World of Banished

Sightseeing => Village Images => Topic started by: hopledor on August 28, 2020, 04:07:48 PM

Title: A french medieval city
Post by: hopledor on August 28, 2020, 04:07:48 PM
I tried to find a map to build a city looking like Paris. Not easy at all.
This one was not perfect but at least there was the possibility of Notre-dame on an island.
The main idea was to make these bridges with houses where people could cross both rivers without even seeing any water.





A royal castle on the left, sort of. Something looking like 'la bastille' on the north, too close from Notre-dame but this is a very compact version of the city.



I was amazed that we can build DS Bridge houses on CC wall bridges:





The 'Bastille' drawbridge, cut in 2 parts (in a strange way maybe) because the drawbrige of the RK castle is so long :)



Title: Re: A french medieval city
Post by: brads3 on August 28, 2020, 04:26:49 PM
nicely done. always good to see some of the odd mods used.
Title: Re: A french medieval city
Post by: Artfactial on September 02, 2020, 01:48:05 AM
Looks wonderful. Love the small, tight streets.
Great find on combining the bridge houses with the wall pieces, I'll try that too!:)
That Notre-Dame model still is stunning, and perfect for the setting.
Title: Re: A french medieval city
Post by: CookieBarrel on September 04, 2020, 08:16:21 AM
Nice work flow with the river You've done Paris justice!  ;D
Question about The 'Bastille' drawbridge. The brown strip crossings on the other side of Bastille drawbridge, is that a road texture?
Title: Re: A french medieval city
Post by: hopledor on September 05, 2020, 05:12:42 AM
not a road texture because the drawbridge is higher than the road level:


there're not many ghost items at this level

so that's a combination of garden beds dirt and quay wall trims:



using DS dock ghost pieces would have been simplier i guess.
not sure why i didn't think of them when i did this.