Author Topic: Images from Castle Rock maps  (Read 50151 times)

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Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #465 on: October 24, 2020, 10:31:59 AM »
Year 89

Annual boat race. We're relying on merchants for 50% of our food consumption.
http://shrani.si/f/1G/tl/5QWuA4r/castle-rock-xvi-year-89-.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #466 on: October 27, 2020, 04:24:03 AM »
Year 93

Pear orchard has been reduced in size by half to make way for firewood production.
http://shrani.si/f/2f/TR/cNnnZme/castle-rock-xvi-year-93-.jpg
Images from Castle Rock maps


A small park for bannies to relax.
http://shrani.si/f/G/2n/4xNj5HZA/castle-rock-xvi-year-93-.jpg
Images from Castle Rock maps


DS hospital, upgraded with side extension.
http://shrani.si/f/9/dI/4vZ9uSVh/castle-rock-xvi-year-93-.jpg
Images from Castle Rock maps


http://shrani.si/f/2a/Oj/20pbjSpO/castle-rock-xvi-year-93-.jpg
Images from Castle Rock maps


Second general wagon vendor made his way to the southern village.
http://shrani.si/f/E/xW/NfeUDNG/castle-rock-xvi-year-93-.jpg
Images from Castle Rock maps


We were short on honey for our mead production so we added a couple more beehives.
http://shrani.si/f/2k/A/T7gDeow/castle-rock-xvi-year-93-.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #467 on: October 28, 2020, 03:31:05 AM »
That's all folks!!! Goodbye from Castle Rock XVI.:)
There's never enough deco stuff!!!
Fiat panis.

Offline brads3

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Re: Images from Castle Rock maps
« Reply #468 on: October 28, 2020, 05:38:05 AM »
that is all? for some reason it seemed short.but then i see the year count.

Offline CookieBarrel

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Re: Images from Castle Rock maps
« Reply #469 on: October 29, 2020, 09:10:57 AM »
Thanks for the very enjoyable tour. 8)
Hope to see more inspiring creations soon. :)

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #470 on: November 07, 2020, 11:23:38 AM »
 :) Welcome to Castle Rock XVII :)


http://shrani.si/f/1v/OS/16CSAfst/castle-rock-xvii-year-1-.jpg
Images from Castle Rock maps


Map seed: 417368319
Map size: Very Large
Terrain: RKEC Lakes (No Dirt)
Climate: Mild
Disasters: Off

Difficulty: Easy

Starting seeds and livestock: potato, watermelons, mulberry, apple, longhorn cows

I will not plant watermelons and mulberry.

125 mods selected for this map. I have put Pine Set above RKEC Full as a personal preference.

Mod load order:
Code: [Select]
Radius
mushroom
tombstone
JinxieCitizenOverrideFor1Three
EvenTighterRoads
BusyPastures
ALittleBitRidiculousStorage
EBWFValueOverride
EBTombStoneOverride
Immortal Orchard Trees Override
banishedUImod
banishedUI
WheelbarrowBigger
MoreIron
MoreWood
MoreStone
tradecomplete
KidTreeReplacerDeco
SeasonFX
limitResource
tighterroadsextended
betterFields
DSThompsonTradeMerchants
MaritimesPineSetEggFix
MaritimesPineSet
RKEditorChoiceEdition
KidRowBusiness
KidColonialHousing
KidRowHousing
KidOldTownPorts
MaritimesDockSet
MaritimesNSInshore
BetterStockPiles
DSJettyAndBridgePatchToV211
DSJettyAndBridge
DSTimberMill
DSNeubertSmithShop
DSMeadBrewing
DSSmallVillageProduction
DSSmallVillageServices
DSSmallVillageStorage
KidBakeryGarden
KidTequilaAddon
DSStoneHovels
DSStorage
EBSmallStorage
EBSVStorage
GatherersWarehouseAndBarn
MiniWarehouse
RKFirewoodStorage
BetterStockPileStorage
DSFruitVegBarn
RKFarmstand
KidCrates
KidStorageCarts
storageCart
MaritimesStorage
LoftStorehouse
TinySmallBarns
MicroForester
KidTinyBuilders
ChoppingBlock
DSCrestBlacksmith
EBSVFoundry
EBBakery
DSPickandHenBrewery
KidAnimalShedPlus
SmokingShed
KidFarmyard
WorkPlace
Hunting
KidColonialCityCenter
DSWagonVendor
EBMarketSet
marketpuzzle
KidLogDepot
KidStorageYacht
KidInTransit
SJGL_Stacked_Houses
KidHouseBoat
GHLightHouse
RedCottage
DSMarketHarboroughOldSchool
NotreDameCathedral
Infirmary
NordicWoodenChapel
KidSettlersDeco
A8JapaneseDecoTreesBB
DSFences
KidWashingMod
NMT30DecoCrop
KidDecoPlants
KidGhostFlowers
NewPump
KidSomeBoats
KidWWSidewalk
KWAwningCover
KWDeco01
DecoSunflower
EBBridges
EBDecoration
EBIrrigationDecoAddon
NECEmptySquare
MaritimesDecorations
RKGardenWalls
EBRoads
EBDecoStatues
BirchBarkCanoe
KWTableChair
smallwell
MaritimesCoverings
saferJobs
ImpassableTile
newuistatusbar
CleanMeat
overrideUneducated
kayTweakMoreWorkers
vBetterRainSound
BobbiDoctorHouse
detachableMonkeyDisableFires
roadTest
LessFog
XP-HS-Training
edfix
TinySmoke
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #471 on: November 07, 2020, 04:55:16 PM »
Year 1

Classic start. Lots of paused projects avaiting materials and builders to become available. Oldest child is seven years old so I have enough time to build a school.
Time to pause the game and turn attention to the lake.
http://shrani.si/f/18/HI/TEg1UDG/castle-rock-xvii-year-1-.jpg
Images from Castle Rock maps


I want to move the entire population to this island cluster eventualy. Hopefully by year 30. For now it looks rough and ugly but in time we will be proud to call it home.
Bridges were built using debug tool. I needed to calculate the distance between shorelines correctly. They will be demolished and rebuilt as we move along.
http://shrani.si/f/3l/Ju/sXEcGeN/castle-rock-xvii-year-1-.jpg
Images from Castle Rock maps


http://shrani.si/f/1a/uB/2vjih3Q7/castle-rock-xvii-year-1-.jpg
Images from Castle Rock maps


http://shrani.si/f/1b/2d/2AErN7ok/castle-rock-xvii-year-1-.jpg
Images from Castle Rock maps


http://shrani.si/f/2H/mW/4sXvqblc/castle-rock-xvii-year-1-.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #472 on: November 09, 2020, 02:42:39 PM »
Year 5

We will need a stock of iron fittings, wagon parts and glass prepared in advance of moving to the islands, so some industry is needed as soon as possible. And I need to boost population fast to get the workforce needed for the migration.
http://shrani.si/f/21/OZ/4TpDcJ52/castle-rock-xvii-year-5-.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline banishedsanni

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Re: Images from Castle Rock maps
« Reply #473 on: November 09, 2020, 05:07:37 PM »
Im looking forward to see how that iland u prepared will look!  :o

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #474 on: November 11, 2020, 02:27:47 PM »
Year 7

With most of nearby stone and iron deposits depleted we will start mining soon.
http://shrani.si/f/3Z/KQ/PP0uVUI/castle-rock-xvii-year-7-.jpg
Images from Castle Rock maps


We will also need lumber.
http://shrani.si/f/1l/io/3XR2jfDz/castle-rock-xvii-year-7-.jpg
Images from Castle Rock maps


Ghost flowers mark the spot where to rebuild the bridges.
http://shrani.si/f/4/Tv/1lrpfCmh/castle-rock-xvii-year-7-.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #475 on: November 14, 2020, 04:17:21 AM »
Year 9

By purchasing corn seeds we finally have all four food groups.
http://shrani.si/f/2l/aH/Czg52iO/castle-rock-xvii-year-9-.jpg
Images from Castle Rock maps


Demolishing debug built bridges goes slowly but we have managed to build a lighthouse that acts as an inventory window.
http://shrani.si/f/6/i5/13qEZeVz/castle-rock-xvii-year-9-.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #476 on: November 19, 2020, 08:55:21 AM »
Year 10

We're building a warehouse to transfer building materials for the development of the islands.
http://shrani.si/f/1t/G/1vWaaXrG/castle-rock-xvii-year-10.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #477 on: November 22, 2020, 03:16:25 AM »
Year 12

First families are being relocated to the island. This is just the starting area. Priority will be given to the smaller islands where we will build the trading posts and industry. Once all that is set up we will expand the main town on the big island.
http://shrani.si/f/2V/bD/3b6NHVOw/castle-rock-xvii-year-12.jpg
Images from Castle Rock maps


http://shrani.si/f/12/uM/2TuYM0bJ/castle-rock-xvii-year-12.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #478 on: November 26, 2020, 03:11:54 PM »
Year 14

Trading posts on the first little island will import food and textiles. On the second one they will import logs, ores and metals and stone.
http://shrani.si/f/3F/q2/3wG3vq74/castle-rock-xvii-year-14.jpg
Images from Castle Rock maps


Sometime in the future we will build Notre Dame cathedral on this small island.
http://shrani.si/f/7/Vk/2zuTRz6a/castle-rock-xvii-year-14.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.

Offline Gatherer

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Re: Images from Castle Rock maps
« Reply #479 on: November 29, 2020, 05:11:20 AM »
Year 16

We're slowly abandoning the original settlement. I've moved longhorn cows to the pasture just last year.  They were on their own since the start of the game and none have died off. Did @RedKetchup change any of the values for livestock in RKEC?
http://shrani.si/f/21/iL/3ev2GgR7/castle-rock-xvii-year-16.jpg
Images from Castle Rock maps


I'm still limited with the number of builders so progress is somewhat slower than intended.
http://shrani.si/f/1w/52/1wbypGiH/castle-rock-xvii-year-16.jpg
Images from Castle Rock maps


Only now while I'm moving population to the islands do I fully grasp the scope of the project ahead.
http://shrani.si/f/40/ew/9gs1gPr/castle-rock-xvii-year-16.jpg
Images from Castle Rock maps
There's never enough deco stuff!!!
Fiat panis.