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21
Village Blogs / Re: BRAD'S SETTLING OF AMERICA SERIES 2: Arnetto
« Last post by brads3 on Today at 09:46:23 AM »
ours has been build when we have resources and  no nomads in the boardinghouse. i got behind 1 year due to shortages and it stays about 1yr behind.1yr clear land,1 to build the town,1 for nomads,a 3ye cycle or system was working til the shortages.
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Village Images / Re: Random images from Castle Rock maps
« Last post by galensgranny on Today at 09:41:46 AM »
Your cities look so good!  I need to make some of those outdoor picnic areas.
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Village Blogs / Re: BRAD'S SETTLING OF AMERICA SERIES 2: Arnetto
« Last post by Nilla on Today at 09:03:58 AM »
When my settlements have reached a certain point, where I don't need the fastest growth as possible (I think you are there now), I don't look much on the number of families/adult girls/adults. When I need to expand some production, workers need to live close and need houses. I make an estimation, that in this area we will need say another 3 houses. So I build 3 houses. I often keep the menus open to see where move in. Of course this strategy only work, if there are adults living by their parents, ready to move out.
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Mod Discussions 107 / Re: New England Mod
« Last post by The Pilgrim on Today at 07:50:23 AM »
I am having issues uploading the Mod.  It keeps telling me that there is an error and I need to add a title, but I did.  What do I do now?
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Village Images / Re: Random images from Castle Rock maps
« Last post by Gatherer on Today at 07:17:15 AM »
Year 72:

Mr. Red's Choo-Choo Mod railway stations and trains. It will be interesting to see how these work.
http://shrani.si/f/46/F6/1dbfFPrK/castle-rock-xiii-year-72.jpg


Quiet garden for Bannies to enjoy some hot mead and smoked fish.
http://shrani.si/f/c/0/4YhYFhj6/castle-rock-xiii-year-72.jpg


DS Farmer's Market and EB's market stalls.
http://shrani.si/f/1s/zA/1IEugVe9/castle-rock-xiii-year-72.jpg


http://shrani.si/f/3m/6G/3LYC721p/castle-rock-xiii-year-72.jpg


Lumber and firewood production on the northern village shore. Another mead brewer will be placed in the fenced off area to the left.
http://shrani.si/f/1a/O0/3SvDva6o/castle-rock-xiii-year-72.jpg


Knight's statue and benches behind the Chapel of St. Ernest. And two outhouses for schoolgirls and schoolboys to do their private things.
http://shrani.si/f/1k/NJ/XlYldeL/castle-rock-xiii-year-72.jpg
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Suggestions and Mod Ideas / Re: CC Docks
« Last post by River on Today at 06:59:28 AM »
Kid's post just now. It is coming off very sarcastic and hostile to me. Look, I'm not replying anymore to this thread. Can we just close it?
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Suggestions and Mod Ideas / Re: CC Docks
« Last post by Gatherer on Today at 06:53:43 AM »
What hostility?
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Suggestions and Mod Ideas / Re: CC Docks
« Last post by River on Today at 06:41:55 AM »
Wow. I am sorry. I did not mean to upset so many people. For the life of me, I don't understand the apparent (to me) hostility. Let's just not continue this thread ok? It's point is moot, and things are fine the way they are ok?  :(

I will never make any more suggestions. They just seem to piss off my favorite modders and I don't want that.
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Suggestions and Mod Ideas / Re: CC Docks
« Last post by kid1293 on Today at 06:05:35 AM »
I imagine we could have all animals in large confined spaces and not bother about pastures.
There is no end to which animals we could have under a large roof. A herd of ostriches?
20 million snails?

http://i0.wp.com/agriculture.gov.gy/wp-content/uploads/2016/03/A-large-scale-poultry-farm.jpg


Excuse me for being cynical. Banished is a game and contains fantasy. Fantasy is supposed to make you feel good.
Making Banished mirror reality is a way to kill fantasy and feeling-good.  :(

Just my 2 cents. Nothing against experiments to further game play.
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Suggestions and Mod Ideas / Re: CC Docks
« Last post by Hawk on Today at 05:49:53 AM »
I find pastures and animals a bit of a waste of space (just my opinion)

Just out of curiosity, why do find them a waste of space?

You get chicken and eggs from a chicken pen, wool and mutton from the sheep pen, and beef and leather from the cow pen, and with another mod you can also get a little milk from a cow pen.
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