Author Topic: The perpetual flowerchild commune challenge  (Read 8317 times)

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Offline kee

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Re: The flowerchild commune challenge
« Reply #45 on: March 23, 2015, 04:09:32 AM »
Ah, yes. Had forgotten about that one.
So, Salamander is still pending. Who else? The activity on this challenge has waned a bit, so I think we can say that any new tskers will have to announce their intent before easter. Any objections?
Kim Erik

Offline salamander

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Re: The flowerchild commune challenge
« Reply #46 on: March 23, 2015, 04:23:00 AM »
I would like to finish the challenge -- I'm currently in year 38.  But as you may have noticed, I'm both a very slow player, and I like to have fairly large blocks of time before I get back to the game.  Unfortunately, my schedule this semester means that really only happens a couple of weeknights and on weekends.

I feel bad about taking so long, when everyone else has already finished.  @kee, if you feel you need to call the challenge over, I understand, but I would like to be able to finish it, if possible.

Offline kee

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Re: The flowerchild commune challenge
« Reply #47 on: March 23, 2015, 04:38:59 AM »
I'm not calling it quits, just drawing the line on new contestants entering. Do please finish your town, it's looking promising.
Kim Erik

Offline salamander

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Re: The flowerchild commune challenge
« Reply #48 on: March 23, 2015, 04:48:01 AM »
Thanks ... I appreciate you giving me both some more time and the comment about the town.  This has turned out to be a really interesting challenge in many ways.

And, for what it's worth, apologies to everyone involved for taking so long.  I appreciate your patience.

Offline salamander

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Re: The flowerchild commune challenge
« Reply #49 on: March 29, 2015, 10:12:01 AM »
Thanks again to everyone for their patience in giving me the time to finish the challenge.  More details on the last several years of the game and screenshots can be found in the town blog thread at:

http://worldofbanished.com/index.php?topic=809.msg14762#msg14762

Here's the summary of the town as of early spring year 50:
Map: medium valley map with a mild climate, disaster on, hard start
Total population: 725 (503 adults, 93 students, 129 children)
45 boarding houses containing 285 families
100% clothed
99% educated (a leftover effect from nomads and a mistake in destroying BH's -- got a school without meaning to)
Health: 5 hearts
Happiness: 5 stars
No farms/orchards/pastures
Other buildings: 21 gatherer huts, 15 fishing docks, 10 hunter cabins, 7 woodcutters, 16 forester lodges, 5 herbalists, 2 blacksmiths, 4 taverns (berries), 4 tailors, 11 markets, 4 hospitals, 5 chapels, 10 active schools (plus 6 more for shuffling students), 1 trading post (finally had to build one in year 42 for food and stone).
No mods

This was a really enjoyable game.  Thanks to @kee for coming up with this challenge, and to @irrelevant, @Nilla and others for their advice and insights throughout.
« Last Edit: March 29, 2015, 10:14:14 AM by salamander »

Offline kee

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Re: The flowerchild commune challenge
« Reply #50 on: March 29, 2015, 10:23:05 AM »
Consider me awed and congratulations with an entry that, barring new entries, seems to win the lot.
I'll post the tallies as soon as I finish work this evening.
Kim Erik

Offline kee

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Re: The flowerchild commune challenge
« Reply #51 on: March 29, 2015, 12:47:20 PM »
@Nilla Hardcore
Stat                                          Value
Population after 50 years: 620    620
Educated: 100%                        620
Happiness: 4 star                    558
Health: 4 harts                        558
------------------------------------------------2356
@Demonocracy Hardcore
Stat                                          Value
Population 402                           402
Educated 100%                          402
Happiness 5                               402
Health 4 1/2                              362
-----------------------------------------------1568
@irrelevant Hardcore
Stat                                          Value
population  484                         484
100% educated                         484
Hapiness 4 1/2                          436
Health 4 1/2                              436
----------------------------------------------1840
@Bracken Normal
Stat                                          Value
Population  604                         604
98% educated                           592
5 stars                                      604
5 hearts                                    604
-------------------------------------------2404
@salamander Hardcore
Stat.                                     Value
Population 725.                  725
99% educated                     718
Hearts 5.                              725
Stars 5.                                 725
-----------------------------------------2893
Hardcore scorecard so far: 1 salamander, 2 Nilla, 3 irrelevant, 4 Demonocracy
Normal scorecard so far: 1 Bracken (overall score lower than salamander)

This is the values I've seen so far- Population, percentage educated, hearts and stars were the parameters to strive for.
Population value is the total population
Education value is population X percentage educated
Stars value is population /5 (max stars) X achieved stars
Hearts value is population /5 (max hearts) X achieved hearts
« Last Edit: March 29, 2015, 12:55:58 PM by kee »
Kim Erik

Offline kee

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Re: The flowerchild commune challenge
« Reply #52 on: April 06, 2015, 06:45:11 AM »
I've been asked if we could keep this challenge as an open one- and just update the scorecard when someone posts an entry. Well, so be it, I'm updating the first post a bit to reflect this and post how the score should be tallied.
Kim Erik