So, they have their uses, just not in a legit game for me either.
Title: Re: DS - list of up to date DS mods
Post by: TheJournier on December 06, 2018, 03:31:48 PM
I like hardcore experiences. What I like to do is add mods that add variety (different buildings each with different warmth, cost stats). 2.) Megamod takes a while to load. Reducing some fluff i.e. buildings that require no trade (basically eliminates trading from the game resources
 (Ruin builder another that seems to break immersion if I use it).