World of Banished

Conversations => General Discussion => Topic started by: assobanana76 on April 16, 2015, 12:50:14 AM

Title: Banished to the limit.
Post by: assobanana76 on April 16, 2015, 12:50:14 AM
after seeing several blogs with populations in thousands .. I was wondering what is the limit of Banished?
Cities: Skyline for example has a limit to 1,000,000 persons?  :o
how far have you gone?
screenshots !!  ;D

P.S. I only play small maps and I don't think I ever drove over 100/200 ..  :-[
Title: Re: Banished to the limit.
Post by: Nilla on April 16, 2015, 02:49:37 AM
I prefere the smaller maps as well. The lags when you get a high population are not so bad on smaller maps. You can build a population with several 1000 people on a small map, if you want to. My biggest settlement on a small map was about 2500, on a medium 4800 with mods and 4200 without mods.

If you look at the blogs @Trizeropz just built a settlement with 7000 people. That's the highest I have seen. We will see if @irrelevant makes a try to beat that. In theory with a really good computer or/and good patience it might be possible to get a little bit more. With mods it might be possible to get 10 000 but I doubt that it works without.
Title: Re: Banished to the limit.
Post by: assobanana76 on April 16, 2015, 03:39:52 AM
mmmmhhhh ... 5000 maximum in a small map ...
I believe that with the technology to third floors of Red one can point to the highest peaks!
maybe there would be a problem of food resources ...
but it would still be a good challenge on a small map!
Title: Re: Banished to the limit.
Post by: Nilla on April 16, 2015, 08:03:28 AM
I don´t think you could get 5000 on a small map, not even with the @RedKetchup 3-store- houses. You can maybe support 3000 but that would be the limit. (unless you use some real "bad" cheats for the support of the people).
Title: Re: Banished to the limit.
Post by: A Nonny Moose on April 16, 2015, 08:57:00 AM
I am playing on Linux/wine and this is very, very slow even at 10x speed.  So the limit for me seems to be around 600 bannies.  At that point the game becomes so slow that it is no longer worth waiting around for things to happen and I usually scrub the village and start a new one.

And, yes, I am more patient than the average bear.
Title: Re: Banished to the limit.
Post by: rkelly17 on April 18, 2015, 07:06:50 AM
Quote from: Nilla on April 16, 2015, 08:03:28 AM
I don´t think you could get 5000 on a small map, not even with the @RedKetchup 3-store- houses. You can maybe support 3000 but that would be the limit. (unless you use some real "bad" cheats for the support of the people).

I'm no expert here--I usually quit about 12-1400 because I get so frustrated at the sloooooow performance. I wonder, though, whether a trading fanatic could get over 3000 by purchasing food and raw materials and selling finished goods (ale, coats, tools, etc.). I remember in the early days some players were already building massive trading empires on small maps with lots of waterfront for TPs. Look up posts by @nmid and see what he did. That style isn't for me--I tend to go agricultural rather than industrial--but it seems to be one way to massive populations.

Title: Re: Banished to the limit.
Post by: irrelevant on April 18, 2015, 07:20:06 AM
@rkelly17 There's a challenge currently under way on the Reddit Banished sub to create exactly this kind of town. You can produce food to get started, but you have to transition to 100% trade. High pop wins.
Title: Re: Banished to the limit.
Post by: nmid on April 18, 2015, 07:21:00 AM
Hiya @rkelly17... it's very nice that you guys still remember me :)
I got a mail that my name mentioned a few days ago and I was planning on checking in... but ... anyway, here I am.

I have to dig out my old trading villages but I do seem to recall hitting 2000 pop, with about 60/65 trade ports planned out. Not sure how many were operational.
With the new mods, I wonder if my poor laptop will be able to handle the 5,000/10,000 citizens that I am hearing about!!

I have banished re-downloading in the background so I'm going to try a map again to get back in shape.
The main problem I forsee, is that I'll have to remap all my custom hotkeys on the steam version of banished.. (I had everything on a standalone version earlier :p).

Are there any new changes apart from Mod update to the game?
Any mod that I SHOULD have when I am starting up again?

edit - @irrelevant. Hi there! Another old timer, I recognize :).
Can you post the link of that challenge, please?
Title: Re: Banished to the limit.
Post by: irrelevant on April 18, 2015, 07:22:38 AM
@nmid Nice to see you here!

Here's the link:  http://www.reddit.com/r/Banished/comments/31ouj9/march_challenge_winners_and_april_challenge/
Title: Re: Banished to the limit.
Post by: Nilla on April 18, 2015, 09:40:02 AM
I looked at my old screenshots, this is one very early attempt on a small map. I think it's even my first successful bigger settlement. At the beginning I called all my settlements names of places where I have lived and I grew up in Odensberg. There are a few (5 as it seems) fishing docks but that is the only food production. 2497 people on a small map. I remember that the settlement was very good sustainable.
Title: Re: Banished to the limit.
Post by: kee on April 19, 2015, 12:19:08 PM
My usual rig starts to misbehave at pop. 600 appr, bouts of slo-mo become the norm.
Have now installed on a laptop and worked around the scrolling error (disabled touchpad, use external mouse), will be fun to see how much can happen on this one before it gives up.
Title: Re: Banished to the limit.
Post by: assobanana76 on April 20, 2015, 03:05:21 AM
.. then it would seem feasible on a small map a large population, I have great confidence in the "advantage" that the three stories I could give in terms of living space!
my goal remains "agriculture" in the sense of producing all crops / orchards vanilla + CC: EA (although small in size) and then trade mainly firewood and objects (eg clothes, wax and any product that is worth more than 1, in exchange for food)
I hope that 3 TP suffice ..
Title: Re: Banished to the limit.
Post by: assobanana76 on April 21, 2015, 04:35:01 AM
Quote from: Nilla on April 18, 2015, 09:40:02 AM
I looked at my old screenshots, this is one very early attempt on a small map. I think it's even my first successful bigger settlement. At the beginning I called all my settlements names of places where I have lived and I grew up in Odensberg. There are a few (5 as it seems) fishing docks but that is the only food production. 2497 people on a small map. I remember that the settlement was very good sustainable.
with a rapid calculation we can say that, with the technology to third floors of Red, you could at least double this population by focusing, however, on the TP!
Title: Re: Banished to the limit.
Post by: Nilla on April 23, 2015, 05:08:15 AM
I think you are wrong here @assobanana76. You cannot produce enough stuff to sell for such a large population. There is also limited space for trading ports. So unless you use some "cheating" mods, that increase the productivity/value of the merchandise, you could never make so much more. Maybe 25% at the most.

In any case, I have decided to make a try with @RedKetchup´s latest creation. First I wanted to make a "copy" of my closest real town, but I think I must practice a little bit first. I built a trading economy on a small mountain map just a short while ago. I will use the same map again and build the 3- store houses and the new commercial buildings, than we will see how it ends.

To make it a little bit more exciting, I will use the terms of the Reddit challenge @irrelevant showed below, just a little bit extra hard; I will see if it's possible to start an economy with 1 gatherer hut, 1 hunter hut, 1 forester hut. No other basic production sites. In the Reddit challenge there's only limit on food producers and you could also have a fisher. But I will try it this way. Maybe it will fail. I don't know.

I think I will make an extra blog about it.
Title: Re: Banished to the limit.
Post by: assobanana76 on April 23, 2015, 05:38:06 AM
considering myself a rookie as I am, I believed that by just exchanging goods worth more than 1 (no food. but eg wool 5x or firewood 4x etc.) in exchange for food, I could do it .. I'm wrong?

many beautiful and difficult challenges await you!
and I am very curious to see how they will end !!
Title: Re: Banished to the limit.
Post by: Nilla on April 23, 2015, 06:00:18 AM
Yes, you need products with a higher trade value made in plants with a high productivity. Firewood, ale and some modded products are good. Wool not so, you would need a lot of sheep to rely on wool for a higher population, than rather wool coats (worth 15) but the productivity isn't very high. But you mustn't forget; It's not so easy. You need the raw materials and the logistics.
Title: Re: Banished to the limit.
Post by: irrelevant on April 23, 2015, 06:22:12 AM
@assobanana76 in Sink Mill I have 31 TPs supporting my 6000 pop town. Even with ~300 farms and re-rolling every seed and livestock merchant, there still is barely enough food to get by.
Title: Re: Banished to the limit.
Post by: rkelly17 on April 23, 2015, 06:53:10 AM
Quote from: assobanana76 on April 23, 2015, 05:38:06 AM
considering myself a rookie as I am, I believed that by just exchanging goods worth more than 1 (no food. but eg wool 5x or firewood 4x etc.) in exchange for food, I could do it .. I'm wrong?

many beautiful and difficult challenges await you!
and I am very curious to see how they will end !!

@assobanana76, there are several considerations here. (1) You have to feed everyone or they will starve to death. (2) You have to keep everyone warm or they will freeze to death. If you have maximized housing you need to import enough food and coal/firewood/logs to keep everyone fed and warm. In order to do that you need to produce enough high value products to sell. In order to do that you need to import enough raw materials to produce the high value products. In order to do that you have to have enough trading posts to buy and sell everything. In order to do that etc., etc., etc.. At the end of the day it is not JUST how many people you can fit in the map, but what you have to do to keep the whole, interrelated machine running.
Title: Re: Banished to the limit.
Post by: assobanana76 on April 24, 2015, 11:21:00 AM
you been almost convincing me that it is impossible to do it in a small map.. but this would make the challenge even more interesting!! lol I will try to respond to all Monday, as soon as I will have a moment free! you gave me so many ideas in favor and against that deserve all an answer!
Title: Re: Banished to the limit.
Post by: assobanana76 on April 27, 2015, 01:01:20 AM
Quote from: Nilla on April 23, 2015, 06:00:18 AM
Yes, you need products with a higher trade value made in plants with a high productivity. Firewood, ale and some modded products are good. Wool not so, you would need a lot of sheep to rely on wool for a higher population, than rather wool coats (worth 15) but the productivity isn't very high. But you mustn't forget; It's not so easy. You need the raw materials and the logistics.
could help me that my villages are vegan?
and that, therefore, my citizens wear only cotton and linen?
wool collected from animals died of old age I would use exclusively for trade .. I could do wool coats exclusively for sale ..
Title: Re: Banished to the limit.
Post by: assobanana76 on April 27, 2015, 01:03:43 AM
Quote from: irrelevant on April 23, 2015, 06:22:12 AM
@assobanana76 in Sink Mill I have 31 TPs supporting my 6000 pop town. Even with ~300 farms and re-rolling every seed and livestock merchant, there still is barely enough food to get by.
yours is a large map?
because I use almost exclusively small maps ..
I was aiming to have a maximum of 3 TP.
I have no more space to build others ..
Title: Re: Banished to the limit.
Post by: assobanana76 on April 27, 2015, 01:05:41 AM
Quote from: rkelly17 on April 23, 2015, 06:53:10 AM
Quote from: assobanana76 on April 23, 2015, 05:38:06 AM
considering myself a rookie as I am, I believed that by just exchanging goods worth more than 1 (no food. but eg wool 5x or firewood 4x etc.) in exchange for food, I could do it .. I'm wrong?

many beautiful and difficult challenges await you!
and I am very curious to see how they will end !!

@assobanana76, there are several considerations here. (1) You have to feed everyone or they will starve to death. (2) You have to keep everyone warm or they will freeze to death. If you have maximized housing you need to import enough food and coal/firewood/logs to keep everyone fed and warm. In order to do that you need to produce enough high value products to sell. In order to do that you need to import enough raw materials to produce the high value products. In order to do that you have to have enough trading posts to buy and sell everything. In order to do that etc., etc., etc.. At the end of the day it is not JUST how many people you can fit in the map, but what you have to do to keep the whole, interrelated machine running.
I understand that you consider a mission impossible ...  ;D
Title: Re: Banished to the limit.
Post by: assobanana76 on April 27, 2015, 01:06:27 AM
so.. someone can tell me how the hell you do the "multiple quote"?
Title: Re: Banished to the limit.
Post by: Paeng on April 27, 2015, 03:21:56 AM
Quote from: assobanana76 on April 27, 2015, 01:06:27 AMthe "multiple quote"?

Check below your "Post reply" window - there is a column that says "Topic Summary"... there you see (for every post in this thread) a link on the right side: "Insert Quote"... Click that to to add that as a quote to your current post. Make sure to make a new paragraph first, else things get kinda mashed up...  ;)

Usually that's cleaner and easier to read than stacked multiple quotes.
Title: Re: Banished to the limit.
Post by: assobanana76 on April 27, 2015, 03:25:29 AM
Quote from: Paeng on April 27, 2015, 03:21:56 AM
Quote from: assobanana76 on April 27, 2015, 01:06:27 AMthe "multiple quote"?

Check below your "Post reply" window - there is a column that says "Topic Summary"... there you see (for every post in this thread) a link on the right side: "Insert Quote"... Click that to to add that as a quote to your current post. Make sure to make a new paragraph first, else things get kinda mashed up...  ;)

Usually that's cleaner and easier to read than stacked multiple quotes.


Quote from: rkelly17 on April 23, 2015, 06:53:10 AM
Quote from: assobanana76 on April 23, 2015, 05:38:06 AM
considering myself a rookie as I am, I believed that by just exchanging goods worth more than 1 (no food. but eg wool 5x or firewood 4x etc.) in exchange for food, I could do it .. I'm wrong?

many beautiful and difficult challenges await you!
and I am very curious to see how they will end !!

@assobanana76, there are several considerations here. (1) You have to feed everyone or they will starve to death. (2) You have to keep everyone warm or they will freeze to death. If you have maximized housing you need to import enough food and coal/firewood/logs to keep everyone fed and warm. In order to do that you need to produce enough high value products to sell. In order to do that you need to import enough raw materials to produce the high value products. In order to do that you have to have enough trading posts to buy and sell everything. In order to do that etc., etc., etc.. At the end of the day it is not JUST how many people you can fit in the map, but what you have to do to keep the whole, interrelated machine running.

an attempt ..
ok! it works!
I had not seen the "topic summary" of which you spoke ..
But you gave me an idea ..
I clicked "reply" and then "quote" on the posts summarized under the window in which to write ..
Paeng thanks!
Title: Re: Banished to the limit.
Post by: RedKetchup on April 27, 2015, 04:16:33 AM
these
Title: Re: Banished to the limit.
Post by: assobanana76 on April 27, 2015, 04:21:27 AM
oh! no coincidence I'm finished right on that page!  ;D