Last week, I started a new game with the Mega Mod. I haven't bloged it, so far. I thought: This is a kind of game, where I'm an absolute beginner, others can tell and show much better, how to play such a game. But of cause, it's not necessary, to show a brilliant game with a good result. Maybe it can amuse someone to see my thoughts, efforts and mistakes. Besides, I can confess, I somehow miss writing these blogs. It's bin some kind of nice routine for me; I look at the screenshots from last day, think about what I did and why; some kind of weird meditation.
Another effect; I practise my bad English. I don't know, if I'm getting any better, but at least English comes more fluent, since I started to write my blogs. That's a good thing; it seems like I'm going to get an Australian son in law, so it could be useful.
A little about the game.
I choose a Mediterranean climate. I've played enough in snow in my Nordic games, so I wanted something else. I have seen, that the Mega Mod (CC) contains a lot of nice buildings for shores, that's why I play this lakes map. It's a bit too flat, I would have liked some hills too, but I can't have everything. It's the first map, that I opened. I found it good enough; with some lakes, a small island and a good starting position. In order to get a slow start, look at everything and get used to the many options, I started with Adam and Eve.
As I said, I have no idea how to organize a game, not based on efficiency but on the look and feeling. I asked experienced "city builders" in another thread and took some of their advices. This is my way to approach such a game:
As most important advice, I took the one from @Discrepancy
: Always thinking about; how I would like it, if it was my house, if I lived in the neighborhood. That's a really good advice! I also try to
leave a lot of space; very hard for an "efficiency player". But one thing I can not; stop the game and plan a lot in advance. First, it's much too far from my personality, I wouldn't enjoy such a game. Secondly; I don't know the possibilities. There's too much new stuff for me. But I do play this game much slower than a (for me) normal game. I switch between 1X and 2X speed, not between 2X and 5 X, as usual. I will also build more or less everything in "units"; smaller (a house, a small barn, a bee hive and a mead brewer in a forest part) and bigger (a lot of smelly, noisy producers tight together.)
I will also try to produce a big diversity of goods. I can't say, that I will build every possible building and produce every possible good, but at least have an ambition in that direction. I buy more or less every seed I can get. If I have a lot of one product, I think; how can I process this, to get something else? I do not think about the productivity/profit. I just process it, to get my population a lot of different things, to choose among. Also very hard for me, I still look for productivity and trade profit. I probably shouldn't but I can't help it; has to be done.
But one progress;
I don't get annoyed, if the raw materials are worth more than the product. If I want this product; I produce it anyway, or I buy some, if I can get it, it depends. I will not do any heavy trading in this game. I do trade, but I spend most on seeds and stones.
Opposite to other games, I haven't made many screenshots so far. But I can show you a few.First picture
I've shown this picture before in another thread, but I think, it will fit here once more. As I saw all these houses, I was quite overwhelmed. I had to think again, if I really wanted this. Than, I decided to start easy with one type of house; the small colonial buildings from @kid1293
. Nice looking, same cost, as standard wooden houses. Also fitting in this area. The same with stores and barns: I will start with @RedKetchup
´s model; looks good and neutral, comes in different sizes.Second picture
I don't think, that I've ever killed everyone in a game before. This colony is built in a dangerous area, that's for sure. Normally it wouldn't have last long!
Now, this is a computer game and there's an autosave every 10 minutes!
I only made this one for @Tom Sawyer
. This is supposed to be rye. Tom's model is more realistic. You can also see my well filled stores. Fourth picture
This is my first attempt to decorate something: I wanted to put flowers at the cemetery. They belong there. This "ghost stuff" is good. I don't think, I've ever used any of it before. It's possible to build on other constructions. But I find all flowers too big, almost "man high". It doesn't look really good. I couldn't build the tulips, it's just the building image; I had no tulip-onions yet. (Now I have some and have built a lot of (I guess too many) huge tulips.)
I'll show you later.