Author Topic: How To ...  (Read 19832 times)

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Offline cenarius451

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Re: How To ...
« Reply #45 on: February 15, 2018, 11:10:26 PM »
Jesus christ. Forget it.

I just discovered the nexus site for Banished and there is like 5 or 6 people posting mods there. Visited the "Buildings/Constructions" category and there is only one guy (or group of guys) adding stuff into the game with the "discrepancyOK" name, so yeah a bunch of guys modding the game and for some reason they aren't willing to share their methods. There is nothing worst than a community not willing to share. That means there is no community at all.

So yeah, Banished modding support, dead on arrival. At least i tried.

Bye ;)

Offline RedKetchup

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Re: How To ...
« Reply #46 on: February 16, 2018, 01:24:12 AM »
hey !

doesnt mean if we dont post on nexus that doesnt mean we dont share our knowledge !!!
i think there is no such banished website like this one, here !! and there is no website whos modders help as much as here !!


i know i personally think Nexus is an obscur place i dont know at all... but the fact is, i only post here because i want to make THIS website working and be THE major place for everything that is Banished :)

So like Tom said... if you have questions.... just ask ! you didnt asked anything, you only said your were disappointed.
« Last Edit: February 16, 2018, 01:39:24 AM by RedKetchup »
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Offline hadrian900

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Re: How To ...
« Reply #47 on: June 18, 2018, 12:12:55 PM »
I wonder how the modding became a thing in the first place when you actually have to chase right people to ask them bit by bit how to?

Offline RedKetchup

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Re: How To ...
« Reply #48 on: June 18, 2018, 12:49:24 PM »
I wonder how the modding became a thing in the first place when you actually have to chase right people to ask them bit by bit how to?

bah us, particular me, there wasnt anybody to answer my questions :( so i've got to figure out everything alone.
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Offline hadrian900

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Re: How To ...
« Reply #49 on: June 18, 2018, 01:34:45 PM »
To not make another thread:

How to put together two buildings into one mod properly?

Offline RedKetchup

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Re: How To ...
« Reply #50 on: June 18, 2018, 01:38:46 PM »
To not make another thread:

How to put together two buildings into one mod properly?

you add a line to your resource file like ...


ExternalList resource
{
   External _resources
   [
      "Template/StorageBarn.rsc",
      "Template/StorageCart.rsc",
      "Template/StorageYard.rsc",
      "Template/CropField.rsc",
      "Template/Orchard.rsc:orchard",
      "Template/TradingPost.rsc"   
      "RKEditorChoiceEdition.rsc:RKGardenWallsGreenHouse",
      "RKEditorChoiceEdition.rsc:RKGardenWallsStables",
      "RKEditorChoiceEdition.rsc:RKGardenWallsWell",
      "RKEditorChoiceEdition.rsc:RKGardenWallsFodderFarmers",
      "RKEditorChoiceEdition.rsc:RKGardenWallsCustom5Barn",
      "RKEditorChoiceEdition.rsc:RKGardenWallsFlorist",

   ]
}

my example has 12 buildings... you just add lines.
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