I haven't posted one of these in a while.
the settlement of
PirtleYear 1Mods:- The North 5
- DS Jetty & Bridge v1.01A (download from The North forum topic)
(http://i.imgur.com/2pHOfi5.jpg)
not a lot to report, I picked the easy settings:
(http://i.imgur.com/0Dh3NA1.jpg)
the laborers cleared 3 crop fields, I planted Beans that first year, forgot to assign the other 2 crops :( oh well, I had plenty of food in storage anyway.
the years rolled by
Year 7and I had added a few more mods:
- Banished UI: Maps
- Banished UI: Professions
- Better Stock Piles
- Better Stock Pile Storage
- D20 Medieval Houses
- DS Ale House
- DS Bridge Crossing
- DS Celtic House
- DS Crest Blacksmith
- DS Small Village: Homes
- DS Small Village: Storage
- DS Stone Hovels
- DS Storage
- DS Tunnels
- DS Wagon Vendor
I got those 2 other fields going, potatoes & barley.
(http://i.imgur.com/050N6Kk.jpg)
I built the Chapel early on, so have already got 8 nomads now. I really like the building
@Tom Sawyer, looks great.
(http://i.imgur.com/GkHpbLH.jpg)
:)
and I even like how my wood piles look with your texture overriding mine. Great stuff.
(http://i.imgur.com/SrSxEAG.jpg)
now time to add some more mods. I'm missing some of kid1293's buildings.
@Discrepancy this is great, good to see which mods work well with the North. Does the chapel attract nomads without the trading post and market built first? And by the way, I love the looks of your better stockpile storage units, especially the ore crates and the wood pile with the birch wood one top. :)
that professions list looks so much better with the upgrade. much appreciated.
Looking great
@Discrepancy :)
Yay, more professions to add, I can assume they are all from
@Tom Sawyer from "The North" in the database??
Did you try any of your jetty trading ports in this game? I can't get one to work in my Nordic game + latest version of the jetty pieces (without the merchants office).