Author Topic: Audoboistow - RKEC1.31 first impressions  (Read 4338 times)

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Offline irrelevant

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Audoboistow - RKEC1.31 first impressions
« on: July 02, 2019, 06:58:21 PM »
So after seeing @Nilla's RKEC town over the weekend, I was impressed enough by what I saw to download the mod and give it a go. This is the only mod I have enabled for this town.

So far, I think it is awesome.

Image 1: Late Summer 5, the hunter is off the hook! Cranking out lumber, iron, copper, tools, firewood from thatch, linen, and coats.

Image 2: Late Autumn 6, getting ready for production of the first serious trade good; sand, firewood = glassware + water, flowers = perfume, TV8 each.

Image3: Early Summer 8, the Lighthouse/Town Hall is just completed. @Nilla, only two barns!  ;)
« Last Edit: July 04, 2019, 03:59:22 AM by irrelevant »

Offline moonbelf

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Re: Audoboistow - RKEC1.03 first impressions
« Reply #1 on: July 02, 2019, 07:32:21 PM »
It IS an awesome mod. It's my favorite and go you for using it!

Offline Nilla

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Re: Audoboistow - RKEC1.03 first impressions
« Reply #2 on: July 03, 2019, 02:07:15 AM »
Yes, itīs an awesome mod and itīs also awesome to read a new blog from you @irrelevant!

You are very welcome back! :)
(I know you made a few guest appearances with your super ultra tenure town.)

Only two barns? What has happened to you? Arenīt there any hidden markets or carts we donīt see? ;)

Edit; we can even see them plain and clear if we look; each house has its own store. Iīm relieved! @irrelevant without stores? No way that you change that much! ;)
« Last Edit: July 03, 2019, 03:06:45 AM by Nilla »

Offline RedKetchup

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Re: Audoboistow - RKEC1.03 first impressions
« Reply #3 on: July 03, 2019, 12:42:23 PM »
looking great !!!!
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Offline irrelevant

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #4 on: July 04, 2019, 03:32:35 AM »
Edit; we can even see them plain and clear if we look; each house has its own store. Iīm relieved! @irrelevant without stores? No way that you change that much! ;)
As always, @Nilla misses nothing! ;)
« Last Edit: July 04, 2019, 03:59:44 AM by irrelevant »

Offline irrelevant

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #5 on: July 04, 2019, 02:21:33 PM »
Early Summer 11: Got a second village going, making bricks and roof tiles, then moving on to the really important stuff: beer. :P

Offline irrelevant

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #6 on: July 07, 2019, 06:13:42 PM »
Early Spring 17: Tavern made 570 strong beer last year, don't think I ever made that much ale from a single tavern.

Got 5 greenhouses making 6000 food/year. I don't think the one stable could provide fertilizer for a sixth one. Edit: that's wrong, I just needed to add a second stablehand. Going to replace those farms with greenhouses and other productive things.

745 tools! Low on iron now though. Going to need to buy some, not much surface ore around nearby.

Recently added Friesian cows and a Red Dairy, milk production still too low for cheesemaking.
« Last Edit: July 08, 2019, 07:39:05 AM by irrelevant »

Offline moonbelf

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #7 on: July 09, 2019, 09:10:14 AM »
Quote
Low on iron now though. Going to need to buy some, not much surface ore around nearby.

Looking very good. Nice layout too :)

Interesting that you haven't built an RKEC iron mine. Are you planning on only buying iron you need?

Offline irrelevant

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #8 on: July 09, 2019, 09:44:55 AM »
Thanks!

@moonbelf I rarely build mines or quarries, but I should probably try some out for this town, just for the sake of research! Going to need a mine for those gemstones, in any case. :)

Offline Nilla

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #9 on: July 09, 2019, 11:11:46 AM »
One of the "issues" with this mod is that you get a lot of export goods, especially if you want to test many of the special buildings and in the end; you need to buy something that makes sense.

Offline irrelevant

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #10 on: July 09, 2019, 06:15:09 PM »
@Nilla yes, I'm getting my two TPs all stocked up, but having trouble finding things I need to buy. I wish I could build a really big library, and just fill it chock-full of books @RedKetchup ;)

Decided not to buy iron, I'm going to get it the hard/fun way.

Image 1: no need to build farms, no need to buy crop seeds.

@RedKetchup what do "fertility potion" and "healing potion" do?? :o

Offline RedKetchup

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #11 on: July 10, 2019, 05:49:25 AM »
fertility potion and healing potion are both the same; they are an health and custom7 item: can be used to get 1/2 heart back. custom7 = miscelleneous.
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Offline irrelevant

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #12 on: July 10, 2019, 05:58:58 AM »
fertility potion and healing potion are both the same; they are an health and custom7 item: can be used to get 1/2 heart back. custom7 = miscelleneous.
Thanks! Basically the same thing as herbs then.

Offline RedKetchup

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #13 on: July 10, 2019, 10:55:07 AM »
yes. but a certain quantities are made by the process by adding a bit of water and flowers.
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Offline irrelevant

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Re: Audoboistow - RKEC1.31 first impressions
« Reply #14 on: July 10, 2019, 11:11:19 AM »
Ah, I hadn't noticed that they were an item to be produced, I had just seen them as items to order from merchants. Is it a product of the perfumery, or of the herbalist?

 

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