Yes, it's what I have for any mod I make.
(are we talking about the same thing?)
You run a batch-file for starting the game. - bin\x64\Application-x64-profile.exe /onlypkg
I was talking about the modkit - running Tools-x64.exe.
There is so much that can go wrong, don't hesitate to ask.
But you have to tell more of the problem if we shall understand.
If I remember correct, your line of code tells the game to start with the newly
compiled mod - right?
Do you copy the mod to your Banished/Windata directory?
Maybe that's why it does not show up ??
Sorry for stupid question, but it's hard to get the picture of what's wrong.