World of Banished

Conversations => Suggestions and Mod Ideas => Topic started by: RedKetchup on October 16, 2014, 08:52:50 AM

Title: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 08:52:50 AM
if I redo a Water mill and a Wind mill , what exactly it should do ?

flour ? flour from what ? wheat and corn ? thats all ?
and what else  , what it can do ?
Title: Re: Water and Wind Mills - Redketchup
Post by: Bobbi on October 16, 2014, 09:08:18 AM
I have seen discussion of people wanting to create new crops such as Rye, but you would have to talk to the mod creator, I guess, if it ever happens. I think wheat and corn are sufficient. I am really fearful of adding more "products" to my game, I have so many already. I am using your boat fix, and so far all is good. The flour/cornflour and bread/cornbread already exist in my game from the other baker mod, but he seems to have abandoned his mod. I would be thrilled if someone undertook to create a similar mod that had support and worked correctly.
Title: Re: Water and Wind Mills - Redketchup
Post by: Bobbi on October 16, 2014, 09:17:21 AM
Whimper. Little houses?
Title: Re: Water and Wind Mills - Redketchup
Post by: rkelly17 on October 16, 2014, 09:20:21 AM
Water powered mills could grind flour or cut wood. They can make electricity, but that would probably be a bit much.  ;D

Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 09:23:52 AM
i wouldnt do seperate wheat flour and corn flour to make 2 separate breads (bread and cornbread) i would prefer to make 1 flour, and if i do a bakery with it, i would do 1 bread but keeping space for more goodies like : cakes, (flour, eggs, and what ?) cherry pie (flour and cherry) , apple pie (flour and apple) and whatelse ? :)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 09:27:29 AM
Quote from: rkelly17 on October 16, 2014, 09:20:21 AM
Water powered mills could grind flour or cut wood. They can make electricity, but that would probably be a bit much.  ;D

lol here it comes the boiler, the toaster ..... the TV ,  the computer .... the spaceship and banished on another planet :P


when i started to have the watermill idea, i wanted to make paper and paper paste(wood+water), and ink (coal+oil?or water) but i think people will find that extremly strange like the comments i ve got about the silos (with coal)
Title: Re: Water and Wind Mills - Redketchup
Post by: Bobbi on October 16, 2014, 09:31:18 AM
It does seem like an odd mix, but I love the silo.
Title: Re: Water and Wind Mills - Redketchup
Post by: slink on October 16, 2014, 09:33:39 AM
I'm a little concerned about people trying to recreate Dawn of Discovery in Banished, but don't let that stop you.  I like mills.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 09:42:31 AM
Water Mill :


(http://worldofbanished.com/gallery/37_16_10_14_9_38_30.jpeg)


(http://worldofbanished.com/gallery/37_16_10_14_9_40_03.jpeg)




Wind Mill :


(http://worldofbanished.com/gallery/37_16_10_14_9_41_09.jpeg)


(http://worldofbanished.com/gallery/37_16_10_14_9_41_59.jpeg)

Title: Re: Water and Wind Mills - Redketchup
Post by: Pangaea on October 16, 2014, 09:46:56 AM
I agree with not separating corn bread and normal bread. Do it like with ale; there can be different input, but same output.

Not sure I'm keen on all those other products you mention, but maybe I'm just odd. I like the default game really well, and basically just want small additions to that.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 09:50:08 AM
yeah this is why i changed my mind and let the monks figure out what to do ^^ coal + logs + leather ^^ they are enough old to do something ^^

just waiting the last numbers before posting the Monastery. a couple of persons promised me some numbers... :)



about Mills, of course, same graphic quality as usual :)
Title: Re: Water and Wind Mills - Redketchup
Post by: Pangaea on October 16, 2014, 09:52:39 AM
Are there pictures above? I don't see anything :(
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 09:55:17 AM
Quote from: Pangaea on October 16, 2014, 09:52:39 AM
Are there pictures above? I don't see anything :(

??

Water Mill :

http://worldofbanished.com/gallery/37_16_10_14_9_38_30.jpeg (http://worldofbanished.com/gallery/37_16_10_14_9_38_30.jpeg)


http://worldofbanished.com/gallery/37_16_10_14_9_40_03.jpeg (http://worldofbanished.com/gallery/37_16_10_14_9_40_03.jpeg)




Wind Mill :

http://worldofbanished.com/gallery/37_16_10_14_9_41_09.jpeg (http://worldofbanished.com/gallery/37_16_10_14_9_41_09.jpeg)


http://worldofbanished.com/gallery/37_16_10_14_9_41_59.jpeg (http://worldofbanished.com/gallery/37_16_10_14_9_41_59.jpeg)

Title: Re: Water and Wind Mills - Redketchup
Post by: slink on October 16, 2014, 10:38:52 AM
I see the pictures you posted.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 10:40:36 AM
Quote from: slink on October 16, 2014, 10:38:52 AM
I see the pictures you posted.

grain silo / little chapel skins :)
Title: Re: Water and Wind Mills - Redketchup
Post by: Pangaea on October 16, 2014, 11:50:23 AM
Weird the pictures don't show for me, but the links work, thankfully. Looks good. Does a windmill look like that though? I've only seen them with fewer blades.
Title: Re: Water and Wind Mills - Redketchup
Post by: Nilla on October 16, 2014, 12:07:42 PM
I am not an historian, but I happen to be interested in technical- and industrial-history. Cannot pass a technical museum or an old industrial-building open for visitors, without spending some time there.

As far as I know windmills and sometimes also watermills were mostly used for aggregation, pumping water from A to B in dry climates.

Than of cause the mills making flour from grain.

Finally here in Sweden, a very important peace of our industrial and economic history, are the watermills used in the mining and metalworking industries and later also the sawmills. (In the 1700th century Sweden was an European "superpower" much because of these industrial developments). There are some very ingenious and very beautiful inventions of power-transmission. I would very much like to see some of these transmissions in Banished (their origins are medieval or older) but I don't know their names in English.

Maybe someone knows what I am talking about and can tell.

Found something: http://en.wikipedia.org/wiki/Flatrod_system
Title: Re: Water and Wind Mills - Redketchup
Post by: rkelly17 on October 16, 2014, 12:08:11 PM
I love the water mill!  For my taste the wind mill looks a bit odd. Aren't wind mills normally tall and skinny to get the sails up high into the wind?

I thought of another use for windmills: to pump water up from wells or keep polders (is that the proper spelling for the reclaimed land in the Netherlands?) dry.

Title: Re: Water and Wind Mills - Redketchup
Post by: Fellow Villager on October 16, 2014, 12:08:31 PM
cool! the buildings looks great!
Title: Re: Water and Wind Mills - Redketchup
Post by: Paeng on October 16, 2014, 04:09:16 PM
The water mill looks pretty good already  :)  Maybe add more blades (or 'paddles') to the wheel, which would add 'traction' to turn the wheel more easily...


Quote from: Nilla on October 16, 2014, 12:07:42 PMMaybe someone knows what I am talking about and can tell.

Sounds like the "Water Regale" (Regale here meaning something like a Royal Grant) -
http://en.wikipedia.org/wiki/Upper_Harz_Water_Regale

Impressive indeed, I 'explored' them on many hikes... some of them are still used even today to provide drinking water in the region...



Quote from: Pangaea on October 16, 2014, 11:50:23 AMDoes a windmill look like that though?

Windmills were used for grinding grain at first and then for drawing water and later for power. So the one for grain is more that typical "Dutch Windmill" with 2 or 4 huge blades and a rather solid building with it -

(http://blog.timesunion.com/rittner/files/2010/05/123395pu-122x155-custom.jpg)

while the later types are often more "frontier" -

(http://blog.timesunion.com/rittner/files/2010/05/history7.jpg)

Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 16, 2014, 04:33:30 PM
@Nilla I had never heard of Flatrods. That's a fascinating transmission and use of hydro power.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 04:56:04 PM
Quote from: Paeng on October 16, 2014, 04:09:16 PM

while the later types are often more "frontier" -

(http://blog.timesunion.com/rittner/files/2010/05/history7.jpg)

thats exactly what mine looks like



and it doesnt looks like an horrible thing:
(http://www.ill-tonkso.co.uk/images/Banished/WindMill.jpg)
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 16, 2014, 05:52:16 PM
I hate that >:(

This is what I think of when I think of windmills:
Title: Re: Water and Wind Mills - Redketchup
Post by: downloadmyheart on October 16, 2014, 06:14:55 PM
may i suggest that the Windmill must be placed in a valley/mountain, it is best placed at higher ground, it can be placed beside mines, it generate electricity in real life, but in the game - this as another production building is good enough :)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 06:22:03 PM
Quote from: irrelevant on October 16, 2014, 05:52:16 PM
I hate that >:(

This is what I think of when I think of windmills:


:(
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 16, 2014, 06:25:09 PM
Sorry  :-[

How about this?

Google "windmill 3D models"
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 06:38:22 PM
i dont like it , it  s same as tonkso's probably he copied to it, or used it and modified it.
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 16, 2014, 06:57:14 PM
Yah, I don't really like it either.  ;) But there's tons of 3D windmill models out there.
Title: Re: Water and Wind Mills - Redketchup
Post by: Paeng on October 16, 2014, 08:09:11 PM
I don't get it - so much emotion... love, hate? I thought this was about first of all determining the types of windmills that are common or realistic (just some old-fashioned research), and then decide which one fits the bill?


There are the very early grain mills like the historical one Ill Tonkso used -

(http://3.bp.blogspot.com/_6JBW0Yf6tv4/SRyiuSQ_L7I/AAAAAAAAMWs/tiAvWiHt6bU/s400/Windmill-2.jpg)

Or the pretty postcard mills of dutch origin -

(http://4.bp.blogspot.com/_7xoVrBxZ2es/TKS2v-8WJlI/AAAAAAAAAFQ/tXsoW22gQr0/s1600/Dutch+Windmill.jpg)

Or the very functional, rather modern windmill that pumps up water or generates power -

(http://www.daviddarling.info/images/early_US_windmill.jpg)


For each type you can find dozens of designs...
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 16, 2014, 08:21:53 PM
Quote from: Paeng on October 16, 2014, 08:09:11 PM
I don't get it - so much emotion... love, hate?
Sorry. Maybe the wine I'm drinking doesn't like it. I'll shut up about windmills.
Title: Re: Water and Wind Mills - Redketchup
Post by: Paeng on October 16, 2014, 08:41:13 PM
Quote from: irrelevant on October 16, 2014, 08:21:53 PMI'll shut up about windmills.

Oh, please don't...  :)

I feel that there should be a lot more discussion and feedback about concepts, models and designs, textures and colors, shapes and materials, collecting images for comparison and so on... however, often there seems to be immediate resistance and animosity the moment one tries to introduce different ideas - that's what I don't understand. Isn't that what 'brainstorming' is all about?
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 16, 2014, 08:51:16 PM
That windmill isn't new, it first came out about a month ago. I didn't like it then. Nothing against the 3D model, it's very well-done. I just don't care for that design. I understand that it is historically correct. The problem is with my preconceptions. No big deal.

edit: I see now that this isn't the original tonkso windmill, it is a new 3D model. It is much nicer than that one was. I'm sure this will be a great mod, where that one was just broken all to hell.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 09:10:54 PM
so if i do one similar to the dutch one, will you guys happy ?
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 16, 2014, 09:21:27 PM
@RedKetchup you are the mod man. Your stuff is great. I feel bad for having even said anything. It's easy to sit on the sidelines and criticize. You do what pleases @RedKetchup! :)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 16, 2014, 09:55:58 PM
if people want to check it out in game , how it looks, how it feels ....

both makes flour , cant do nothing with flour yet but ... works great. mine have no bugs ^^
Title: Re: Water and Wind Mills - Redketchup
Post by: Paeng on October 17, 2014, 12:09:10 AM
Quote from: RedKetchup on October 16, 2014, 09:55:58 PMboth makes flour, can't do nothing with flour yet but...

Just a quick grow - works fine...

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill1.jpg)

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill2.jpg)

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill3.jpg)

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill4.jpg)


The watermill is already looking pretty good - if you feel like it (and if the model can be tweaked), maybe add a bit more detail on the wheel like a few more paddles, a hole in the wall where the axle enters the building, a small wooden platform along the waterside of the building... such details make a lot of difference - look at the details you added to the walls of the monastery, they made the whole thing so much more complete  :)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 17, 2014, 01:15:36 AM
thanks for your testing and comments :)
Title: Re: Water and Wind Mills - Redketchup
Post by: Nilla on October 17, 2014, 01:49:33 AM
I love your windmill!!!!!

It is Banished!!!!!!

What do I mean with this?

It doesn't look like any real existing windmill, as I know of. Perfect! No construction plan, no great engineering calculations. Just a basic need - something built, that could work and fullfill this need. Far from "perfect" but built with existing knowledge and materials. Nothing could fit better into this game.

The watermill is also fine, but more "conservative"=expected. To make flour it would work alright, but if you want to do some heavier things, the wheel is a bit small and weak.

I would very much like to see a watermill that could improve the mines. These are terrible inefficient (in my isolated town with much coalmining 10 woodcutters made more fuel than 200 coalminers). And these mods that just make them more efficient without effort, please no. It would be different (and more realistic) if a building (watermill to transport water and materials out of the mine) could be used to make the mines more efficient for each worker.


Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 17, 2014, 05:18:15 PM
Quote from: Paeng on October 17, 2014, 12:09:10 AM

The watermill is already looking pretty good - if you feel like it (and if the model can be tweaked), maybe add a bit more detail on the wheel like a few more paddles, a hole in the wall where the axle enters the building, a small wooden platform along the waterside of the building... such details make a lot of difference - look at the details you added to the walls of the monastery, they made the whole thing so much more complete  :)

Like that ? does it suit you better ? :)

the wheel is bigger, less weak. i added a dock that goes up to behind the house over the water. and i made all the building just a little bit bigger overall to fit that new size : 10x9 (instead of 9x9)
i also allow it to be build 1x1 further over the water and adjusted my back wall accordingly to go deeper at the bottom of the river.

in game it really looks great now.


(http://worldofbanished.com/gallery/37_17_10_14_5_16_59.jpeg)

(http://worldofbanished.com/gallery/37_17_10_14_5_17_26.jpeg)
Title: Re: Water and Wind Mills - Redketchup
Post by: Bobbi on October 17, 2014, 08:33:13 PM
I thought the watermill looked nice before, but now it looks even better! I hope I have time to play some tomorrow, I barely got started testing the monastery today. Should have some numbers for you tomorrow if they still will help.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 18, 2014, 01:32:43 AM
k, nice.

i am back on little house for the moment...

will do something..... never did before :) a crazy idea i ve got :)
Title: Re: Water and Wind Mills - Redketchup
Post by: Paeng on October 18, 2014, 02:40:36 AM
Quote from: RedKetchup on October 17, 2014, 05:18:15 PMthe wheel is bigger, less weak. i added a dock that goes up to behind the house over the water.

Oh yes - great enhancements, they look really good!  :D
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 18, 2014, 02:50:17 AM
i didnt added any palms to the wheel.... since i would need to rotate every piece of wood to make place :P

just a bit bigger and it s already nice
Title: Re: Water and Wind Mills - Redketchup
Post by: Paeng on October 18, 2014, 02:56:39 AM
Quote from: RedKetchup on October 18, 2014, 02:50:17 AMjust a bit bigger and it s already nice

Yeah, it looks a lot more powerful now :)


I looked back at the windmill too - in the unfinished building stages the construction of the mill "tower" is exposed... maybe you can play a bit with that, instead of having it just sitting on top of the roof?

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill6.jpg)

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill5.jpg)

* Quick and dirty, needs your touch to give it a better finished look, of course...  ;)
Title: Re: Water and Wind Mills - Redketchup
Post by: Paeng on October 18, 2014, 04:11:08 AM
(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill-sc1.jpg)

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill-sc2.jpg)


:)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 18, 2014, 05:15:10 AM
looks so great ! :)

when i ll comeback to it, i ll maybe do couple more extra details on the wind one :)

awesome pictures :)
Title: Re: Water and Wind Mills - Redketchup
Post by: Pangaea on October 18, 2014, 12:51:22 PM
Quote from: Paeng on October 18, 2014, 04:11:08 AM
(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill-sc1.jpg)

(https://dl.dropboxusercontent.com/u/5012419/Banished/redk/mill-sc2.jpg)


:)

I've no idea why, but the pictures aren't showing up for me. However, when I quote I see the links. Very strange. It looks excellent.
Title: Re: Water and Wind Mills - Redketchup
Post by: rkelly17 on October 18, 2014, 03:01:43 PM
@RedKetchup, is the water mill buildable on the little creeks or only on the river? I'm currently working on a town I don't want to disrupt, so I haven't actually used it yet.
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 18, 2014, 05:25:28 PM
It's probly like a TP, if you find a spot where you can fit it in, it will work.
Title: Re: Water and Wind Mills - Redketchup
Post by: downloadmyheart on October 18, 2014, 09:40:26 PM
i tried this Alpha version & it looks great, thanks
(http://i647.photobucket.com/albums/uu191/SirBATCOM/BANISHED%20plus%20MODS%20-%20TESTRUN/windmill1.jpg) (http://s647.photobucket.com/user/SirBATCOM/media/BANISHED%20plus%20MODS%20-%20TESTRUN/windmill1.jpg.html)
(http://i647.photobucket.com/albums/uu191/SirBATCOM/BANISHED%20plus%20MODS%20-%20TESTRUN/windmill2.jpg) (http://s647.photobucket.com/user/SirBATCOM/media/BANISHED%20plus%20MODS%20-%20TESTRUN/windmill2.jpg.html)
(http://i647.photobucket.com/albums/uu191/SirBATCOM/BANISHED%20plus%20MODS%20-%20TESTRUN/watermill2.jpg) (http://s647.photobucket.com/user/SirBATCOM/media/BANISHED%20plus%20MODS%20-%20TESTRUN/watermill2.jpg.html)
(http://i647.photobucket.com/albums/uu191/SirBATCOM/BANISHED%20plus%20MODS%20-%20TESTRUN/watermill1.jpg) (http://s647.photobucket.com/user/SirBATCOM/media/BANISHED%20plus%20MODS%20-%20TESTRUN/watermill1.jpg.html)
can u make double Wheels? one is smaller like this
(http://i647.photobucket.com/albums/uu191/SirBATCOM/BANISHED%20plus%20MODS%20-%20TESTRUN/mill-1.jpg) (http://s647.photobucket.com/user/SirBATCOM/media/BANISHED%20plus%20MODS%20-%20TESTRUN/mill-1.jpg.html)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 18, 2014, 10:56:53 PM
woah ! do you have problems with your video card or screen ? i have the impression you have the gamma at max %
Title: Re: Water and Wind Mills - Redketchup
Post by: downloadmyheart on October 19, 2014, 12:36:46 AM
Quote from: RedKetchup on October 18, 2014, 10:56:53 PM
woah ! do you have problems with your video card or screen ? i have the impression you have the gamma at max %

*the snow is about to fall @ 4th image when i clicked for screenshot lol
Title: Re: Water and Wind Mills - Redketchup
Post by: Nilla on October 19, 2014, 03:25:27 AM
Quotecan u make double Wheels? one is smaller like this

;D :D

A mideaval gear. What do we want to rotate that fast? ;)

By the way the pictures also looks odd, when I look at them, something strange with the graphik card.

Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 19, 2014, 03:31:53 AM
yeah like the gamma correction is at max.
Title: Re: Water and Wind Mills - Redketchup
Post by: Fellow Villager on October 19, 2014, 03:33:10 AM
@downloadmyheart  this mill is wonderfull!!
Title: Re: Water and Wind Mills - Redketchup
Post by: Mahnogard on October 19, 2014, 08:58:28 AM
Quote from: downloadmyheart on October 18, 2014, 09:40:26 PM
i tried this Alpha version & it looks great, thanks

Is that an ENB or SweetFX you're running? Which preset?
Title: Re: Water and Wind Mills - Redketchup
Post by: downloadmyheart on October 19, 2014, 11:17:40 AM
Quote from: Mahnogard on October 19, 2014, 08:58:28 AM
Quote from: downloadmyheart on October 18, 2014, 09:40:26 PM
i tried this Alpha version & it looks great, thanks

Is that an ENB or SweetFX you're running? Which preset?
I used SweetFx + GEM-Next on that images
Sweetfx (Boulotaur for 64bit) = i edited Realistic preset by Piterrrxd for watchdog &
GEM-Next by Luciferhawk preset for Rome 2 Total War for HBO/SSAO effect

for 32bit banished i used BlueHarvest_ENB_Series_+GEM-FX to have illumination effect
Title: Re: Water and Wind Mills - Redketchup
Post by: Mahnogard on October 19, 2014, 01:13:16 PM
Quote from: downloadmyheart on October 19, 2014, 11:17:40 AM
I used SweetFx + GEM-Next on that images
Sweetfx (Boulotaur for 64bit) = i edited Realistic preset by Piterrrxd for watchdog &
GEM-Next by Luciferhawk preset for Rome 2 Total War for HBO/SSAO effect

for 32bit banished i used BlueHarvest_ENB_Series_+GEM-FX to have illumination effect

Thanks for the info! :) Especially about the one for 64bit. Didn't even know it existed. I was trying out the "Sweet Banished" preset last night with 1.51 (main release version) but it didn't do much for me, so I'm looking for others to try.

Back on topic, I really like the water mill, @RedKetchup . Looking forward to trying it out. :)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 19, 2014, 01:23:16 PM
good, thx :)
Title: Re: Water and Wind Mills - Redketchup
Post by: assobanana76 on October 20, 2014, 01:06:04 AM
mmmm ... very very nice !!
although ... that windmill on the roof as it does not inspire me very much ..
aesthetically speaking ...

however, another masterpiece !!

little question ...
What happens if I put in the game sawmill, watermill, the two windmill and bakery ??
there will be some sort of conflict?
especially with regard to the flour and the bread product ....?
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 20, 2014, 01:41:23 AM
yup you ll get 'double flour' error / conflict , and eventually 'double bread' error/conflict
Title: Re: Water and Wind Mills - Redketchup
Post by: assobanana76 on October 20, 2014, 01:45:45 AM
Quote from: RedKetchup on October 20, 2014, 01:41:23 AM
yup you ll get 'double flour' error / conflict , and eventually 'double bread' error/conflict
if I were using your watermill and only the bakery of ill_tonkso?
I have not seen your bakery .. if I used your future bakery with the windmill ill_tonkso?
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 20, 2014, 01:50:37 AM
you put it down or not, i dont have any idea how bad will be the errors/crashes
Title: Re: Water and Wind Mills - Redketchup
Post by: assobanana76 on October 20, 2014, 01:54:53 AM
Quote from: RedKetchup on October 20, 2014, 01:50:37 AM
you put it down or not, i dont have any idea how bad will be the errors/crashes
ok .. i will try sawmill, your watermill, and his windmill/bakery ..
see what happens ...
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 21, 2014, 07:40:42 PM
@RedKetchup I'm confused, have you made a bakery to go along with this, or do I have to use someone else's bakery?  :(
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 21, 2014, 07:56:20 PM
i didnt yet, it is only in "alpha" stage.
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 21, 2014, 08:12:45 PM
Ah, ok. ETA?  :)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 21, 2014, 08:27:33 PM
no idea... this week surely :)
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 21, 2014, 08:34:20 PM
Oh good! I'll wait for that before I build the mill then.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 21, 2014, 08:43:09 PM
it is an alpha version, keep that in mind. models for windmill still can change, if i find the courage to build a new one to satisfy the 'dutchmill-people' :P


you can still gather and stock "flour"  ;D
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 21, 2014, 08:49:51 PM
Forget the Dutchie, your Ketchup-fan is good! It's all my fault, I thought you were using that bug-ugly, though historically correct, Tonkso windmill, which I ha--er, I mean, which I do not find pleasing. ;)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 21, 2014, 09:05:35 PM
you are not alone who doesnt like my ingenious windmill model :P
:-[
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 21, 2014, 09:13:44 PM
So, you created the Tonkso windmill? It's a lovely rendering. I just don't care for the design. It's a personal failure on my part. I like the one in your mod.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 21, 2014, 09:28:30 PM
no i didnt.

people dont like this:

(http://worldofbanished.com/gallery/37_17_10_14_3_14_00.jpeg)


here, and other forums like banishedmods.com
Title: Re: Water and Wind Mills - Redketchup
Post by: khemari on October 21, 2014, 11:31:59 PM
Hi Redketchup

Just to say that I really admire your work - those 2 story houses are genius! so I feel a bit unreasonable in saying that your windmill design doesn't appeal to me. I've been trying to work out why and I think somehow it doesn't feel like a wind machine to me?

Somehow I keep wanting something more like your silo design - at least the vertical "barn" part of it - with long graceful lightweight sails because even small winds have to move them. Smaller wind propellers are also lightweight and set as high as possible to catch the wind but mostly seem to be used for pumping and electricity generation rather than grinding flour. And usually the sails are on a rotating bit that turns to catch different wind directions.

It doesn't have to look like the Dutch windmills - it could be Redketchup version!

Anyway I'll certainly be using your watermill and bakery whatever you do for the windmill.

[Hmmmm, actually thinking about the silo maybe it have a windmill attached? Grain storage would be useful at the mill :) ]


Title: Re: Water and Wind Mills - Redketchup
Post by: Nilla on October 22, 2014, 01:23:19 AM
I told you before; I love it, just because it doesn´t look like some existing windmill. It looks like a Banished windmill. :) So if you like it yourself, please keep it this way.

I am also sure it would work, for some not too heavy work. (I know a bit about such things, worked for a while constructing and calculationg on windmills)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 22, 2014, 01:59:13 AM
when i ll be back to it... gonna check how it would look if..........

if i would put the .... metal sails into .... wood sails !
Title: Re: Water and Wind Mills - Redketchup
Post by: Nilla on October 22, 2014, 02:03:35 AM
.... or cloth-sails, leather-sails..... not so heavy, would decrease the losses! (engineer talking!)  ;)
Title: Re: Water and Wind Mills - Redketchup
Post by: assobanana76 on October 22, 2014, 02:06:03 AM
Quote from: RedKetchup on October 21, 2014, 08:43:09 PM
it is an alpha version, keep that in mind. models for windmill still can change, if i find the courage to build a new one to satisfy the 'dutchmill-people' :P


you can still gather and stock "flour"  ;D
agree to the change!  :P ;D
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 22, 2014, 02:16:59 AM
Quote from: Nilla on October 22, 2014, 02:03:35 AM
.... or cloth-sails, leather-sails..... not so heavy, would decrease the losses! (engineer talking!)  ;)

maybe i ll check and keep idea in mind
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 22, 2014, 05:45:34 AM
@RedKetchup Well, I like your windmill, and I'm going to build one, to go along with your soon-to-be bakery :)

What size will the bakery footprint be?
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 22, 2014, 06:19:00 AM
8x7 or 8x8 with the road in front (2nd floor included btw :D)
Title: Re: Water and Wind Mills - Redketchup
Post by: assobanana76 on October 27, 2014, 02:49:35 AM
news of the revamp of windmill?
Title: Re: Water and Wind Mills - Redketchup
Post by: Fellow Villager on October 27, 2014, 03:33:28 AM
red! stop playing beyond earth!!
Title: Re: Water and Wind Mills - Redketchup
Post by: assobanana76 on October 27, 2014, 04:42:32 AM
Quote from: Fellow Villager on October 27, 2014, 03:33:28 AM
red! stop playing beyond earth!!
I never could stand the sid meier's!
Title: Re: Water and Wind Mills - Redketchup
Post by: Fellow Villager on October 27, 2014, 04:58:06 AM
i hate civilization....never played it, only for few hours
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 27, 2014, 06:25:40 AM
I enjoyed Alpha Centauri and Alien Crossfire. Not really Civ though.
Title: Re: Water and Wind Mills - Redketchup
Post by: Bobbi on October 27, 2014, 06:42:53 AM
I love Civ, but I always wait a few months to buy, hopefully on sale. Wait til they shake out the bugs, sometimes wait until expansion packs come out. The Vanilla game before expansion packs is usually kind of lame.
Title: Re: Water and Wind Mills - Redketchup
Post by: rkelly17 on October 27, 2014, 11:06:37 AM
Quote from: irrelevant on October 27, 2014, 06:25:40 AM
I enjoyed Alpha Centauri and Alien Crossfire. Not really Civ though.

Like @RedKetchup I drank the kool-aid. If you liked the two ACs, you'll like the new version of Civ 5. It looks a lot like AC and plays much the same, though with a significantly more complex tech mechanism--now a web rather than a tree. Engine is still Civ 5, but it is the descendant of AC.
Title: Re: Water and Wind Mills - Redketchup
Post by: Bobbi on October 27, 2014, 03:42:07 PM
I will eventually drink the kool-ade, too, after it is out for a while and unless it gets really bad reviews.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 27, 2014, 04:04:39 PM
btw, i have like 3 full games played so far.. and i never found a single bug or crash. the development team is getting better, really.
Title: Re: Water and Wind Mills - Redketchup
Post by: slink on October 27, 2014, 04:16:01 PM
Does Leonard Nimoy read quotations in this game?
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 27, 2014, 04:33:00 PM
haha nan, it s made by the story NPCs and faction leaders which left earth to find new planets.
Title: Re: Water and Wind Mills - Redketchup
Post by: slink on October 27, 2014, 04:34:42 PM
Too bad, I enjoyed listening to Leonard Nimoy in Alpha Centauri.
Title: Re: Water and Wind Mills - Redketchup
Post by: Pangaea on October 27, 2014, 07:21:21 PM
Quote from: slink on October 27, 2014, 04:34:42 PM
Too bad, I enjoyed listening to Leonard Nimoy in Alpha Centauri.

I do too, in Civ 4. Always bugs me out a little when discovering a tech from the expansion pack, that isn't read by Nimoy. I own Alpha Centauri too, but haven't played that yet, oddly enough.
Title: Re: Water and Wind Mills - Redketchup
Post by: Bobbi on October 27, 2014, 08:33:36 PM
Quotebtw, i have like 3 full games played so far.. and i never found a single bug or crash. the development team is getting better, really.
So I take it you really like it, then. Sigh. Goodbye, sweet Banished. I have found a new love....We will miss you @RedKetchup...maybe 'twill be but a brief fling and you will return to your true love.  :'(
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 27, 2014, 08:34:51 PM
Quote from: Bobbi on October 27, 2014, 08:33:36 PM
Quotebtw, i have like 3 full games played so far.. and i never found a single bug or crash. the development team is getting better, really.
So I take it you really like it, then. Sigh. Goodbye, sweet Banished. I have found a new love....We will miss you @RedKetchup...maybe 'twill be but a brief fling and you will return to your true love.  :'(

awwwww /cry

IMO
Title: Re: Water and Wind Mills - Redketchup
Post by: bubbamcgee on October 29, 2014, 06:08:11 PM
Red... will you be turning the water & wind mills over to the 1620 mod crew, or will you finish up the bakery?  You've done an awesome job with the mods, modeling, and implementations!  Thanks for the great work.
Title: Re: Water and Wind Mills - Redketchup
Post by: irrelevant on October 29, 2014, 06:15:43 PM
Really needing that bakery, mon ami. ;)
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 29, 2014, 09:03:51 PM
@kralyerg will do a bakery and will add the watermill and his bakery to the 1620. since alot of people didnt liked my windmill, i m pretty sure he wont include my windmill .. at him to confirm or denied that ^^ it s only assumptions from me ^^

maybe one day if i go back to moddling and very tired of other games.... maybe i ll do one.
Title: Re: Water and Wind Mills - Redketchup
Post by: assobanana76 on October 30, 2014, 04:53:39 AM
did I miss something ??
you have definitely hanging mod on the nail ??  :'(
Title: Re: Water and Wind Mills - Redketchup
Post by: Fellow Villager on October 30, 2014, 05:00:34 AM
red, you're wrong and too touchy :-P

people loves your mod, if something does not meet everyone's taste is not a problem....

i'll miss you, i hoped you could make more mods...you make me sad..
Title: Re: Water and Wind Mills - Redketchup
Post by: bubbamcgee on October 30, 2014, 09:35:37 AM
I agree with Fellow Villager... people do love your mods!  I for one and several of my friends who use them as well.  You took the game to a new level as your mods were produced.  Thanks for your hard work!  Hope to see you back modding for Banished in the future.
Title: Re: Water and Wind Mills - Redketchup
Post by: TheFunnyOne1125 on October 31, 2014, 02:35:19 AM
Love Redketchups Mods.
They are all great.

Small Chapel is awesome.
Title: Re: Water and Wind Mills - Redketchup
Post by: RedKetchup on October 31, 2014, 08:54:44 AM
thanks guys :)  ;D