Author Topic: About Ports  (Read 1991 times)

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Offline kid1293

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Re: About Ports
« Reply #15 on: December 31, 2016, 08:59:35 AM »
@Paeng

You were talking about a bigger trader/harbor.
Is it possible to have it modular? Which means several boats?

Offline Paeng

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Re: About Ports
« Reply #16 on: December 31, 2016, 11:41:18 AM »
Is it possible to have it modular? Which means several boats?

Well, multiple boats is one of the things I was hoping to avoid... but I could live with it  ;)

The main purpose in my "vision" is huge capacity - plenty storage plus a good buffer for loading / unloading.

If it's modular, you'd probably need to make quite a number of items - left and right ends, separator(s) beween the harbor-parts (so multiple boats don't pile up too much), and probably a couple of fillers, to get that "1-piece-look"...


* 1-piece-look = meaning this is not supposed to be a small town early access... rather a major port for mid-game, but early planning (waterfront properties, associated storage and quarters, markets etc.)...   ;)
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Offline kid1293

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Re: About Ports
« Reply #17 on: January 02, 2017, 12:15:09 PM »
After a long time (new year and all) I must say that a huge harbor
is out of my reach. I can not make the necessary connections in my mind
to build that big. If it is modular there are many things that must work
together. If it is one BIG harbor it is horrible to place on the map.
(I am working on a solution to that. Must test first)

So - I stay small. A small port is coming (not tiny). It could easily fit
together with Colonial Houses. It needs a port.

Offline Paeng

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Re: About Ports
« Reply #18 on: January 02, 2017, 01:17:55 PM »
Must test first

I'm willing to help with that... all we need is some plain "platforms" in various sizes to experiment... design can come later...

Maybe I miss a point - but I don't see why placement would be so horrible?
Here just a quick mockup -

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Offline kid1293

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Re: About Ports
« Reply #19 on: January 02, 2017, 04:12:32 PM »
Not right now. Maybe in the future I will test making big things.
I just want to continue my voyage with old,small and nestled in the woods.
You made a big harbor from several small ports. One big building can be hard
to place.

Here is another small port.

edit - and it has a 'generous' attitude to placement, perfect for not too sharp
bends in the river. (inside or outside)
« Last Edit: January 02, 2017, 04:15:46 PM by kid1293 »

Online RedKetchup

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Re: About Ports
« Reply #20 on: January 02, 2017, 06:02:43 PM »
i wish to have your talent, Kid !!
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Offline kid1293

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Re: About Ports
« Reply #21 on: January 02, 2017, 10:42:19 PM »
RK - It is thanks to you I am where I am.  :)

Offline QueryEverything

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Re: About Ports
« Reply #22 on: January 03, 2017, 04:00:48 AM »
Not right now. Maybe in the future I will test making big things.
I just want to continue my voyage with old,small and nestled in the woods.
You made a big harbor from several small ports. One big building can be hard
to place.

Here is another small port.

edit - and it has a 'generous' attitude to placement, perfect for not too sharp
bends in the river. (inside or outside)


Giddy joy!  :) When may I get my grubby mits on that sexy beast?

Too eager?

@kid1293 , when may the port be available?  It looks smashing! 
*innocent :)
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Offline kid1293

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Re: About Ports
« Reply #23 on: January 03, 2017, 06:23:09 AM »
How about now? :)

Offline Abandoned

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Re: About Ports
« Reply #24 on: January 03, 2017, 07:15:00 AM »
@kid1293 new small port looks good. Thanks.  Good to hear you want to continue with old, small, and nestled in woods, all good for small and mountain maps.

@Paeng I like your sample picture of big port but think it would look better without the vanilla portion. Not for small or mountain maps that's for sure.  I would like to know what that 2 story building is and what mod it's from.  I still have a lot of mods I have not tried yet, I don't recognize that building, nice looking.

Offline brads3

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Re: About Ports
« Reply #25 on: January 03, 2017, 07:28:52 AM »
the 1 in the back?looks like the CC wharehouse building.

Offline Abandoned

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Re: About Ports
« Reply #26 on: January 03, 2017, 07:33:33 AM »
Thanks @brads3  I thought it probably was CC.  I wouldn't mind if CC broke their big mod down into small groups that could be used separately, like the Native Americans.  Haven't tried it yet, maybe this year LOL

Offline QueryEverything

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Re: About Ports
« Reply #27 on: January 03, 2017, 09:34:32 PM »
Being it was 4am when I saw the new port mod (thanks sooooo very much @kid1293 ) it's taken me a while to get things done today.

This is just a new port area, I haven't decided how I want to build my industrial area, but, here is a peek at it.

Thank you again Kid :D
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Offline Paeng

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Re: About Ports
« Reply #28 on: January 04, 2017, 01:31:31 PM »
I like your sample picture of big port but think it would look better without the vanilla portion.

Oh sure, this was just a quick mock-up that I slapped together with existing items to "state my case"... my real vision would of course be a completely custom-designed port. But...   :'(
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Offline Abandoned

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Re: About Ports
« Reply #29 on: January 05, 2017, 05:13:18 AM »
@Paeng don't give up hope for big port, maybe someday. :)  I would think that would be good for those doing a lot of trading and using large maps, more locations to place big port.  I don't do a lot of trading, mostly for seeds so I like the specialized ports and like the small ports on small and mountain maps. I like seeing the boats coming down the river.  I'd like more boats and less ports, I never have enough trade goods or merchants for more than 1 or 2 ports.  I do like the waterfronts I've been seeing lately.