Author Topic: Kid - Granny Park V1.1  (Read 2272 times)

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Online kid1293

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Kid - Granny Park V1.1
« on: November 11, 2017, 01:49:51 AM »
Kid - Granny Park V1.1

V1.01 - fixes too small menu windows on three park pieces. Thanks Brads3

V1.1 Two new textures added. Nothing crucial changed. Maybe save-game compatible.

http://worldofbanished.com/index.php?action=downloads;sa=view;down=375

http://worldofbanished.com/gallery/2582_11_11_17_1_42_08.png
Kid - Granny Park V1.1


http://worldofbanished.com/gallery/2582_09_08_18_2_44_45.png
Kid - Granny Park V1.1



« Last Edit: August 09, 2018, 02:54:14 PM by kid1293 »

Offline galensgranny

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Re: Kid - Granny Park
« Reply #1 on: November 11, 2017, 05:29:01 AM »
Wow, Kid, you exceeded what I thought the park would be!  ;D   I was wondering why it was taking so long for you to make the park available, since I thought it was just the items you posted in the idea thread and they seem finished. But, you added surprises, such as the squirrel statue.  Offhand, a giant squirrel statue might seem odd, but when I was a child, in Central Park NYC, there was large whale statue made of blue plexiglass, with a gaping opened mouth kids could go inside (it's not there anymore).  So, giant animal statues are a thing in some parks.  A squirrel statue in a park makes more sense than a whale statue.

I love the heather plant you included, and the other little parks.   

Thanks again so much!

Online kid1293

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Re: Kid - Granny Park
« Reply #2 on: November 11, 2017, 06:04:12 AM »
You are welcome! :)

Offline adelegarland

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Re: Kid - Granny Park
« Reply #3 on: November 11, 2017, 06:16:29 AM »
Beautiful,  you've outdone yourself!
I am not a crazy cat lady...  I'm THE Crazy Cat Lady.

Online kid1293

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Re: Kid - Granny Park
« Reply #4 on: November 11, 2017, 09:39:58 AM »
Hehe, Thanks! I feel pretty 'out there' right now.
I will have to take a break from it now. I can't say if I update.

Offline taniu

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Re: Kid - Granny Park
« Reply #5 on: November 11, 2017, 08:16:39 PM »
@kid1293  :)wonderful mod carefully selected details,Thank you :D :D :D
Ps. If you already think about kids - is the Christmas Mods - "GingerBaker" and "Xmas Market" - you can now add sweets for children? :-[ Thank you

Online kid1293

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Re: Kid - Granny Park
« Reply #6 on: November 11, 2017, 10:52:48 PM »
@taniu - don't worry. Christmas will have candy!

Offline taniu

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Re: Kid - Granny Park
« Reply #7 on: November 11, 2017, 11:45:20 PM »
@kid1293  :)Thanks. You are wonderful. We love sweets - for the moment I can not eat them :D :D :D

Offline brads3

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Re: Kid - Granny Park
« Reply #8 on: February 21, 2018, 10:29:48 AM »
KID,you have been really good at making decorations with  a remove button. the granny park set pieces need bigger windows though.the walnut piece that is worked has the larger window,the other 3 do not. windows are too short to use. thanks

Online kid1293

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Re: Kid - Granny Park V1.01
« Reply #9 on: February 21, 2018, 12:13:30 PM »
@brads3 - I came, I saw, I fixed it. Uploaded as V1.01

Thanks for finding this. I remember I should do those windows before release but
other things made me forget them.

...and yes, it is save-compatible.
:)
« Last Edit: February 21, 2018, 12:23:10 PM by kid1293 »

Offline brads3

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Re: Kid - Granny Park V1.01
« Reply #10 on: February 21, 2018, 01:19:49 PM »
NP,i am tweak testing lots of mods. i have a weird issue with the lots of seed mod too. the forget orchard mod overrides and apples can produce in the 1st year.berries took 3 years.they should have produced year 1 with the forget orchard mod. strange the over ride mods work on some mods but won't override all mods. the bakery plus worked til i disabled CC,now it doesnt work at all.no donuts,etc.
   what is stranger is i have 28 blank tags showing.now it says i am producing those items. i should have no iron ore with CC off,yet have 15.
<<< throws hand in air.

Offline tanypredator

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Re: Kid - Granny Park V1.01
« Reply #11 on: March 15, 2018, 10:53:20 PM »
Seems that bannies prefer to use sand to put out a fire  ;D
They have got water from the well (which was closer to a fire) for just a couple of times, then all went to a sandbox ))

Online kid1293

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Re: Kid - Granny Park V1.01
« Reply #12 on: March 16, 2018, 01:27:57 AM »
 ;D

I think you are on to something here @tanypredator !!

I used the code for vanilla well as template for the park pieces.
I changed it to work with a deco piece. (The well has very simple code)
I accidently left this in code

Code: [Select]
HappinessDescription happiness
{
HappinessType _happinessType = Safety;
}

That means the bannies go to a place which is flagged 'safety' when there is a fire!

Interesting!

:)

Offline Tom Sawyer

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Re: Kid - Granny Park V1.01
« Reply #13 on: March 16, 2018, 05:40:29 AM »
In this picture it looks as they pick water from the park. Then there must be a well section in template. I don't think, happiness: safety is somehow connected with firefighting. At least I hope so because it would be nice to use it for something else than wells.

Offline RedKetchup

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Re: Kid - Granny Park V1.01
« Reply #14 on: March 16, 2018, 05:42:32 AM »
like canals ??
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