World of Banished

Conversations => Suggestions and Mod Ideas => Topic started by: The Pilgrim on October 20, 2016, 06:11:55 PM

Title: Backyard Garden
Post by: The Pilgrim on October 20, 2016, 06:11:55 PM
Would someone be willing to make a backyard Garden? It would only have one worker and produce a moderate amount of common garden veggies. (medieval/early colonial period... Carrots, onions, turnips, ect). It was most common that a large amount of a families food came from a small garden, and was supplemented from food grown in the village fields.
Title: Re: Backyard Garden
Post by: kid1293 on October 21, 2016, 02:13:29 AM
You can easily make that with a small patch of cropfield and a fence.
That way you can have any building (and where) to place.
Title: Re: Backyard Garden
Post by: The Pilgrim on October 21, 2016, 04:42:38 AM
The problem with using the crop field is that you only get one crop. This would be to establish a limited, yet more realistic, variety of basic vegetables.
Title: Re: Backyard Garden
Post by: kid1293 on October 21, 2016, 06:53:50 AM
One way (maybe the only) is to cultivate a generic plant (Garden Vegetable)
with only flag 'vegetable', not 'edible', then take it somewhere and divide it into
different standard, edible, vegetables.
Should be a one-man job but I think you will need two persons to do this.
Title: Re: Backyard Garden
Post by: The Pilgrim on October 21, 2016, 07:01:53 AM
What about something like cc's apiary that makes small amounts of both honey and beeswax?  Maybe have it make carrots, a smaller amount of onions, and an even smaller amount of turnips and have it cap it's total production at say, 200 or so food per year.
Title: Re: Backyard Garden
Post by: kid1293 on October 21, 2016, 09:10:57 AM
Good thinking, but then you are locked to a fixed size
of the garden. Not so versatile...

If I may I will have a go at 'generic vegetables'.
I was thinking of two small buildings to put close to the garden.
A small 2x2 storage for 'vegetables' only and (you never guess)
a 1x1 vegetable shed for sorting the vegetables.
I just love those small sheds. :)
I can maybe get a random function from the shed, so there
will be a small output of all sorts of vanilla vegetables.

Right now it's time for kitchen work. (Chicken and herbs) :) :) :)
Title: Re: Backyard Garden
Post by: brads3 on October 21, 2016, 10:03:00 AM
and then the 1 gardener can tend to several garden spots scatterred thru our towns? corn tomatoes,squash,onions,peas..... good idea.
Title: Re: Backyard Garden
Post by: kid1293 on October 21, 2016, 04:57:48 PM
Sorry brads! He will be working at one place.

See it as another production chain.
Raw material in and vegetables out.
I will keep to vanilla vegetables, or it will
be too complicated.
Title: Re: Backyard Garden
Post by: kid1293 on October 22, 2016, 08:07:30 AM
So, here I am again.
Just a teaser, I will test some more.
As usual - It seems to work.   ;)
Title: Re: Backyard Garden
Post by: The Pilgrim on October 22, 2016, 08:32:15 AM
Just thought of a problem. The garden is really meant for early game, but we can't guarantee that vegetable seeds would be part of the start. Is there any way it could be done without requiring seeds. I remember from the cc forums that there is no way to force one particular seed or another at startup.
Title: Re: Backyard Garden
Post by: kid1293 on October 22, 2016, 08:49:31 AM
No, I don't know any other way.

edit: I correct myself - by making a new start condition it could be
possible to always start with generic vegetables. I can have a go at that
but it will probably collide with everything else that comes up with start conditions.

A question - easy, medium or hard? (how many people and other stuff)
Title: Re: Backyard Garden
Post by: Kristahfer on October 22, 2016, 10:36:39 AM
Just what I was looking for.
Title: Re: Backyard Garden
Post by: brads3 on October 22, 2016, 10:42:13 AM
can we get a fruit instead of the pumpkins??? how big a garden space, whats the production yield for 1 yr??? does the game need to know the type of veggy to grow the plants themself?? or could u say the gardener canned those different veggys and combined with the shed u get "canned veggys" as an output?? therefore bypass the need for all those individual seeds? i always figured when the pilgrims or anyone were to bugout or leave some place,they would b smart enuf to take some seeds with them.
Title: Re: Backyard Garden
Post by: kid1293 on October 22, 2016, 10:49:38 AM
Short answer. Brads - it fits nicely with vanilla vegetables,
no canned vegetables. No fruit. Orchards don't fit to mix.
You just wait. I'll test start conditions in two hours or so.
Right now life is intervening.