Have been away for some time, came back and now see hundreds of new mods. I never had any problems knowing where to put the custom files until....I found the "Tiny" models. I realized that they are not pkm files, but a whole bunch of texture, rsc, png etc files in a document zipped file. Oups, now........what are these and where do they go or what do I have to do with them? Do I have to unzip and "undocument" them or leave the them like this? They don't seem to work like this in a zipped form like the files for Farming Simulator.
So, help to enlighten my blindness would be appreciated. Thanks
Fred
Hehe.. You have downloaded the sourcecode to my mods.
You need the modkit to compile them.
Here:
http://www.shiningrocksoftware.com/download/BanishedKit_1.0.6.160521.zip
You should download the pkm on top of page if you just want to play.
I have included source code
1. for those who want their own version
2. for those who are curious and maybe want to learn
3. I want give something back to the community which I love!
lol...Thanks kid, as I said........blind I must've been (but more likely because I haven't been with Banished for 1 or more years.
How evident though, must have been beyond the moon not to realize that I didn't use the right download link. Clearing this up is appreciated, now sorry, I have to go and play with these "tiny" newly discovered jewels.
Fred
You have been away? Did you update Banished to 1.06?
If not, do it! My mods won't work unless you do.
Thanks for reminding, but yes, I have updated Banished to 1.06. First thing I did. ;)
Fred