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Discussions : New Medieval Town v 1.1b => incoming 2.0

Started by RedKetchup, July 02, 2015, 01:35:59 PM

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RedKetchup

Quote from: ShockPuppet on December 04, 2015, 07:16:04 PM
True. Its usually more of a pathfinding issue though, but yeah lower poly is always desirable.
We have so many buildings, im doing AO mapping which needs custom uvw unwrapping for each and i think this job will take months to finish

is about the same job i have to do, i mean equivalent as amount of work
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RedKetchup

#811
i noticed i didnt talked alot about the new Medieval Lighthouse  ;)

So i am presenting it to you :)

Medieval Lighthouse will serves as Townhall and will have all the same functions :) its light will also attract nomads from all around the world :) and that so efficacely, that you dont need any requirement to attract. (0 pop, no buildings required)
also as the townhall, you will only allowed to build one of these.

also you will need to put it near water, of course. on the first screenshot, you see 2 red tiles, these red tiles need to be near water (river or lake)
here the screenshots :)
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irrelevant


chillzz

Superb indeed.. thanks for your wonderful additions to Banished :)

Quote from: RedKetchup on December 04, 2015, 03:27:32 PM
next in my list to : re-do/optimize..... my mills

anyone had anything to say about my windmill ? what can be better ? it is high (and or big x,y) enough ?
something that can make it better ?

personally i ve check in 3dsmax and compared the windill to my new light house.... and you can see the comparaison on this screenshot.

As i've shown you pictures of the Dutch (medieval) windmills, this one is perfect as is :)
The ' F ' key variant with sails on the wicks, suggested by @elemental is a nice touch too!
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RedKetchup

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Kimbolton

Love the tailor upgrades and the lighthouse. You do wonderful work! Thanks!!! :)

Fellow Villager

it's great.
but why don't u set it as something linked to sailing?

maybe it could be a trader, or a prerequisite for shipyard?


RedKetchup

Quote from: Fellow Villager on December 06, 2015, 02:31:05 AM
it's great.
but why don't u set it as something linked to sailing?

maybe it could be a trader, or a prerequisite for shipyard?

i had 2 ideas. 1: make it generate coins... that can be used to buy things... and 2: as a townhall.
since the other idea , the mod was piss* me and refused to work correctly as intented... the citizens were going idle only , all the time.... i switched to idea number Two ^^
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Fellow Villager


elemental

It would be great if the lighthouse increased the number of boats that arrived at the trading post. But I have a feeling that probably isn't possible.

RedKetchup

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RedKetchup

#822
Alright, i redid the Medieval Windmill :)

I kept it about the same since people were very very happy with it :)
I still did lower the polygons on it (half of it was, even if, i placed a few objects like wheelbarrow and flour sacks, fences)

and i did a 'F' variant which will alternate automatictly with the sails suggestion as asked :)

i think people will be happy :)
(tell me if it is OK and if you are satisfied of what i did)


edit : oh and the windmill wont be a corner anymore, the door is in front and citizens will work in front now.
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elemental

The sails look good but actually my suggestion wasn't to add sails but to change the way the wicks point by rotating the top part of the building by 45 degrees. So instead of facing map directions north south east west the wicks would face NE SE SW NW (if that makes sense). Sorry if I didn't make that clear before.

chillzz

#824
fabulous!


Quote from: elemental on December 08, 2015, 03:02:10 AM
The sails look good but actually my suggestion wasn't to add sails but to change the way the wicks point by rotating the top part of the building by 45 degrees. So instead of facing map directions north south east west the wicks would face NE SE SW NW (if that makes sense). Sorry if I didn't make that clear before.


yeah your post suggested wicks / sails / and diagonal.
my post referring your post only said sails.. probably my bad ;)


but to be very clear : those sails are awesome !
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