Author Topic: Celtic Medieval  (Read 2864 times)

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Offline RedKetchup

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Re: Celtic Medieval
« Reply #15 on: November 20, 2017, 09:38:36 PM »
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Offline galensgranny

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Re: Celtic Medieval
« Reply #16 on: November 20, 2017, 10:50:30 PM »
Red, you really made a stargate?!?  Cool!  :)   It's looks great!  Not very ancient Celtic, but it is round.

I don't personally like round houses, but I have seen a few posts, some old, where a few people wished for Celtic houses smaller than the one's Discrepancy made.

Offline RedKetchup

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Re: Celtic Medieval
« Reply #17 on: November 20, 2017, 10:58:57 PM »
i made one at some point , lately, for Rise of the Pharaoh....

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Offline twilightbreeze

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Re: Celtic Medieval
« Reply #18 on: November 20, 2017, 11:30:24 PM »
Those are nice, but they'd need to be stone walls with grass roofs.
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Offline Abandoned

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Re: Celtic Medieval
« Reply #19 on: November 21, 2017, 04:48:15 AM »
Where does one get that deco stargate?  Who knows where my Bannies could end up?  :)

Offline traceyfields

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Re: Celtic Medieval
« Reply #20 on: November 21, 2017, 08:15:06 AM »
wow, a stargate adam and eve start! two travellers from another dimension step through the gate and must survive with nothing except they can "trade" for stuff like steel tools in return for "samples" from this new planet - through the stargate! :) that on a cc red desert planet start woo! science fiction banished !! :) :D

planet fall date 000006  log entry 00000000353
there are no cows on this planet... or chocolate... ??? :o :(
 
GOING TO THE STARGATE NOW! with some stuff we found

Offline twilightbreeze

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Re: Celtic Medieval
« Reply #21 on: November 21, 2017, 08:29:34 AM »
And just like that, my thread gets derailed. sigh.
Got my first computer 1984 when it was all dos. Been playing computer games and internet surfing since. SOOO much has changed!! lol.

Offline galensgranny

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Re: Celtic Medieval
« Reply #22 on: November 21, 2017, 10:30:09 AM »
And just like that, my thread gets derailed. sigh.

Or, you can think of it as it is being kept active so it has more chance of being noticed and considered by someone who knows how to mod. 

Offline RedKetchup

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Re: Celtic Medieval
« Reply #23 on: November 21, 2017, 12:14:56 PM »
And just like that, my thread gets derailed. sigh.

Or, you can think of it as it is being kept active so it has more chance of being noticed and considered by someone who knows how to mod.

i am personally kinda occupied persently, but i am far from being alone in here !! i only represent maybe 20% of the WoB moddling cummunity ^^
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Offline pappa

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Re: Celtic Medieval
« Reply #24 on: November 21, 2017, 01:02:01 PM »
 Rise of the Pharaoh
amazing project Red maybe some day it will be released

Offline RedKetchup

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Re: Celtic Medieval
« Reply #25 on: November 21, 2017, 01:38:44 PM »
Rise of the Pharaoh
amazing project Red maybe some day it will be released

i ve put like 3 weeks of work on it lately while saying/showing anything on it  ;D
but extremly far from being rdy.
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Offline Glenn

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Re: Celtic Medieval
« Reply #26 on: November 21, 2017, 03:18:27 PM »
I like the look of your stargate  -- if you could only get it to work

Offline RedKetchup

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Re: Celtic Medieval
« Reply #27 on: November 21, 2017, 03:44:40 PM »
I like the look of your stargate  -- if you could only get it to work

if only the game could handle teleportations from a spot to another ^^
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Offline adelegarland

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Re: Celtic Medieval
« Reply #28 on: November 22, 2017, 10:24:13 AM »
Just to chime in here - I'd like the smaller round huts too.   been wanting them for a long time now, ever since the larger round ones came out.
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