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Village Blogs / Re: Abandoned - Riverview Resort - Story 17
« Last post by Abandoned on August 18, 2017, 11:14:51 AM »
Chapter 19

  In late spring of year 27, 27 immigrants arrived from Riverboat Junction.  They would be the last, all of the families have now relocated, most of them having moved here to Riverview.  Since we could expect no more, there was no point building another hostel even though the currant one was again filled to capacity.  We did however need another school as several of the children with this group would reach school age soon, and of course we needed more housing.

  Glen was back to being a builder so I saw very little of him during this time.  The builders were working from sun up to sun set on a variety of different houses around town. The laborers were also extremely busy delivering building supplies and gathering resources. Riverview was a very busy place.  By autumn everyone had a home but the hostel was still full, and there were herbs and wild foods to collect.

  I escaped a few times up to the top of the hill and in late winter I took a walk out behind our house to the river where I could see the Smallville sign that Glen erected when he and I arrived in this river valley so many years ago.  There were just the 2 of us then, and now there were 300.

  Riverview had certainly grown and changed although the original settlement was much the same as it was  and there were still plenty of fish in the pretty little pond.  We were so proud of the Riverview Resort & Spa side of town, a dream come true for sure.  And the farming areas across the river to the south and across the creek to the west have grown and become quite productive.  In year 28 we planted potatoes for the first time in one of the fields.

  And then one day Glen surprised me by saying he had something to show me on the east side of town.  And then just like that day so long ago at the fishing hole,  I smiled and he smiled and he said darling, "take my hand".  I did and we headed east across town.
Suggestions and Mod Ideas / Re: RedKetchup work in progress....
« Last post by AzemOcram on August 18, 2017, 09:27:58 AM »
I know how hard it is to lose a loved one; you have my deepest sympathy. Hang in there! I wish you the best. Do whatever it takes to feel better, whether it be distraction by productivity/creativity, vacations, or what have you.
Off Topic / Re: Sunroom Dreary Day View
« Last post by Abandoned on August 18, 2017, 09:25:59 AM »
@adelegarland this is Wisconsin USA and it is indeed very beautiful here in every season of the year.  We live in the country, there are many family owned small farms around us and a lot of wooded areas also.  Our land is half wooded and we are in the center clearing so wildlife feel safe and well fed in our yard (when the neighbors are quiet).  My flower beds are just in-between the perennials blooming and the wildflowers.  The golden rod is just starting and the trees are just beginning to change color.  Fall is absolutely beautiful here, winter, spring, and summer too.   :)
Suggestions and Mod Ideas / Re: RedKetchup work in progress....
« Last post by Gatherer on August 18, 2017, 09:10:06 AM »
Sorry to hear about your friend Mr. Red.
Mod Discussions 107 / Re: EB Roads - Version 17001 - Aug 18 2017
« Last post by embx61 on August 18, 2017, 09:09:22 AM »
I think Ds Roads get some snow just as mine.
I used the same technic Discrepancy used as explained by Tom Sawyer in Discrepancy's thread by using an alpha channel and a transparent layer and erase with 50% opacity.

The roads get some snow on them but are still visible in the snow.

Maybe you are mistaken with "45 roads with no end" mod which get completely covered in the snow and are not visible at all?

I will rearrange the wood roads from small to big in the next version :)
Suggestions and Mod Ideas / Re: RedKetchup work in progress....
« Last post by The Pilgrim on August 18, 2017, 09:03:49 AM »
So sorry Red
Suggestions and Mod Ideas / Re: RedKetchup work in progress....
« Last post by embx61 on August 18, 2017, 09:00:20 AM »
That is what I did after my wife passed away.

I didn't wanted to do anything but decided after a couple of days to start 3ds Max up and try to get back into modding.
I have quite a few hobbies like playing chess and model ship building but I did not feel like doing that at all.

Was for about 9 months absent because my wife needed my full attention but decided to build a church I had promised my wife to make for her.
But I was all rusty after 9 months being absent and was browsing Turbosquid to look for inspiration and found that cheap 5 dollar church mesh.

I bought it and it needed quite some work in the mesh as well as the textures (I replaced about all the textures) but it got me back into modding again.

I did at least something instead of just sitting and just thinking about the horrible times I had to deal with.

I can say it surely helped and still helps me to go through these rough times.
Mod Discussions 107 / Re: EB Roads - Version 17001 - Aug 18 2017
« Last post by PredatorBeing on August 18, 2017, 08:56:53 AM »
Love it! Looks wonderful in game. Been a long time fan of DS Roads, but always play with no snow because the roads wouldn't get snow covered. It irritated me to no end. Same goes for structures.

The king has been dethroned.  ???

Oh, btw, if/when you get to a version update for roads could you rearrange the wood roads since they are 3 different sizes of wood? It would just make one more thing in game a little easier/faster, not that this is a major time factor, I'm just a bit on the OCD side. Just arranged in order, small , medium, large where it currently stands medium, large, small. No big deal, only if you want to...  but you saw how easy it was to get dethroned.  ;)
Suggestions and Mod Ideas / Re: RedKetchup work in progress....
« Last post by RedKetchup on August 18, 2017, 08:39:57 AM »
thanks. yeah that sad.
but building something help me to weap away the tears in my eyes....

i started the 3rd floor frame
overall, i gained 1 full floor height as it can look in this screenshot.
i wanted to redo everything and lower everything because it was way too high to compare everything in game.
not counting the fact that more high buildings are, and less we can see between roads...

a 3rd story building is still high... but will be less. at least, it will be more proportionate
Suggestions and Mod Ideas / Re: RedKetchup work in progress....
« Last post by DesoPL on August 18, 2017, 08:20:22 AM »
I know how it feels when you loose your best friend, i've got the same years ago. Hope you will be ok Red.  :(
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