Author Topic: Kid - Workplace Village V1.13  (Read 1533 times)

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Offline kid1293

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Re: Kid - Workplace Village V1.1
« Reply #15 on: December 23, 2018, 02:53:10 AM »
 :) I see you got Rudolphe in place :)

I wish you a nice holiday with peace and good feelings.

Offline adelegarland

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Re: Kid - Workplace Village V1.1
« Reply #16 on: December 23, 2018, 11:53:57 AM »
@hopledor
Hi!  How did you get so many sheep in one location in your picture?
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Offline hopledor

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Re: Kid - Workplace Village V1.1
« Reply #17 on: December 23, 2018, 12:34:31 PM »
@adelegarland Hi! I was trying the mod called Busy Pastures by Kralyerg.

Offline adelegarland

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Re: Kid - Workplace Village V1.1
« Reply #18 on: December 24, 2018, 08:04:11 AM »
@hopledor
thanks.  What does it do and can I try it?
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Offline hopledor

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Re: Kid - Workplace Village V1.1
« Reply #19 on: December 24, 2018, 09:36:10 AM »
It doubles everything in pastures. It seems to work with vanilla and CC livestock but not RK I think.

http://blackliquidsoftware.com/index.php?/files/file/23-busy-pastures/


Offline RedKetchup

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Re: Kid - Workplace Village V1.1
« Reply #20 on: December 24, 2018, 10:38:32 AM »
It doubles everything in pastures. It seems to work with vanilla and CC livestock but not RK I think.


nop, wont work with MY animals :)
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Offline kid1293

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Re: Kid - Workplace Village V1.11
« Reply #21 on: January 11, 2019, 04:17:58 AM »
V1.11
Just a small update to stop fences from flattening the ground.

http://worldofbanished.com/index.php?action=downloads;sa=view;down=527

Offline Gatherer

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Re: Kid - Workplace Village V1.11
« Reply #22 on: January 11, 2019, 02:46:47 PM »
Thank you :)
There's never enough deco stuff!!!
Fiat panis.

Offline kid1293

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Re: Kid - Workplace Village V1.13
« Reply #23 on: January 20, 2019, 04:00:55 AM »
New update. :)

V1.13 Added more items to Tailor, Butcher and Preservist menus

Offline kid1293

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Re: Kid - Workplace Village V1.13
« Reply #24 on: January 24, 2019, 06:06:54 AM »
I was out of sync with this mod and my updates.
Sorry for trouble.  :-[
I have fixed version number and changed Town Hall menu to a full menu. Was only inventory.
Please download again to be up to date!
« Last Edit: January 24, 2019, 06:21:33 AM by kid1293 »

Offline Abandoned

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Re: Kid - Workplace Village V1.13
« Reply #25 on: February 04, 2019, 10:59:04 AM »
Anyone reading chapter 4 of blog story #37  http://worldofbanished.com/index.php?topic=2857.0  will see there is a problem with livestock and Workplace Village Trading Post.   It is not just with the pigs but also vanilla chickens in separate tests.  I have used RK pigs before with no problem but was not using RK wild animals.  Kid has been unable to reproduce problem or find anything wrong with trading post or other new mods used in story.  In separate test no problem with Old Town or Tiny Livestock trader.

So, problem as shown in story, livestock arrived with no pasture built for them, river boat pulls away from dock, livestock jump in water, cross river and go to southeast corner of map.  Pasture then built, they go to pasture.   Another test, room for 1 in existing pasture - 1 goes to pasture, the others go across river to corner of the map.

I am wondering if anyone has had a problem with Workplace Village Trading Post, with RK livestock, or purchasing livestock on a map with RK wild animals.

I will do more testing after Misty Meadow story is completed but am hoping for some insight before then.  :)  Please let us know if you have experience a similar problem.  Thank you




Offline RedKetchup

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Re: Kid - Workplace Village V1.13
« Reply #26 on: February 04, 2019, 11:06:48 AM »
it does that with all trading posts ?
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Offline Abandoned

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Re: Kid - Workplace Village V1.13
« Reply #27 on: February 04, 2019, 11:13:46 AM »
@RedKetchup  No,  I saved game, demolished this trading post and build Old Town Trader and Tiny Trader in its place and there was no problem.  The livestock stayed on the dock.  The Workplace Trading Post works correctly on Kids test maps.

Offline Abandoned

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Re: Kid - Workplace Village V1.13
« Reply #28 on: February 06, 2019, 01:46:02 PM »
After more testing it does not appear as if Workplace Village trading post is the cause of the escaping livestock problem.  :)

Offline Nilla

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Re: Kid - Workplace Village V1.13
« Reply #29 on: February 06, 2019, 03:12:25 PM »
I played with RKEd only (all wild animals and a lot of different animals to buy). I only bought animals twice to the canal port; sheep and longhorn cattel. No weird things.

 

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