Hi! Thank you all for your mods. I might be having some clash or something like that because I've been seeing some issues. Currently my mod order is:
[spoiler]
Orcharders are not farmers (which I think doesn't work or I can't get it to work as they keep to be farmers although at the job list they do appear: if I assigned, they'll look as unoccupied with the ?)
DS Oil Mill
Improved Mine
DSJAB Patch to 2.1.1.
DS Jetty and Bridge
NMT 3.0 Series Clay Chain 1.0.7
CC: New Frontier (155, v1.0.4)
RK Editor's Choice Full 1.3.1
DS Neubert Smith Shop
DS Bridge Crossing
DS Roasted Nuts
DS Thompson Trade Merchants
DS Timber Mill
DS Tunnel Mine (CC version)
DS Tunnels
Horn Carrots
[/spoiler]
I'm really enjoying all the new things to do, but I can't make my villages grow because to top that I'm pretty new to Banished (around 40h), the tailor isn't making anything, no leather jackets (warm coats have disappeared), neither wool coats, the clothing ones or the feather ones. They sink the resources never to return and no clothing is made. How can I fix this?
Also, I haven't found any flowers, grass or some of the extra things, but I suspect it is because I'm just trying it on vanilla Valleys with fair climate to sandbox a bit and get accustomed to the new mechanics.
Thanks in advance!