Author Topic: Jinxie - WIP Mods  (Read 9590 times)

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Offline Jinxiewinxie

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Re: Jinxie - WIP Mods
« Reply #330 on: May 12, 2019, 03:28:04 PM »
beautiful !

whats about being the one who can animate all these for us ?  ;D

I want to figure it out SO bad! I've tried to reverse engineer some of the other .fbx files I've come across with animations but something usually goes wrong =( Also, you have like every animal we could think of in RKEC already lol XD

Online kid1293

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Re: Jinxie - WIP Mods
« Reply #331 on: May 12, 2019, 03:32:49 PM »
There is a problem with Blender animation export to .fbx

Offline Jinxiewinxie

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Re: Jinxie - WIP Mods
« Reply #332 on: May 12, 2019, 07:57:29 PM »
There is a problem with Blender animation export to .fbx


Its so frustrating to not be able to figure it out! I can make an animation and it runs fine in Blender but when I try to use it in game, the mesh just sits there and sometimes turns. It doesn't move for the walking animation (I made sure the frames were right) and it doesn't do any of the idles. Just sits there, turns sometimes, and the smaller ones get bigger =( Its so frustrating to be so close yet so far and not know exactly what it is that makes it not work. I've tried exporting with all kinds of random settings too.

Offline Jinxiewinxie

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Re: Jinxie - WIP Mods
« Reply #333 on: May 12, 2019, 09:13:24 PM »
I posted a plea for help over @ Black Liquid's site.. maybe ShockPuppet or someone will take pity on me XD

Offline taniu

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Re: Jinxie - WIP Mods
« Reply #334 on: May 13, 2019, 02:34:05 AM »
@Jinxiewinxie ;D I do not know if someone will help you from this site - nothing has happened for a long time - only @ Kralyerg has been active lately and has improved his mod @ Necora. Can you ask @Tom Sawyer for help? - Black Grouses animated -  It has  your own rules . Greetings
Ps will help @Troy a lot, but if he wants to help me - I do not know - I think he cooperated @ RedKetchup?

Offline RedKetchup

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Re: Jinxie - WIP Mods
« Reply #335 on: May 13, 2019, 03:59:28 AM »
Ps will help @Troy a lot, but if he wants to help me - I do not know - I think he cooperated @ RedKetchup?

cant count on troy :(
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Offline taniu

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Re: Jinxie - WIP Mods
« Reply #336 on: May 13, 2019, 05:21:27 AM »
@Jinxiewinxie,@RedKetchup :)I thought that Toy would not help but maybe he has some friend or student who would help us? or other person who knows the animation? I am curious if it is possible to add animations, eg. Pheasant's Turkey - how much would it cost $? :P Greetings

Offline taniu

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Re: Jinxie - WIP Mods
« Reply #337 on: May 13, 2019, 05:41:46 AM »
@Jinxiewinxie ;D I think about adding - Pheasant is a big bird and very nice. @RedKetchup has it in the mod RK Editor Choice MOD 1.3.1 - the ravine remakes as a make roast [Pheasant] still can be from [Duck], [Goose] - you wrote that ducks and goose will swim on the pond? - and not - grow in a hen house?Greetings

Offline 1

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Re: Jinxie - WIP Mods
« Reply #338 on: May 13, 2019, 05:43:07 AM »
Quote
I hope so! I posted it just in case anyone outside of myself wants to use it, heh XD

Jinxie

What ever mod you make, i think there is someone who want use them. Even if you take a goal to make mod that no one wants.  :D
Decos are allways good.

And good job on those turkeys. Hope we get animations.

Offline Jinxiewinxie

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Re: Jinxie - WIP Mods
« Reply #339 on: May 13, 2019, 10:21:17 AM »
@Jinxiewinxie ;D I think about adding - Pheasant is a big bird and very nice. @RedKetchup has it in the mod RK Editor Choice MOD 1.3.1 - the ravine remakes as a make roast [Pheasant] still can be from [Duck], [Goose] - you wrote that ducks and goose will swim on the pond? - and not - grow in a hen house?Greetings

Those pheasants are BEAUTIFUL! I think I will work on some sort of fowl coop that doesn't have the bird models showing in/near it and it will produce some sort of random fowl meat at eggs. I'd also include deco birds that you can place around, if I can find or create some good looking fowl/grouse/etc. =) I'm thinking for the ducks/geese, I'll have a small coop as a shelter for them  but also a duck pond in the same model.

Quote
I hope so! I posted it just in case anyone outside of myself wants to use it, heh XD

Jinxie

What ever mod you make, i think there is someone who want use them. Even if you take a goal to make mod that no one wants.  :D
Decos are allways good.

And good job on those turkeys. Hope we get animations.


Aww, yay! Gosh, I wish I could sort out those animations. I even tried downloading 3DS Max to see if maybe exporting the FBX's from there would make the animations work but still no such luck and I'm not about to teach myself yet another 3D tool if I can help it anyway.. I prefer Blender since its what I've been learning on this whole time.

On the Turkey Roost front, I decided I wanted a white turkey too and I've added some roosting turkeys to the the roost itself:

https://i.imgur.com/yl7OnhG.png
Jinxie - WIP Mods


I'm still playing with how I want the fenced version to look and I need to sort out the Turkey Meat template file to see if it should exactly match the one found in RKEC or if I can maybe edit the values it has because that template makes way too much meat XD

Offline RedKetchup

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Re: Jinxie - WIP Mods
« Reply #340 on: May 13, 2019, 11:58:04 AM »
you can play with the numbers to allow less animal than chicken/ducks allow. the thing with domestic / wild animal when they are both exist, hunter cabin wont produce much if it only give 6-8 turkey meat per head
(this is why i ve put 60-80 meat range).
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Offline Tom Sawyer

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Re: Jinxie - WIP Mods
« Reply #341 on: May 15, 2019, 10:27:57 AM »
Those turkeys look tasty. With animation I can't really help. My black grouses are just recolored vanilla chickens. But I would like to look at your approach @Jinxiewinxie. Maybe I have any idea.

Offline Jinxiewinxie

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Re: Jinxie - WIP Mods
« Reply #342 on: May 15, 2019, 12:09:47 PM »
Those turkeys look tasty. With animation I can't really help. My black grouses are just recolored vanilla chickens. But I would like to look at your approach @Jinxiewinxie. Maybe I have any idea.

@Tom Sawyer   Thank you for wanting to take a peek! I appreciate any and all help I can find =) Animations are almost a white whale for us now XD

I sent you a private message that has a link for my source files and some extra commentary about the strangeness I've encountered so far with the turkeys.

Offline Jinxiewinxie

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Re: Jinxie - WIP Mods
« Reply #343 on: May 15, 2019, 12:18:24 PM »
Alrightie, fenced version:

https://i.imgur.com/Hk8YZCi.png
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Its 5x3 and then a line of road tiles, so 5x4 =)

Here's the non-fenced version that you can make your own size/look of with fencing and deco pieces:

https://i.imgur.com/qugtVQd.png
Jinxie - WIP Mods


Non-fenced is just 3x2 with road tiles, so really 3x3 tiles =)

I'm unsure about what all deco pieces I should add beyond the turkeys themselves. Hay Piles are already in Bitty Rabbits, a bird feeder/waterer type thing is already in Bitty Chickens and fencing is a stand-alone with the Bitty Walls & Fences mod XD

Maybe a different type of a bird feeder? The high up ones, like this?

https://i.imgur.com/1IpTekX.png
Jinxie - WIP Mods


or a fancy one, like this:

https://i.imgur.com/9ZZTSDI.png
Jinxie - WIP Mods


Or like.. a standalone dead-tree style roost? I've seen some of those in turkey yards/pastures. Can't really think of anything else that's particularly turkey-centric and isn't already available.


Offline taniu

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Re: Jinxie - WIP Mods
« Reply #344 on: May 16, 2019, 05:13:05 AM »
@ Jinxiewinxie ;D great models of turkeys and bird feeder, You're doing great, I do not mind that turkeys are presented as deco - real animal animation - it's a very difficult position - I'm glad that @Tom wants to help you - thanks to @Tom and thank you for great ideas and for a serious approach to the topic - I think that everything will be OK and new animals will appear in the game .Greetings and I keep my fingers crossed for everything to be done. Good luck  ;D

 

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