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Kid - Old Hovels V1.16

Started by kid1293, May 06, 2020, 03:45:13 AM

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galensgranny

Thanks for adding the tavern!  I love the style of it!

taniu


jerica

This is great!  *immediately updates*

kid1293

Nice! Thank you :)

It will be a looong ongoing project. I like the rundown style.
Maybe not over the whole map ??? ;D

River

Needs a hospital/clinic for diseases. Not too big tho.  ;D

Oh, and a non-nomad well.
REMEMBER: In games like Oblivion, Skyrim, Banished, etc, there IS NO WRONG WAY TO PLAY!!

catty-cb

thank you and much appreciated   :)

Bluebird88

Thank you for making this! I like the style of it.

kid1293

Hi again.
I added another start scenario to the Old Hovels.
This time with a new cart model. There is a deco version of the cart as well.



kid1293

Hi again.

I have updated this to 1.15 with some new buildings AND
if you use the grass start, it now spawns flax.


taniu

@kid1293  :D :D :D Thanks a lot, great mod.Regards

kid1293

Hi again.

Old Hovels updated to 1.16.

V1.16 - Just a Fish Dryer added. A small boost to the food supply.
...and a smoker, a gatherer. :) - a chapel and a doctor. :)

Check Abandoneds story for pictures.

:)

kid1293

Hi...

I have no peace of mind updating to 1.17.
I was trying to force my ideas upon you.
The mod is back to 1.16.
What's another icon? I can live with that.

I am out of here.

Glenn

I don't know if it's my imagination but when I checked the old hovel houses in V1.16 and the new old hovel houses in V1.17 (Looked at not debugged) they appeared to be exactly the same, so perhaps you've been worrying about nothing.  ???