Author Topic: Animation modding?  (Read 193 times)

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Offline Kyzer

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Animation modding?
« on: October 27, 2016, 06:50:34 PM »
I have no idea how to get to the files that the game uses for animations. I personally dislike the ones in the game by default very much, most of the animations showing absolutely no experience actually using these tools. Two-handed sawing, holding a pick-axe or axe just by the end? No one actually does this, since it would cause too much strain and would not give enough momentum to the tool.

Basically: I want to change the game's animations, and I have no idea where the originals are located - since I'm going to need the filenames and frames for compatibility

Online kid1293

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Re: Animation modding?
« Reply #1 on: October 28, 2016, 12:32:24 AM »
Hi and welcome!

Luke, who made the game, never gave us his resources,
(models, animations or textures) so we are rather 'crippled'
in what can be done and how.
If you want to change animations or models you have build
them from scratch and put them in the game.
The only animation we have is the White Chicken in 'examples'.