Author Topic: Cities: Skylines  (Read 12764 times)

0 Members and 2 Guests are viewing this topic.

Offline graphite

  • Vendor
  • ***
  • Posts: 90
Cities: Skylines
« on: September 15, 2014, 11:23:53 AM »
https://dl.dropboxusercontent.com/u/98905290/CS/temp-packshot-v2.jpg
Cities: Skylines



Brought to you by Colossal Order, the development team behind Cities in motion one and two.
 
Originally developing on their in-house engine for one, CO switched to the Unity 4 engine for the build of CIM2. I recall a conversation I had with some friends, when they announced the move to Unity, that Colossal Order now had the potential now to make the next great city builder, and Iím sure Cities: Skylines will be the foundations of that new franchise.

CO has already implemented a strong suit of modding tools, and they have nailed the road building system, keep your eyes on this one folks ;) 

https://www.paradoxplaza.com/cities-skylines?___store=world

Offline canis39

  • Vendor
  • ***
  • Posts: 99
Re: Cities: Skylines
« Reply #1 on: September 15, 2014, 06:32:10 PM »
Yeah, I am definitely keeping my eye on this one. Really hoping for greatness.

Offline ivorymalinov

  • Champion
  • Vendor
  • *****
  • Posts: 50
Re: Cities: Skylines
« Reply #2 on: October 08, 2014, 04:41:03 PM »
That looks interesting!

Offline Coug_r

  • Laborer
  • **
  • Posts: 28
Re: Cities: Skylines
« Reply #3 on: October 30, 2014, 02:55:14 AM »
Waiting for this one as well! The creators said in an interview that they want their game to be able to do everything the new Simcities can't do. Hopefully they will manage to provide a game at least as fun as SC4.

Offline rkelly17

  • Founder
  • Banished Expert
  • *****
  • Posts: 1401
Re: Cities: Skylines
« Reply #4 on: October 30, 2014, 08:06:52 AM »
The creators said in an interview that they want their game to be able to do everything the new Simcities can't do.

That leaves pretty much everything, eh?  ;D

Offline Coug_r

  • Laborer
  • **
  • Posts: 28
Re: Cities: Skylines
« Reply #5 on: October 30, 2014, 08:23:23 AM »

That leaves pretty much everything, eh?  ;D


Errr yes, I guess the real meaning behind this was "everything SC4 offered that the new Simcities don't" :)

Offline rkelly17

  • Founder
  • Banished Expert
  • *****
  • Posts: 1401
Re: Cities: Skylines
« Reply #6 on: October 30, 2014, 08:29:38 AM »
Errr yes, I guess the real meaning behind this was "everything SC4 offered that the new Simcities don't" :)

Yes, the new version has been a major disappointment for me. There were so many good things in SC 4 that could have been made better but just completely disappeared. I'm not even sure that the new version was a real sequel for the original.

I am hoping that Cities: Skylines will live up to its potential.

Offline Coug_r

  • Laborer
  • **
  • Posts: 28
Re: Cities: Skylines
« Reply #7 on: October 30, 2014, 08:35:30 AM »

Yes, the new version has been a major disappointment for me. There were so many good things in SC 4 that could have been made better but just completely disappeared. I'm not even sure that the new version was a real sequel for the original.

I am hoping that Cities: Skylines will live up to its potential.


Same here. I really liked the fact that you were a "real" mayor: you did not build private houses or business buildings, you just allowed entreprenors and citizens to do so on specific lands. The challenge was to get those 3d parties to come and invest in your city by developping accurately all the infrastructures a modern city and its inhabitants need.

In my opinion this is the closest a city builder came to real life.

Offline AzemOcram

  • Vendor
  • ***
  • Posts: 79
Re: Cities: Skylines
« Reply #8 on: February 01, 2015, 04:16:43 PM »
I have very high hopes for this game! I hear that the game will be released in April. Colossal Order made several videos and developer diaries showing off various aspects of the game. There will be specialized industry including ore, petroleum, forestry, and agriculture. Specialized industry has 2 parts: extraction (mines, pumps/drills, tree plantations, and farms/orchards/pastures) and processing (foundries, refineries, mills, and food processing factories). Normal, generic industry will require processed resources to manufacture goods to be sold in shops. High density residential is for young singles and childless couples. Low density residential is for the elderly and families. Offices have high tax revenue but require educated workers. There are 5 levels of residential, 3 or 4 levels of education, and 3 levels of shops, generic industry, and offices.

--Ocram

Offline borreh1973

  • Laborer
  • **
  • Posts: 24
Re: Cities: Skylines
« Reply #9 on: March 03, 2015, 11:19:30 AM »
News coming up:

http://www.skylineswiki.com/Cities:_Skylines_Wiki

http://www.skylineswiki.com/Modding

https://www.youtube.com/watch?v=1K9AlLo1KZs

I liked it. I hope to forget the recent failure of Cities XXL. It was much worse than I thought it would be.

Offline Rayden

  • Laborer
  • **
  • Posts: 41
Re: Cities: Skylines
« Reply #10 on: March 03, 2015, 12:13:36 PM »
Keeping my fingers crossed as well. I've already pre-order the game (first time ever pre-ordering a game) so you can see my expectations are high. :D

Offline rkelly17

  • Founder
  • Banished Expert
  • *****
  • Posts: 1401
Re: Cities: Skylines
« Reply #11 on: March 04, 2015, 07:03:39 AM »
I liked it. I hope to forget the recent failure of Cities XXL. It was much worse than I thought it would be.

I'm getting pretty excited! SC 2013 (or whatever that year was) Was a huge disappointment. And, silly me, I bought all of the Cities XL line, even going back to the original--what was that called?-- and each and every one of them was a disappointment.   :'(   >:(  I did learn something, though. I waited until the later games were deeply discounted and avoided XXL altogether.   :)   In this case, though I have really enjoyed both Cities in Motion and Cities in Motion 2, so I'm hoping the streak continues.

Offline borreh1973

  • Laborer
  • **
  • Posts: 24
Re: Cities: Skylines
« Reply #12 on: March 06, 2015, 04:54:59 AM »
Look here. It's cool.

https://www.youtube.com/user/SkyestormeGaming

I'm cheering for success of this game!

Offline rkelly17

  • Founder
  • Banished Expert
  • *****
  • Posts: 1401
Re: Cities: Skylines
« Reply #13 on: March 06, 2015, 10:22:37 AM »
Look here. It's cool.

https://www.youtube.com/user/SkyestormeGaming

I'm cheering for success of this game!
Keeping my fingers crossed as well. I've already pre-order the game (first time ever pre-ordering a game) so you can see my expectations are high. :D

After watching some of Skye's videos I went and plunked down a pre-order for the first time as well. And it was 32.99 CAD!

Offline Rayden

  • Laborer
  • **
  • Posts: 41
Re: Cities: Skylines
« Reply #14 on: March 06, 2015, 12:46:56 PM »
My expectations are a bit higher than that @rkelly17 , I bought the deluxe version Skylines Deluxe Edition for Ä36,99   ;D