Recent Posts

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Tips and Help / Re: Profession List
« Last post by Paeng on Today at 07:26:01 AM »
Love it!   :)


* So where is the order page for our personalized custom status bar?   :D
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Mod Discussions 107 / Re: Colorful Little Houses 2.0 for 1.0.7
« Last post by Abandoned on Today at 07:24:34 AM »
Mon cheri ami @RedKetchup , I know you are busy with NMT but I had a thought about this set you may want to consider when you are finished.  I wondered if a first floor level could be made as a simple workplace with 2nd floor residence above, say a baker, tailor, or even a basic tool maker.

S'il vous plait, pardon my French if I did not say or spell correctly  :)
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Tips and Help / Re: Profession List
« Last post by QueryEverything on Today at 06:19:43 AM »
Oh man, that's just :)
Holy fudge buckets Batgirl!  :D  Just so much winning here!! :D
@RedKetchup that looks impressive.
Great team work everyone!!
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no @Nilla , last I heard they were headed towards Osborona  :)
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Village Blogs / Re: Sigtuna - Anders and Ella
« Last post by Abandoned on Today at 05:42:25 AM »
@Tom Sawyer looking forward to seeing the boreal forest and how the Anders and Ella start works.  Regarding Eb windmill for 106, the mod was windmill v1 no eb in front of the name, but I do not see any of his mods on the 106 mod download lists.   ???
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Mod Discussions 107 / Re: Banished UI: Mod v1.0
« Last post by Abandoned on Today at 05:18:24 AM »
nice improvement, not only should it help when arranging mods up and down the list, but yellow warning sign instead of red for shared resources.  :)
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Mod Discussions 107 / Re: Banished UI: Mod v1.0
« Last post by Turis on Today at 05:13:57 AM »
Would this mod conflict with BanishedUI? In any case, I'm downloading it, test it and see what happens, but, I haven't played the game in a long time.
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Mod Discussions 107 / Re: Red Creamery 2.0 for 1.0.7
« Last post by Abandoned on Today at 05:11:22 AM »
@RedKetchup the original dairy milk and creamery is wood and the 2nd floor of colorful little house fits on top.  It doesn't have these two cows thought. A wood version of this one will be nice though.  :)
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Mod Discussions 107 / Re: DS TownHouses v2.0 (updated 29May2017)
« Last post by Abandoned on Today at 05:07:54 AM »
@Discrepancy those colorful townhouses look absolutely fantastic.  I was wonder if the original stone townhouses of this set has the f-key variant for that lighter stone texture you showed on the picture with the two styles of townhouse?
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Suggestions and Mod Ideas / Re: RedKetchup work in progress....
« Last post by Abandoned on Today at 05:02:03 AM »
wow, that new canal system is going to be great. 

Not to interrupt work on canal, but when you get to the rest of NMT I have problem with Old Salty.  I have the salt mine built right next to it, salt gets delivered to the bakery but the worker takes salt to old salty but doesn't leave it there, just takes it back to the storage shed.  I have NMT after the North in the mod list but if salt works for bakery I would think it would work with Old Salty.  I will remind you when you get to the rest of NMT.  :)
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