the
Pick & Hen Tavern
Brewery and Alehouse UPDATED Version
1.1 (12-Oct-2016) DSPickandHenBrewery_v1.1.zip [5mb] Download v1.1 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=147)
(http://i.imgur.com/G8mVTOA.jpg)
- Pick & Hen Tavern - Brewery & Alehouse.
(above, top left of picture) Employs 1-2 Brewers, who serve and brew:
Ale, Strong Ale, Mead, Fruit Wine, Mulled Mead and Mulled Wine.
Work Required=10 | Work Time=4
Footprint=9x6 | Capacity=600 | Happiness=Entertainment | Radius=30
- P&H Brewery - Extension brewery buildings, 2 alternate versions.
(above, top right of picture) Employs 1 Brewer, who brews:
Ale, Strong Ale, Mead, Fruit Wine, Mulled Mead and Mulled Wine.
Work Required=12 | Work Time=4
Footprint=3x4 | Capacity=300 | Maximum of 2 each can be built (total of 4)
- Brewer's House -
(above, bottom left of picture) Occupants=5 | TempForFuel=52 | FuelPerResource=110
Footprint=4x4 | Capacity=1200
- Pick & Hen cellar - Extend alcohol storage and build a cellar for the Tavern.
(above, bottom right of picture) StorageFlags=Alcohol | Footprint=2x2 | Capacity=500
- Decorative Tables & Signs -
(above, bottom right of picture) Road-buildable | Footprint=1x1 | Cost=1log + 0work | Delete via UI box
* Warning, brewers and visiting citizens sometimes like to jump off the balcony of the tavern after a few too many drinks!* This mod includes the Barley & Oats resources from Black Liquid's Colonial Charter (http://colonialcharter.com) mod,
the Wild Oats resource from tanypredator's New Flora (http://worldofbanished.com/index.php?action=downloads;sa=view;down=106) mod, and the Honey resource from DS Small Village (http://worldofbanished.com/index.php?action=downloads;sa=view;down=144).
Use with these mods to grow/collect/harvest these resources, or trade for them at the trading post.Production numbers:
Inputs: | | | total | | | | total | Total | Output | product | output qty. | Total profit |
Input 1 | Qty. | value | value | Input 2 | Qty. | value | value | input value | product | Value | UnEd/Ed | UnEd/Ed |
Wheat | 50 | 1 | 50 | Wild Oats | 50 | 1 | 50 | 100 | Strong Ale | 15 | 5/8 | -25/20 |
Barley | 70 | 1 | 70 | Wild Oats | 30 | 1 | 30 | 100 | Strong Ale | 15 | 5/8 | -25/20 |
Barley | 70 | 1 | 70 | Oats | 30 | 1 | 30 | 100 | Strong Ale | 15 | 5/8 | -25/20 |
Barley | 70 | 1 | 70 | Wheat | 30 | 1 | 30 | 100 | Strong Ale | 15 | 5/8 | -25/20 |
Wheat | 60 | 1 | 60 | | | | | 60 | Ale | 8 | 7/10 | -4/20 |
Wild Oats | 60 | 1 | 60 | | | | | 60 | Ale | 8 | 7/10 | -4/20 |
Oats | 60 | 1 | 60 | | | | | 60 | Ale | 8 | 7/10 | -4/20 |
Barley | 60 | 1 | 60 | | | | | 60 | Ale | 8 | 7/10 | -4/20 |
Apple | 30 | 1 | 30 | | | | | 30 | Ale | 8 | 7/10 | 26/50 |
Pear | 30 | 1 | 30 | | | | | 30 | Ale | 8 | 7/10 | 26/50 |
Berries | 60 | 1 | 60 | | | | | 60 | Fruit Wine | 8 | 7/10 | -4/20 |
Cherry | 30 | 1 | 30 | | | | | 30 | Fruit Wine | 8 | 7/10 | 26/50 |
Peach | 30 | 1 | 30 | | | | | 30 | Fruit Wine | 8 | 7/10 | 26/50 |
Plum | 30 | 1 | 30 | | | | | 30 | Fruit Wine | 8 | 7/10 | 26/50 |
Honey | 60 | 1 | 60 | | | | | 60 | Mead | 8 | 7/10 | -4/20 |
Mead | 1 | 8 | 8 | Herb | 1 | 4 | 4 | 12 | Mulled Mead | 15 | 2/3 | 18/33 |
Fruit Wine | 1 | 8 | 8 | Herb | 1 | 4 | 4 | 12 | Mulled Wine | 15 | 2/3 | 18/33 |
(http://i.imgur.com/2Enf6fQ.jpg)
Credits and thanks to BlackLiquid & tanypredator for resources, kid1293 & elemental for tests and ideas.Change Log:
v1.1 - 12102016 ---- MEGA download link: Download link at top of page.
fixed/changed:
Change to allow inedible foods to be brewed in the Tavern and the Brewery Extensions.
*Save-game compatible, demolish previous built buildings before updating (Tavern & Brewery Ext.)
v1.0 - 06102016 ---- MEGA download link: https://mega.nz/#!uIsgTCSb!sQdJNvNEB10TSNh9oU7hSnwPnOCijcZJz_2Wm0EnfbM
initial release.
Wow, looks good, I can see this set in a mine setting surrounded by stone houses and blacksmith, but with a name like that I think instead of fruit wines it needs a specially like eggnog from milk and eggs, add herb for spiced eggnog. Maybe eggnog already been done, I don't know. Tables and sign a nice touch. Thank you.
That looks like another PERFECT mod to me. Thanks to all involved in this Project.
The models look great! And interesting production details. I'll take a look... :)
This looks awesome! Another great addition to the game. Thank you! :)
Thanks everyone :)
There is an issue with v1.0:
the P&H Tavern and Brewery extensions do not accept inedible foods, so cannot be used with Inedible Food mods
this I will fix and include in future update.
Quote from: Abandoned on October 06, 2016, 06:53:16 AM
... with a name like that I think instead of fruit wines it needs a specially like eggnog from milk and eggs, add herb for spiced eggnog.
I always like the idea of more resources, despite it clogging up inventory windows ;)
I will see what I can do.
Quote from: LesiTheDogg on October 06, 2016, 11:51:50 AM
That looks like another PERFECT mod to me. Thanks to all involved in this Project.
I agree! thanks to everyone that helped me and gave use of resources, be sure to check out their mods and give good reviews :)
Any conflicts with other Ale/wine making mods? Also those decorative items are charming as always!
Should not conflict with any mods, but it will show up red because of shared resources with a few other mods (CC, New Flora, NMT, etc...).
New updated version in downloads:
Pick & Hen Tavern - v1.1 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=147)
- minor change to allow inedible foods to be brewed in the tavern and brewery extensions.
should be save-game compatible if you demolish previous built Taverns & Brewery Ext.'s before updating.
I can't get this to work in the latest beta version of banished . it won't show up or maybe I look in the wrong place?
look in resource toolbar