Author Topic: Random images from Castle Rock maps  (Read 9184 times)

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Offline Nilla

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Re: Random images from Castle Rock maps
« Reply #105 on: May 13, 2018, 03:42:59 AM »
I'm impressed, even the industry looks beautiful. :)

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #106 on: May 13, 2018, 04:52:16 AM »
Thanks. :)  Still need to plant some trees and flowers and other deco stuff.
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Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #107 on: May 13, 2018, 05:03:13 AM »
Year 37:

Main town. Stocking up on as much food as I can at the moment.
http://shrani.si/f/2f/12O/4krgHHZ8/castle-rock-xiii-year-37.jpg
Random images from Castle Rock maps


I've started clearing the land to the north across the river. This will be a place for Kid's rowhouse village.
http://shrani.si/f/1s/AV/3apIoMk/castle-rock-xiii-year-37.jpg
Random images from Castle Rock maps


Kid's lighthouse has been built to help traders find their way.
http://shrani.si/f/k/134/4kMNWXT1/castle-rock-xiii-year-37.jpg
Random images from Castle Rock maps
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Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #108 on: May 13, 2018, 12:43:20 PM »
Year 41:

New maple forest. Long-term plan is to remove these three fields and build Mr. Red's Choo-Choo trade railway stations. I will also add canal trading post south of this canal bridge and another maple forest directly north across the river.
http://shrani.si/f/2a/Uu/hOjnAzq/castle-rock-xiii-year-41.jpg
Random images from Castle Rock maps


Washing place and Sherbrooke tailor producing pelt clothing.
http://shrani.si/f/T/iJ/2KCu9b1W/castle-rock-xiii-year-41.jpg
Random images from Castle Rock maps


Northern village shore development.
http://shrani.si/f/3T/Pu/4gM5C5g2/castle-rock-xiii-year-41.jpg
Random images from Castle Rock maps
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Offline BlueFireChelle

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Re: Random images from Castle Rock maps
« Reply #109 on: May 13, 2018, 02:20:56 PM »
Just wanted to say that I've loved looking through all these images and seeing how your previous city grew and your changes for this new one. I've spend the last year playing without any of the main tech progression options - avoiding large-scale manufacture, anything that needs 'building supplies', and even minimising roads and anything in a straight line! I've kept small communities jumbled around local village-level production. So looking at your images was a huge reminder of all the different things this game can do! I actually just started a new game last night (my previous personal challenge became unplayable) and while i've started with my typical non-linear design I think I might change it up! Maybe once I start trading and get some seeds I'll change my hunter-gather community into a planned urban centre ;)  Thanks for sharing.

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #110 on: May 13, 2018, 02:45:09 PM »
I'm glad you like my pics @BlueFireChelle . I always try to cut down on grid building but then OCD kicks in and most planning goes straight to hell.
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Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #111 on: May 15, 2018, 12:52:27 AM »
Year 45:

There is more than enough wagon parts and iron fittings in storage so I've redesigned the industrial area and built DS Crest family blacksmith instead.
http://shrani.si/f/29/fI/3Yh9AhZQ/castle-rock-xiii-year-45.jpg
Random images from Castle Rock maps


Kid's bakery will provide herb bread for citizens and a hostel was also built.
http://shrani.si/f/2a/L0/3UtCeqIJ/castle-rock-xiii-year-45.jpg
Random images from Castle Rock maps


http://shrani.si/f/3U/Js/3oVo7ttR/castle-rock-xiii-year-45.jpg
Random images from Castle Rock maps


Infrastructure takes precedence over houses. I also plan to add these DS quays on the main town shore between the two bridges and perhaps later even west and east of them.
http://shrani.si/f/2B/uE/1U82yPBh/castle-rock-xiii-year-45.jpg
Random images from Castle Rock maps
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Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #112 on: May 17, 2018, 12:41:57 AM »
Year 50:

Still a lot of work needed but it is coming along nicely.
http://shrani.si/f/3r/WF/3dRlmdFm/castle-rock-xiii-year-50.jpg
Random images from Castle Rock maps


DS Jetty market and Kid's rowhouse herbalist.
http://shrani.si/f/E/bO/14b9G6jZ/castle-rock-xiii-year-50.jpg
Random images from Castle Rock maps


I will add a statue at the back of the Chapel of St. Ernest and some of Kid's market puzzle stalls next to Sherbrooke market.
http://shrani.si/f/42/6i/1U4vQbrO/castle-rock-xiii-year-50.jpg
Random images from Castle Rock maps


Herb, food and mead production.
http://shrani.si/f/14/BZ/3npgQuHT/castle-rock-xiii-year-50.jpg
Random images from Castle Rock maps


http://shrani.si/f/37/SA/1mfyu3Uk/castle-rock-xiii-year-50.jpg
Random images from Castle Rock maps
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Offline Voeille

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Re: Random images from Castle Rock maps
« Reply #113 on: May 17, 2018, 01:18:08 AM »
I really like the flower garden in the last picture :)

Which mod adds those tall red flowers behind the bee hive? I donít recall having them myself, I mustíve missed a deco mod.

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #114 on: May 17, 2018, 02:46:16 AM »
Fiat panis

Offline Nilla

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Re: Random images from Castle Rock maps
« Reply #115 on: May 17, 2018, 02:57:06 AM »
Lovely. I also like very much, that you show development areas, not only finished, beautiful spots.

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #116 on: May 17, 2018, 03:05:47 AM »
There's still plenty of unfinished work. My approach is to jump from one area to another sometimes just to add one or two pieces down.
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Offline Voeille

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Re: Random images from Castle Rock maps
« Reply #117 on: May 17, 2018, 06:53:24 AM »
Thank you for the mod! I also tend to have unfinished ares, I keep expanding, and then come back later to add some deco.

Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #118 on: May 19, 2018, 05:34:33 AM »
Year 53:

Some shade for the workers.
http://shrani.si/f/44/1P/4FnYNvJy/castle-rock-xiii-year-53.jpg
Random images from Castle Rock maps


Cemetery is full of life. :D
http://shrani.si/f/29/nR/1mUCFbmK/castle-rock-xiii-year-53.jpg
Random images from Castle Rock maps


Last view of what's left of the original village before I demolish it.
http://shrani.si/f/2x/oX/1JTZSx8D/castle-rock-xiii-year-53.jpg
Random images from Castle Rock maps
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Offline Gatherer

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Re: Random images from Castle Rock maps
« Reply #119 on: May 19, 2018, 05:38:40 AM »
Even with the latest version of Natural Diversity the trees are still dying out. I suspect it might be because of EB's OrchardELTreesOverride Mod. Anyone else have some other theory?
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