World of Banished

Conversations => Suggestions and Mod Ideas => Topic started by: RedKetchup on July 02, 2018, 04:04:54 PM

Title: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 02, 2018, 04:04:54 PM
RK Editor Choice Mod : If people arent finding any bugs/errors in RC2 ... it will go live soon.

I am starting a new thread for showing/discussing the next future updates to my mods / work.
the other old topic has 92 pages now. it is time to close it and starting a new one :)


And i start this new one with a picture of what i am doing presently :)
/discuss
Title: Re: Red's new Work In Progress (2) thread
Post by: Freedom on July 02, 2018, 04:11:55 PM
Looks great. Like the roof texture and the color selection. How well will the walkway stones blend into connecting roads?
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 02, 2018, 04:20:02 PM
Looks great. Like the roof texture and the color selection. How well will the walkway stones blend into connecting roads?

probably better than Country little house 1 cause i deleted the very last furthest stone one which i think i remember was a bit over the road tile.
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 02, 2018, 04:35:12 PM
Here the pantries (right side food storage building) that goes with it :)
Title: Re: Red's new Work In Progress (2) thread
Post by: brads3 on July 02, 2018, 04:45:19 PM
yeah but that stone that stuck out is handy for some placements.then we can add sidewalks righ under it. what about leaving it and adding decrations to the front of the houses,so others won't sit them forward too far?
Title: Re: Red's new Work In Progress (2) thread
Post by: galensgranny on July 02, 2018, 04:51:29 PM
Oh, the Country Little House with the pantries and stockage "sheds"!   :)   I use those side pieces often.  The problem with the current stockage side piece is that the yellow color is placed perfectly, but all the other colors are set in some on the backsides, so that there is a gap.  Will you be fixing that, so all the colors are just like the way the yellow stockage side piece is?
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 02, 2018, 05:02:19 PM
i ll check and see when they will be compiled. i ll check the stones... i ll check the backwalls.
Title: Re: Red's new Work In Progress (2) thread
Post by: Gatherer on July 03, 2018, 10:36:34 AM
Pilgrim's lean-to addon houses from his New England mod work great with country little houses. Please consider adding white coloured house as well.

Example:
(http://shrani.si/f/n/f5/zKPjuf0/cr-xii-047.jpg) (http://shrani.si/f/n/f5/zKPjuf0/cr-xii-047.jpg)
Title: Re: Red's new Work In Progress (2) thread
Post by: galensgranny on July 03, 2018, 02:16:06 PM
Yes, please still have a white house for the Country Houses.  :)
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 03, 2018, 02:47:03 PM
Yes, please still have a white house for the Country Houses.  :)


you still have access to Country Little House 1 v.2.1, those are going inside Country Little House 2 v1.0 :)
exactly like the Boston Houses 1 v.3.0 and Boston Houses 2 v.1.0 ^^
Title: Re: Red's new Work In Progress (2) thread
Post by: galensgranny on July 03, 2018, 02:56:57 PM
Do you mean you will combine Country Little Houses 1 v.2.1 with your new Country Little House 2 v1.0, so they all will be in just one mod?
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 03, 2018, 03:11:37 PM
Do you mean you will combine Country Little Houses 1 v.2.1 with your new Country Little House 2 v1.0, so they all will be in just one mod?

they will be 2 different mods , 2 different .pkm

and both will be part and included inside RK ED v 1.0 Full and Light versions.
Title: Re: Red's new Work In Progress (2) thread
Post by: galensgranny on July 03, 2018, 03:29:48 PM
Oh, ok.  Will you still be fixing the Country Little Houses 1 stockage back walls?
I am getting a little confused with what is in your RK ED's now.  I still use version 11.  One of these days I will try the new Full or Light versions, but need to figure out what is already included that I should disable from your stand alone mods.
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 03, 2018, 03:45:57 PM
Oh, ok.  Will you still be fixing the Country Little Houses 1 stockage back walls?
I am getting a little confused with what is in your RK ED's now.  I still use version 11.  One of these days I will try the new Full or Light versions, but need to figure out what is already included that I should disable from your stand alone mods.

yup.

the diff between RK ED Full - Light :
Light doesnt have canals, decorations, and multi lvl 3 story housing. the canal and 3story are the 2 biggest part in size(Megabits). they still can be added as extra mod in your mod list. oh and music which it is not available through addon standalone mod
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 03, 2018, 03:52:42 PM
i just saw what you said and you are right. the lean-to will be fixed in a Country Little house 1 v.2.2 probably tonight.
and i will make sure the lean-to will be ok inside Country Little house 2 v.1.0 which will be also tonight.
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 03, 2018, 04:08:25 PM
ok, i built a new 2.2 version of Country Little house 1
will be available in few minutes.


done and uploaded !

http://worldofbanished.com/index.php?topic=1485.0 (http://worldofbanished.com/index.php?topic=1485.0)
Title: Re: Red's new Work In Progress (2) thread
Post by: wiscoke on July 03, 2018, 11:44:31 PM
@RedKetchup is it possible to have a f-key variant to place Ďemptyí lean-toís? Then we can decorate ourselfs if we want to.
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 04, 2018, 03:28:48 PM
@RedKetchup is it possible to have a f-key variant to place Ďemptyí lean-toís? Then we can decorate ourselfs if we want to.

1, already the template has 10 different "F" colors, and if i add a no deco it will be 20 different model/color in the "F" circle  ???
and if i add 1 more icon in the toolbar, it is 10 new model i still need to do . i need to take all 10 and edit them to take out all deco in the 10 models.

alot of work


here the template , you will see, it is already very crowded in there in decal/picking/model/hightlight/ functions
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 04, 2018, 03:31:48 PM
i just added Country Little House 2 version 1.0 to the download section :)

http://worldofbanished.com/index.php?topic=2496.0

(http://worldofbanished.com/gallery/37_04_07_18_2_51_16.jpeg)


Enjoy !!!
Title: Re: Red's new Work In Progress (2) thread
Post by: galensgranny on July 04, 2018, 04:18:21 PM
They look wonderful!  :)
Title: Re: Red's new Work In Progress (2) thread
Post by: LadyMarmalade on July 04, 2018, 05:35:02 PM
They look great, RK. I'm so glad you included a couple of more 'subdued' colours too. I'm really not a fan of bright colours, in fact I usually avoid anything other than plain wood or stone but for these I will make an exception.  Thank you!
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 04, 2018, 05:46:44 PM
there are 2 colors in these i really realy love : the "old pink" one and the "old light green" one. they are marvellous :)

i am adding Country Little House 1 and Country Little House 2 to the full version of RK Editor's Choice - FULL mod :)

the -Light version 1.0 is already rdy to be uploaded.
working on the -Full version 1.0. the diff of Full RC2 and live 1.0 : will be those Country houses extra bonus :)


the Country Little House 1 doesnt have transparent windows... but i think it is ok.
Title: Re: Red's new Work In Progress (2) thread
Post by: tuggistar on July 05, 2018, 04:30:39 AM
Redketchup can make a separate mod archaeology from the mod New Medieval Town 2.04 and its most classy building Stonehenge for the version of 1.0.7.
Title: Re: Red's new Work In Progress (2) thread
Post by: LadyMarmalade on July 05, 2018, 07:24:34 AM
I am very fond of the pink too - it reminds me of home. I know that your buildings are shiplap not plaster but still.

Where I was born in Suffolk, UK, is famous for its 'Suffolk Pink Cottages' which can be found commonly all over the county. People come from all over the world to see and photograph or paint them.

Suffolk was, and still is a very agricultural county and apparently when building their homes the farmers used to mix the blood of their livestock in with the whitewash and paint their cottages in pretty shades of pink. The cottages were almost always thatched too and even tho most of them are over 300 years old they are to be found all over the place in Suffolk.

This one is just down the road from where I was born and bred, in Lavenham.

(http://worldofbanished.com/gallery/3701_05_07_18_7_17_02.jpeg)

(http://worldofbanished.com/gallery/3701_05_07_18_7_17_32.jpeg)

Title: Re: Red's new Work In Progress (2) thread
Post by: elemental on July 05, 2018, 03:12:36 PM
I like the bottom one. Not so keen on the super rough-looking one. A set of thatched cottages in this style would be a good addition to the game.
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 07, 2018, 12:07:52 AM
LOL MRD   ;D They cant even fit all inside 1 screenshot LOL


whats about + 84 different houses/colors

NMT Little Housing 2 version 1.0 !!

12 different colors.
7 different models for each color.

4x5. They cost 24 lumber and 8 stones. they have an Heat EFF% of 80. 1 family of 5 members.


http://worldofbanished.com/index.php?topic=2499.0 (http://worldofbanished.com/index.php?topic=2499.0)


THANKS: I want to thanks @elemental  for the wonderful colored alternate .png(s)
Enjoy !!!
Title: Re: Red's new Work In Progress (2) thread
Post by: zak4862 on July 07, 2018, 01:08:35 AM
OMG! RK this is awesome. Thank you for bring us more colors.  :o :)
Title: Re: Red's new Work In Progress (2) thread
Post by: Nilla on July 08, 2018, 02:05:24 AM
WOW! :)
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 08, 2018, 06:18:43 PM
For @taniu  !!!!!

a City butcher building that will do all RK mods meat and the [CC]Charki and [CC]Horsemeat

(http://worldofbanished.com/gallery/37_08_07_18_6_18_10.jpeg)


Enjoy !!
Title: Re: Red's new Work In Progress (2) thread
Post by: brads3 on July 08, 2018, 06:29:42 PM
does that come with spray paint?
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 08, 2018, 06:35:08 PM
yup painted  ;D they got a subvention to renovate ;D
Title: Re: Red's new Work In Progress (2) thread
Post by: taniu on July 09, 2018, 09:37:51 PM
@ RedKetchup :D :D :D - very, very, thank you - I know you have a wonderful heart - you are a very fast and hardworking man - and I respect you very much - if you can do something for me and for the game - I will be very happy - we have new mods from you " NMT Little Housing 2 "and" Country Little House 2 "," City Butcher "- I thought about adding a tropical or exotic greenhouse, where you can grow exotic fruits in the winter. - I know we have the TMT Orchards 3.0 mod - but I do not know what to do with the unfortunate "Bonemeal" that it can ultimately sell to the trader, but maybe the bonemeal as a fertilizer add to the greenhouse? it would be fantastic, - "NMT", would have a great new building, -- color city butcher fits great with these colorful apartment buildings - maybe this is not a stupid idea on my part? [Pineapple, Quince, Lemon.Lime, Mango, Acai, Grapefruit, Banane, Date, Orange + Bonemeal] - I tried to apply mod @ Kralyerg "Tropical Greenhouse" without modsCC does not work - there are other fruits - it makes no sense. Please, please Cheers  :D
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 10, 2018, 01:10:57 AM
if @kralyerg  want to fusion the bonemeal / fertilizer resources... i would be ok to rename fertilizer to : Bonemeal - Fertilizer (as i did with Fodder - Thatch).
out of that, noway i would set up an independant bonemeal because i already have fertilizer :)

meanwhile...
i started the corner houses :)

i know i had 2 models of those... to start i took the best awesome looking one .... and working on it. redoing them so it can fit the new size of middle of the road 3 story.
i will respect the wall/roof combinations i did with the other story and i will keep the same rules for the building materials.
Title: Re: Red's new Work In Progress (2) thread
Post by: taniu on July 10, 2018, 04:53:57 AM
@ RedKetchup :D Great idea for a combination - Bonemeal - Fertilizer - I do not know if this proposal - accept @ Kralyerg -  it is so cool - I will be very happy - -, your new buildings are great - I like them very much - can you add objects - Commercial real estate? Thank you from the bottom of my heart - I will not write on the forum - I need to improve my computer, better performance and graphics card change - - I will not test or play at this time. Cheers!
Title: Re: Red's new Work In Progress (2) thread
Post by: brads3 on July 10, 2018, 05:31:03 AM
a better idea might be a compost pile that takes excess feathers and bonemeal to make fertilizer.the tropical GH needs an upgrade now that we have glass. some of the crops are grown in KID's hothouse GH in the bakery garden mod.his greenhouses do not require fertilizer.
Title: Re: Red's new Work In Progress (2) thread
Post by: wiscoke on July 10, 2018, 06:14:22 AM
@RedKetchup I just noticed something with the new 3-story buildings...when you placing them next to each other, there always will be a gap. this wasn't a problem with nmt 2. it's because you make them a little bit smaller I guess. so the cornerhouses will be having the same problem I think.
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 10, 2018, 10:41:54 AM
@RedKetchup I just noticed something with the new 3-story buildings...when you placing them next to each other, there always will be a gap. this wasn't a problem with nmt 2. it's because you make them a little bit smaller I guess. so the cornerhouses will be having the same problem I think.

a gap when ? when you put all 3 story ? or the gap happends also when you do a row of only 1-2 floor or only 1st floor ?
Title: Re: Red's new Work In Progress (2) thread
Post by: Goblin Girl on July 10, 2018, 12:36:18 PM
I love that butcher.  Love. It. 

Do you think it's save game compatible? 
Title: Re: Red's new Work In Progress (2) thread
Post by: wiscoke on July 10, 2018, 01:22:22 PM
@RedKetchup  yes, also when you put the first floor buildings next to each other, itís because of the new multi floor buildings arenít 4 tiles wide. The footprint is 4 tiles wide, but the buildings arenít
Title: Re: Red's new Work In Progress (2) thread
Post by: brads3 on July 11, 2018, 01:51:21 PM
now that you have better water for the canals,can we get a mod to use the water so players can make ponds or rivers? i had 2 rivers running almost side by side by side. terraformed 1 out but where they almost went together i switched over from 1 river to the other.there was a break in the water between the 2 where i used the riffle mod to fill the water in. Necora's texture is different and the level is off slightly. that mod does a good job of digging bank slopes.with your experience doing the train curves can there be ghost curved banks ,then the rivers players could make won't be so squared looking?
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 11, 2018, 03:39:08 PM
@RedKetchup  yes, also when you put the first floor buildings next to each other, itís because of the new multi floor buildings arenít 4 tiles wide. The footprint is 4 tiles wide, but the buildings arenít

you cant put the footprint 4 wide because the tiles will be tagged "red" and wont able you use the tiles a 2nd time for a 2nd building.
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 11, 2018, 04:09:32 PM
now that you have better water for the canals,can we get a mod to use the water so players can make ponds or rivers? i had 2 rivers running almost side by side by side. terraformed 1 out but where they almost went together i switched over from 1 river to the other.there was a break in the water between the 2 where i used the riffle mod to fill the water in. Necora's texture is different and the level is off slightly. that mod does a good job of digging bank slopes.with your experience doing the train curves can there be ghost curved banks ,then the rivers players could make won't be so squared looking?

the digging is still iffy and very bad to make them doing what you want. even for the canals that have no curves, i need to dig almost 1 tile further every side and fill with bricks alot further. sometime you turn the pieces around with "R" or "T" and you start to see bad terraforming that didnt made its job good. tiles are too big and should have been cut by at least to quarter. the game goes with full tiles and cant be worked by 0,1'. it is all or nothing.

then to make a river, you need to dig large and try to fill side with false ground and try to give it a natural aspect. also all curves take alot of polygon, really alot and crazy.
Title: Re: Red's new Work In Progress (2) thread
Post by: huyle on July 14, 2018, 01:29:28 AM
@RedKetchup you have any plan about storage barn? how about a brick/stone with roof tile?
(http://poppletontithebarn.co.uk/wp-content/uploads/2016/07/slider-barn.jpg)
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 15, 2018, 07:34:53 PM
not sure maybe one day.......


for the moment i try to make corner houses floor. it is way far being easy ! specially with my level of details... my meshes are real 3D ^^
i had to redo the 1st floor to make sure it fits with next housing in the road... and i need to have the next floors perfectly overlap with the previous floor while hiding everything of it... while staying ok with the next housing on the road....

it is like 3-4 days working on this for like 4-5 hrs per day lol

i did the 2nd floor to go ontop ... but i forgot to add the stairs (on this screenshot) lol
Title: Re: Red's new Work In Progress (2) thread
Post by: embx61 on July 15, 2018, 07:52:46 PM
That corner house looks awesome.
I like the balconies :)


It is all about some detailing :) Sometimes a pain in the neck to do but after the mesh is finished it is worth the (extra) time spent on it :)
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 15, 2018, 08:56:27 PM
That corner house looks awesome.
I like the balconies :)


It is all about some detailing :) Sometimes a pain in the neck to do but after the mesh is finished it is worth the (extra) time spent on it :)

thats what is complicating everything. the house has 2 walls: 1 outside, 1 inside with a balcony. and since the roof isnt flush, and the windows are 3D... i need to cover everything. and there are 2 roofs.
 if i go far to cover... in front thats ok, cause thats a road there so it doesnt matter too much, but i cant back up at all in the side houses mesh till i need to stay flush with those ^^ or i will overlap them badly :P


in fact i remembered why i was waiting so long before trying to push myself to do those... and delay at max... they are so much complicated and ask so much of work ^^
Title: Re: Red's new Work In Progress (2) thread
Post by: RedKetchup on July 17, 2018, 02:02:23 AM
just a little note for myself .....  ;D

i made all birds smaller (down to 50% of was it was) like ducks, geese, pheasants...
and i added a bit to bison (up of 12.5%). and i fixed the animation walk of bears, more fluid.