Author Topic: Diagonal canals  (Read 252 times)

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Offline mARTIn1900

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Diagonal canals
« on: May 22, 2020, 05:51:10 AM »
Hello,

In an earlier post I already wrote that I use the canal system very often. And, as it ispossible to position rowhouses in a diagonal position, I wonder if that is possible for the canalparts too.

Additional suggestion

A sawmill
A forge
A blacksmith
Specialiced Traders

as buildings on the canalsystem ( like the general trader, the mill and the fisherman)


« Last Edit: May 23, 2020, 03:00:03 AM by mARTIn1900 »

Offline huyle

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Re: Diagonal canals
« Reply #1 on: May 22, 2020, 08:42:57 AM »
i have some solutions to make a diagonal canal, but not for the buildings

Offline mARTIn1900

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Re: Diagonal canals
« Reply #2 on: May 22, 2020, 10:38:06 AM »
Great! How can it be done?

Offline RedKetchup

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Re: Diagonal canals
« Reply #3 on: June 02, 2020, 01:59:09 PM »
the game is not made to be work in diagonal specially when it is time to dig into the ground.
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Online brads3

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Re: Diagonal canals
« Reply #4 on: June 02, 2020, 04:23:01 PM »
using quay pieces from CC docks mod and NECORA's rffle mod to dig out and and add water this can be faked. it isn't a great way to do it. the water is not the same as RED's nor the same depth. i am not even sure it would be functionable for the merchant boats would travel up it.

http://worldofbanished.com/index.php?topic=1700.msg33110#msg33110

http://worldofbanished.com/index.php?action=downloads;sa=view;down=359

 

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