Author Topic: Small Town Home v1.1 (updated 02 Feb 2018)  (Read 7288 times)

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Online kid1293

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Re: Small Town Home
« Reply #15 on: August 25, 2016, 10:11:00 AM »
Way to go!
The fishingspot - is it equal to vanilla?

Offline RedKetchup

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Re: Small Town Home
« Reply #16 on: August 25, 2016, 10:13:13 AM »
hmmmm.... i feel a new dock set is coming :)

Thumbs UP !!! :)
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Offline Discrepancy

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Re: Small Town Home
« Reply #17 on: August 25, 2016, 10:27:27 AM »
The fishing dock is the same as vanilla, it just has a smaller radius, but I still seem to be getting too much fish with just 1 fisherman...

I'm sorry, I have no idea if this is save-game compatible, but I wouldn't think so as many things have been altered... (it's been a long day)
(even the pic above is outdated as I have now also adjusted the thatch roof texture)

beta1.6
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change log:
Quote
DSSmallVillage.pkm - beta1.6
         Resized and adjusted textures. All models.
         Houses 3x3 (2versions+1upgrade), 3x4 (3ver), 2x4 (4ver)
            - fixed wrongly displaying meshes.
         Jetty 1x1 (6ver), 2x1 (3ver), 3x1 arch bridge (1ver), 4x1 arch bridge (1ver+1up), 4x1 drawbridges (2ver), Stairs 1x1 (1ver), Lower level 1x1 (2ver), Corner 1x1 (2ver)
            - new models added.
            - jetty's are now spread out over seperate .fbx files according to map size.
            - fixed wrongly displaying meshes.
         Food Market
            - removed floor mesh.
            - fixed wrongly displaying meshes and textures.
            - adjusted Material code to reduce angled lines on market stall roofs.
         Blacksmith
            - new building. 4x4.

Unless there are any major bugs, this will be the last pre-release version, and I will just concentrate on getting the whole thing done.

:)

Offline RedKetchup

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Re: Small Town Home
« Reply #18 on: August 25, 2016, 10:48:59 AM »
The fishing dock is the same as vanilla, it just has a smaller radius, but I still seem to be getting too much fish with just 1 fisherman...

in fact it is quite the opposite :)
or more exactly not relative even if sometimes if you reduce the radius and the fishing go up. this is due of the % of number of tiles "tagged" as water or deepwater.
cause that , often of you make the radius bigger, you will get more tiles as "ground" behind the dock, so the % of water tiles will drop

if your dock leaves the ground and make X tiles go away from the ground, into the water, you can expect your % of water tiles will go up because behind the dock, since it is further, you'll get less "ground tiles"
if that make sense.
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Online kid1293

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Re: Small Town Home
« Reply #19 on: August 25, 2016, 12:38:26 PM »
I hope I'm not too bothersome.  8)
The TownHouse description says it's upgradeable, it's not.

Perfect thatching! It's personal and gives a warm feeling.
Nice variations!

Other than that I'm still far from the river... bridge testing later.

Online kid1293

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Re: Small Town Home
« Reply #20 on: August 26, 2016, 01:31:30 PM »
All work fine!

But I have to change my opinion about the roof thatching.
It is the right color but I don't really think the texture fits.
Don't be upset... It feels a bit 'plastic' / non-natural.
The first texture was better (but a bit pale)

Could be that I am used to other fuzzy textures.

Edit: Look at the example apiary roof texture.
« Last Edit: August 26, 2016, 01:36:57 PM by kid1293 »

Online kid1293

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Re: Small Town Home
« Reply #21 on: August 30, 2016, 01:15:39 PM »
Since I am testing these buildings I can show that they are
balanced and work well, both built side by side, and separately.

Birds eye of center.
http://worldofbanished.com/gallery/2582_30_08_16_1_09_05.png
Small Town Home v1.1 (updated 02 Feb 2018)


Close up of market.
http://worldofbanished.com/gallery/2582_30_08_16_1_08_40.png
Small Town Home v1.1 (updated 02 Feb 2018)


A side street.
http://worldofbanished.com/gallery/2582_30_08_16_1_08_20.png
Small Town Home v1.1 (updated 02 Feb 2018)


Nice work, hope to see more!

Offline Discrepancy

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Re: Small Town Home
« Reply #22 on: August 31, 2016, 12:38:52 AM »
thanks for the nice pictures, words and testing :)

... i have noticed an issue in your pictures that I haven't picked up on - for some reason the chicken is hanging from the grain stall, yet should be under the protein stall...

Offline Nilla

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Re: Small Town Home
« Reply #23 on: August 31, 2016, 04:12:04 AM »
Another very nice looking mod! There´s a lot of talented people hanging around on this page! Good work!

Offline Discrepancy

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Re: Small Town Home
« Reply #24 on: September 01, 2016, 05:50:41 AM »
Thanks, I hope to have the completed version 1 of this mod up sometime soon.

I've hit a few problems, but nothing unfixable. Apart from that, a couple more buildings and it should be complete :)

Offline Discrepancy

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Re: Small Town Home v1.1 (updated 02 Feb 2018)
« Reply #25 on: February 01, 2018, 10:49:34 PM »
... back to the original Tutorial house mod:

Small Town Home

it has been updated:
** Update -- 02 Feb 2018
- changed file names to include DS prefix. (this makes it NOT save-game compatible)
- added footprint.
- altered roof.
- added AO to models.