But I think here you are not "out of the woods" after a survived start.
I'm sure you're right! As I said right at the beginning; the biggest challenge for me will be to let the settlement grow slow. The big problem is not, that they need more and better balanced food or more coats; it's not worse, than to play with uneducated. The big problem is the combination with the real time gameplay. I know how much harder it is to control the population growth. I don't think, I dare to build many of the red houses with 4 children. It will probably let the game run out of control.
The main strategy is: not more children and student than adults. As long as I can keep this, I think it will work. The best way, I don't know yet. Much farming? Much trade? We will see.First picture
As I thought, the food situation got under control, when I got 2 more laborers and the number of adults became the same as the number of children/student. If you look at the profession menu, you can see that there are many laborers. They all collect wild food in the forest. Only if a flock of reindeer shows up close to the settlement, I let 1 or 2 of them hunt. I could buy some seed potatoes. I'm not sure, how much I will farm later in this game.
I could also buy some rye, that I kept in the trading port, until the mill was built and all wild food for that year was collected. Grain is valuable, so I like to increase the amount.Second picture
Here some of the winter occupations are shown. Thar's enough tools, so there will be no blacksmith this year, but as soon as the trading port is filled or enough clothes or firewood for this year is produced, I will start to make iron bloom for next year and also let the herbalist cure some people........ There's never time to produce much in advance.Third picture
The first young couple could finally move out. You can also see that the sheep solved the clothing problem. The higher damand for clothes will bring problems, but only if you have no sheep. I don't think you can hunt so much, that you can make reindeer coats for everyone for a long time. I was lucky to be able to buy some early.
No one was sick so far. They had a bad diet at the beginning. You can see, that the health was below 50%. Now they have a good diet and also enough herbs. It's interesting, to connect the probability to get a decease to the general health. We will see, if I make any observations of how it works.