This is an open challenge, for everyone to try and re try. The present top 3 on each category are listed below.
In my present town, I've just realized how important the start is for the later growth of a settlement. In year 19 my present town has about 250 people less, than the first town I built with the same tactic. The only difference is the start. This made me think of this challenge; It's not a new one, with an interesting tweak. I see it more like an experiment, that I want to make and I hope you want to join me.
How do we make the fastest, most efficient start? What is important? How much is luck or good choice of the map (i suppose it's better to have many children from the start, but I don't know how much difference it is)TaskBuild a settlement with 100 inhabitants as fast as you canA - the ultimate speed
No limits. Use any map, any conditions, any mod.@Chon Waen Winter 7B - the original
Just one limit; No mods.
@Brugle Early summer 7
@Trizeropz Summer 7
@Nilla Summer 7
C - the hard core
No lack of anything essential (food, firewood, clothes, tools)
To prove this you need a city hall
@Brugle Summer 11
@Nilla Late Summer 14
@kee Late Winter 15D. Adam and Eve
Start with only 2 people (Adam and Eve)
Any other mod allowed, that have no influence on the population growth
Full education at the end of the game
5 stars at the end of the game
5 harts at the end of the game
You can make one or all parts, once or several times. It would be nice if you tell how many children you had from the start. Some screenshots along the way, might also be interesting.
I hope that some of you will find this challenge interesting; if not a challenge than at least as an experiment.