Been watching your video. It is very informative and instructional. I continue to watch 1-5 a lot. The savings by making the wood resource buildings is an especially good idea.
Keep up the good work. Ertira.
Ps: As I am getting ready to return to Banished, at least semi-seriously I will first focus on getting familiar with the new menu choices and what they do/do not as far as "necessary"
gameplay. So will be keeping it to the KISS method using many easier mods like Big Horny Animals, Tree Growth and Life, Increased Resources Combined etc... This should take out
the necessity of resource management focus and allow me to work on placements, planning and functionality. I intend to use CC 1.6 and New Medieval Town 1.1b together as both
are interesting. Will see the results then move towards the Adam and Eve and Harsh conditions plays.