World of Banished

MODS Garage => Tips and Help => Topic started by: seanth on September 20, 2017, 08:33:11 PM

Title: Modkit and Wineskins
Post by: seanth on September 20, 2017, 08:33:11 PM
With 1.0.7 out and Mac OS versions officially canceled, I sat down to try and get the modkit working in a wineskin

Has anyone been successful in trying to do this? I can get stand-alone Banished and the Steam version of Banished to work in a wineskin with no problem, but have not been successful with the modkit yet.
Title: Re: Modkit and Wineskins
Post by: RedKetchup on September 20, 2017, 11:47:12 PM
oh that , i cannot help you unfortunatly. we all use a PC
Title: Re: Modkit and Wineskins
Post by: seanth on September 21, 2017, 10:00:03 AM
That being the case, I might start making updates here in the hopes I am eventually successful and can offer a guide for others.

As of today, I have made moderate progress.

-Edited BuildExamples.bat and BuildResources.bat to use bin\x32\Tools-x32.exe
-VideoDX11-x32-profile.dll leads to consistent crash of Tools-x32.exe. Renamed to VideoDX11-x32-profile.disabled_dll to try and force use of DX9.
     This helped a lot, though Tools-x32.exe still _sometimes_ crashes
     
Will try copying files from game WinData over into modkit WinData again.

Title: Re: Modkit and Wineskins
Post by: gatinho65 on September 28, 2017, 03:06:32 PM
I hope you keep up with this! Even on my mac I was able to create and contribute some small creations for SimCity, it would be wonderful to be have the same chance with Banished if it is possible to use the tools with wine.