Thanks all, Nothing could be done, in fact I went on & tried the Tiny Trader and similar.
The Bison took a while to move from the Livestock though.
I've started a new map, but will work the port precinct differently and see what happens
I've checked the Trade Animals and they are working fine, I went from purchasing 4 then they bred up 10, in the pasture, and even when split they still didn't move. I have screenshots of miraculous little baby horses growing on the trader tile
The mods in MM & CC produce (in the Trader) Trader Animal (v1): 800, (or 400) and you can buy more than 1 at a time, this is what goes into the pastures; Trade Animal (v2): 250, purchase 1 only per trader), this goes into dry storage, I made this mistake yesterday and couldn't figure it out until I watched what I paid, as the Trade Animal variant doesn't show, only the cost is the giveaway as to the differences between the 2.
The Stable produces Domesticated Animals (non descript as to species) which goes into building the little Animal Pens, which produce meat & byproduct of: Cow, Sheep & chicken.
The only thing I hadn't known about yesterday when I posted over on BL's site was that there were 2 versions of the Trade stock, but, when I purchased the horses above, I definitely bought the ones that go to the pastures, they were 800ea.
For what it's worth, these were all great trouble shooting answers, great work, thanks everyone, it just so happens in this case it wasn't buggy code, as much as it was a pathing error which I simply can't fix, now those beasts are procreating on a rogue tile!! haha.
I also don't know if it's an issue with the tile have been terraformed, ie, does the game animal have issues in not recognising that it's a water tile, where land was, or land where water was.
Same map seed, but new map, and this time I'm creating 'save paths', so, have the save go all to the point of before I start to build my port precinct, then save with 3 diff names:
Map Vanilla, Map Terra Port, Map vanilla Port, with the 3rd new save: Map Port rearranged.
This way I can see at what point there is a bug, and then work out if it is an actual bug, or just my beasts are a little short on the bright side.
I'll be back
& @brads3 @kid1293
, coming back to my other question though, will we be able to please have the brick in a matching road please & texture to the 4x4 pasture?
I'm so cheeky, and annoying, I know this