World of Banished

Sightseeing => Village Images => Topic started by: CookieBarrel on August 19, 2020, 05:47:42 AM

Title: Dotyville
Post by: CookieBarrel on August 19, 2020, 05:47:42 AM
Map seed: 36567293 // Interesting and fun but problematic
Terrain Type: Swamp
Terrain Size: Large
Climate: Swapy
Disasters: on
Starting Conditions: M5 DeerGrouseBearGrass

Primary objective of game: To experience Kid's Wild Life Starts and Kid Swamp Thing. No secondary's, a random game play..
Mods: More than needed or used! Notables: MountainField by Owlchemist, KigGoesBananas (added in at later date).

The combination of WildLifeStarts and KidSwampThing (at map creation) populated the ground with grass and latter the reads grew an replaced the grass. Making a possible story line about invasive plant species or changes in environment. Early building of houses with grass roofs then loosing that construction material.

Pictures was picked for build concepts, lighting effects and a little bit of cuteness.
I'll add more pic's later do to my weak connection of late.
Title: Re: Dotyville
Post by: CookieBarrel on August 19, 2020, 07:25:07 AM
lets try again!
Title: Re: Dotyville
Post by: CookieBarrel on August 19, 2020, 07:48:52 AM
That seemed to work.
Here's four more.
Title: Re: Dotyville
Post by: banishedsanni on August 21, 2020, 04:32:13 AM
WOW! That looks great!

Can u take a picture of a closer look of the water and the houses in the background in picture 2? This looks really interesting!
Title: Re: Dotyville
Post by: CookieBarrel on August 21, 2020, 06:15:45 AM
Hi @banishedsanni

Not sure what close up your wanting, if it's from Goats & the Hermit.bmp,
Bearabode.bmp (from the original post) is a close up.
Just give me the name of the .bmp of anything you like to see.

Have a bonus pic
Title: Re: Dotyville
Post by: banishedsanni on August 21, 2020, 02:20:48 PM
Hey,

i marked the area i wanna have a close up from :)

(http://worldofbanished.com/gallery/4531_21_08_20_2_20_04.bmp)
Title: Re: Dotyville
Post by: Gatherer on August 21, 2020, 02:50:49 PM
If I'm not mistaken it is on the first pic of the topic.
Title: Re: Dotyville
Post by: banishedsanni on August 21, 2020, 03:16:10 PM
lol it is. i just did not see the first pic lol :D
Title: Re: Dotyville
Post by: CookieBarrel on August 24, 2020, 09:59:58 PM
@banishedsanni  ,Thanks for reminding me of the Galleries. So, here is a different view of BearAbode, this time with out the Bear.
@Gatherer , I assure you, no bannies was harmed during filming.

On a side not I figured out my upload problem. Mostly from my absent mindedness and partially the 6mb screenshots.
Enjoy these last mega pics. I'm now armed (with Gimp) and dangerous.
HavenPassage
(http://worldofbanished.com/gallery/14940_23_08_20_10_34_38.bmp)
Chicken & Rice
(http://worldofbanished.com/gallery/14940_23_08_20_10_03_57.bmp)
HavenHill
(http://worldofbanished.com/gallery/14940_24_08_20_12_58_30.bmp)
shipwright
(http://worldofbanished.com/gallery/14940_23_08_20_10_22_12.bmp)
Spooky
(http://worldofbanished.com/gallery/14940_23_08_20_10_41_57.bmp)
Sunsethill
(http://worldofbanished.com/gallery/14940_24_08_20_1_01_35.bmp)
Title: Re: Dotyville
Post by: RedKetchup on August 25, 2020, 08:34:07 AM
it is really amazing all the details......
Title: Re: Dotyville
Post by: Abandoned on August 25, 2020, 08:44:42 AM
Very nice pictures and town.  Very different, especially like Haven Passage and Spooky  ???  ;D
Title: Re: Dotyville
Post by: CookieBarrel on August 26, 2020, 10:09:45 AM
Thanks for the kind replies.
Unfortunately, only a few emitters can work on a map at one time. kids smoke in the spooky pic only worked long enough for the snapshot.
Red,s torch and kid's smoke puts a special touch to BearAbode at Haven Passage.

Another round of pics
Title: Re: Dotyville
Post by: brads3 on August 26, 2020, 10:13:25 AM
what do you mean emitters only work 1 time?
Title: Re: Dotyville
Post by: CookieBarrel on August 26, 2020, 10:21:57 AM
Not one at a time! Only a few will. I can get maybe 8 or 10 working on a map. After that any new ones wont work. In my experience.
Are you able to place more than that?
Title: Re: Dotyville
Post by: brads3 on August 26, 2020, 11:55:15 AM
what are you calling an emitter?
Title: Re: Dotyville
Post by: CookieBarrel on August 26, 2020, 01:03:02 PM
what are you calling an emitter?
Deco Mist (FairyTail), Waterfall (Maritine Riffle) and Torches (Trainingcamp) are particle emitters just like the smoke from chimneys.

I've noticed different things can have negative effects on the particle emitters.
1) placing them too close to each other can stop the function of one or both.
2) placing regular items near emitters can sometimes stop the function.
3) too many emitters.

I've always considered it to be a limitation of the game coding. What do you think? Have you experienced this?
Title: Re: Dotyville
Post by: brads3 on August 26, 2020, 02:15:43 PM
no,but maybe cause i don't use too many close together. i do have CC no smoke and light rain.
Title: Re: Dotyville
Post by: CookieBarrel on September 01, 2020, 01:10:43 PM
@brads3 thanks for questioning the emitters. I thought it was normal and chalked it up to code priorities.
Started a map - torches and mist everywhere with no problems!
Testing an hypothesis but it will be awhile before having any results. again thx.
Title: Re: Dotyville
Post by: Artfactial on September 02, 2020, 01:44:44 AM
This is incredible, well done.:)
I love the atmosphere and detailing.
Those shipwrights look so good.<3
Title: Re: Dotyville
Post by: hopledor on September 05, 2020, 05:24:47 AM
awesome! I really like these terrace fields.
Title: Re: Dotyville
Post by: Brisbykins on September 12, 2020, 01:00:23 PM
Wow, very beautiful. I love all the little details and the homes are so cute  :)