Just thought that I'd get some thoughts. I am a newb to the game (just figuring out how to get Mods lol). I have been playing with Mods for a couple days, and I'm noticing in Youtube videos that there buildings, options, etc. are much better. I've gotten the Colonial Charter Mod, and many other ones that are compatible as well as ones that aren't. What are the best Mods to use? I've also been having trouble completing the Officer Townhouse. It says that I need furnishing. I've built the Joiner, as well as the Hardwood Forrester. But I still can't complete them. Am I doing it right?
The thing with CC is that many buildings have required materials which are unique to CC and which have fairly complex production chains. That is, you need to build x in order to produce y which is required to produce z which is required to produce a. The Black Liquid website has charts which detail all of this. OR: You can trade for many of these items. Most can be acquired with a building supplies trading post. You just need to produce something which has a decent trade value (I favor booze, but anything with value of 8 or more works pretty well) and you can trade for things like "building supplies" or "home wares" etc., etc. which are required for various buildings. Check out the various specialized trading posts to find the one that you need. I usually start with an agricultural TP to get the seeds and animals I need, then move on to building supplies to get stone, iron, etc., then move on to the others. Trading is the secret weapon of Banished.
If you like CC. you might try the MegMod from Black Liquid which includes CC and a large number of compatible mods by various modders. Warning: It takes a looooong time to load.
As to the best mods, well, that's up to you. Every Banished player I know has a list of favorites and each one is different. As
@embx61 says, many even use a different set of mods for each town. Check out the blogs section here for various ideas and to see what the results are.