After spending some time to update my mod collection, I'm slowly getting into some playing time...

Still need time to re-adjust, so I rolled a dice and came up with
Discrepancy's collection first... got a nice town rolling with everything that set has to offer - but one thing I can't get my head around: the "
Guild Storage"... (where you can keep items "
stored" and then "
pack/unpack" them)...
I never bought any "stored" items (off a boat) nor did I pack/unpack any (except ONE sample, Lentils) - but after about 50 years I see numerous different items in the town hall flagged as "stored"... where did they come from? And how does the "packing/unpacking" work?
Can you guys explain this to me?
Other than that, the set is fantastic, it has most everything needed for a good town. I really like the extended raw material requirements for buildings, that adds a cool dimension... Have you all embraced that technique by now?
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I'll be a while to play through everybody's new offerings... and then some to mix mods again 